Player Matchup

Bacchus
Bacchus
Demonic-Wukong
Bacchus
Level 29
God Stats
2W - 1L
1,462 SR
Queue Stats
63W - 76L
1,438 Elo+
Solo
Thoth
Thoth
Mike_D_Marshall
Thoth
Level 68
God Stats
6W - 5L
1,568 SR
Queue Stats
504W - 511L
1,490 Elo+
Solo
Serqet
Serqet
OOGLY
Serqet
Level 201
God Stats
2W - 5L
1,500 SR
Queue Stats
442W - 438L
1,496 Elo+
Solo
Ishtar
Ishtar
PettyKakes
Ishtar
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,537 Elo+
Solo
Kukulkan
Kukulkan
Pika-Guyrese
Kukulkan
Level 97
God Stats
2W - 0L
1,735 SR
Queue Stats
95W - 88L
1,487 Elo+
Solo
Team Averages
Level 100
1,553 SR
1,490 Elo+

VS

Team Averages
Level 65
1,434 SR
1,402 Elo+
The Morrigan
The Morrigan
Jt1AOM0stWant3d
The Morrigan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,111 Elo+
Solo
Ne Zha
Ne Zha
SST Random
Ne Zha
Level 28
God Stats
0W - 4L
1,298 SR
Queue Stats
99W - 120L
1,450 Elo+
Solo
Merlin
Merlin
ScottFamilyKilU
Merlin
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,340 Elo+
Solo
Baba Yaga
Baba Yaga
Teamle0s22
Baba Yaga
Level 60
God Stats
0W - 4L
1,252 SR
Queue Stats
83W - 61L
1,632 Elo+
Solo
Jing Wei
Jing Wei
m0n0kromatik
Jing Wei
Level 61
God Stats
2W - 2L
1,619 SR
Queue Stats
28W - 37L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 9
9,637
876
6,844
15,981
26,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 0 / 6
10,092
917
6,993
6,456
2,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
OOGLY
Serqet
14
1 / 1 / 10
8,936
812
3,231
5,317
5,944
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
PettyKakes
Ishtar
12
0 / 5 / 6
8,127
739
3,913
8,878
3,580
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Pika-Guyrese
Kukulkan
17
5 / 1 / 5
10,515
956
11,710
6,759
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Jt1AOM0stWant3d
The Morrigan
5
0 / 2 / 3
5,990
545
626
2,067
763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
SST Random
Ne Zha
16
4 / 6 / 6
8,512
774
8,749
12,789
6,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 4
7,652
696
2,725
2,818
1,150
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
Teamle0s22
Baba Yaga
17
4 / 3 / 6
9,175
834
10,325
10,432
5,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
m0n0kromatik
Jing Wei
14
2 / 3 / 4
8,065
733
4,082
7,773
3,516
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
34
15
Kills
11
12
Deaths
15
36
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
5
9
1.7
L
The Morrigan
Jt1AOM0stWant3d
The Morrigan
0
2
3
0.75
W
5
0
6
8
W
Serqet
OOGLY
Serqet
1
1
10
6
W
Ishtar
PettyKakes
Ishtar
0
5
6
0.6
W
Kukulkan
Pika-Guyrese
Kukulkan
5
1
5
7.5
L
Ne Zha
SST Random
Ne Zha
4
6
6
1.17
L
1
1
4
3
L
Baba Yaga
Teamle0s22
Baba Yaga
4
3
6
2.33
L
Jing Wei
m0n0kromatik
Jing Wei
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,691
Damage
26,507
43,391
Taken
35,879
41,248
Mitigated
18,021
13,932
Healing
8,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,844
516
176
1,409
15,981
26,346
1,372
3,534
12,447
11,054
1,410
L
The Morrigan
Jt1AOM0stWant3d
The Morrigan
626
277
0
0
2,067
763
0
1,741
326
889
0
W
6,993
77
669
3,497
6,456
2,751
2,020
2,932
3,524
23,140
834
W
Serqet
OOGLY
Serqet
3,231
314
1,426
1,414
5,317
5,944
647
1,720
3,597
0
4,984
W
Ishtar
PettyKakes
Ishtar
3,913
1,218
113
839
8,878
3,580
2,529
2,420
6,458
0
10,203
W
Kukulkan
Pika-Guyrese
Kukulkan
11,710
1,031
1,828
2,561
6,759
2,627
1,267
2,781
2,505
34,563
946
L
Ne Zha
SST Random
Ne Zha
8,749
1,104
577
1,108
12,789
6,997
0
8,886
3,807
0
18,116
L
2,725
159
488
376
2,818
1,150
0
1,792
1,026
9,841
0
L
Baba Yaga
Teamle0s22
Baba Yaga
10,325
1,396
890
4,212
10,432
5,595
0
6,262
4,010
29,700
615
L
Jing Wei
m0n0kromatik
Jing Wei
4,082
2,552
320
910
7,773
3,516
0
5,723
1,714
0
11,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,307
Gold Earned
39,394
132
Minions Killed
94
0
Camps Cleared
0
975,436
Distance Traveled
794,510
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,637
876
8
1
0
193,999
0
L
The Morrigan
5,990
545
1
0
0
51,469
0
W
Thoth
10,092
917
33
3
0
220,205
0
W
Serqet
8,936
812
9
1
0
169,498
0
W
Ishtar
8,127
739
22
2
0
171,487
0
W
Kukulkan
10,515
956
60
5
0
220,247
0
L
Ne Zha
8,512
774
18
2
0
197,425
0
L
Merlin
7,652
696
15
1
0
113,801
0
L
Baba Yaga
9,175
834
39
4
0
203,709
0
L
Jing Wei
8,065
733
21
2
0
228,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role