Player Matchup

Odin
Odin
AmineBEZAF
Odin
Level 57
God Stats
0W - 1L
1,226 SR
Queue Stats
15W - 9L
1,635 Elo+
Solo
Fenrir
Fenrir
Dragon_Diznots
Fenrir
Level 95
God Stats
2W - 4L
1,500 SR
Queue Stats
241W - 260L
1,406 Elo+
Solo
Discordia
Discordia
GreatKukki
Discordia
Level 45
God Stats
1W - 1L
1,727 SR
Queue Stats
23W - 24L
1,525 Elo+
Solo
Guan Yu
Guan Yu
Kazno666
Guan Yu
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 61L
1,455 Elo+
Solo
Medusa
Medusa
РосТок
Medusa
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 25L
1,523 Elo+
Solo
Team Averages
Level 87
1,491 SR
1,509 Elo+

VS

Team Averages
Level 104
1,383 SR
1,485 Elo+
Mulan
Mulan
ArgusStronk
Mulan
Level 135
God Stats
4W - 11L
1,125 SR
Queue Stats
329W - 281L
1,527 Elo+
Party 1
Erlang Shen
Erlang Shen
CrioMind
Erlang Shen
Level 103
God Stats
1W - 1L
1,288 SR
Queue Stats
67W - 82L
1,412 Elo+
Solo
Charybdis
Charybdis
GrandRapier812
Charybdis
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 116L
1,506 Elo+
Solo
Ra
Ra
Leenos
Ra
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 121L
1,495 Elo+
Solo
Martichoras
Martichoras
stalinas008
Martichoras
Level 126
God Stats
9W - 4L
1,500 SR
Queue Stats
310W - 259L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 4
9,190
707
9,484
12,706
14,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 6 / 10
8,237
634
9,317
15,169
17,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
GreatKukki
Discordia
18
3 / 3 / 8
8,406
647
23,007
11,333
5,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Kazno666
Guan Yu
17
1 / 1 / 6
7,812
601
1,583
12,108
8,505
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate

Breastplate

+20
Physical Protection

Medusa
16
2 / 4 / 4
8,809
678
16,342
13,226
5,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 11
9,169
705
11,851
12,335
7,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Erlang Shen
CrioMind
Erlang Shen
16
2 / 2 / 13
9,091
699
9,538
13,892
9,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
GrandRapier812
Charybdis
16
4 / 4 / 8
9,441
726
11,962
14,477
6,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
17
3 / 3 / 10
9,921
763
8,493
11,475
5,970
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Martichoras
stalinas008
Martichoras
19
7 / 2 / 13
11,046
850
18,037
14,520
7,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
75
14
Kills
20
20
Deaths
14
32
Assists
55
Player
Kills
Deaths
Assists
KDA
L
6
6
4
1.33
W
4
3
11
3.17
W
Erlang Shen
CrioMind
Erlang Shen
2
2
13
4.25
L
2
6
10
1.17
W
Charybdis
GrandRapier812
Charybdis
4
4
8
2
L
Discordia
GreatKukki
Discordia
3
3
8
2.33
L
Guan Yu
Kazno666
Guan Yu
1
1
6
4
W
Ra
3
3
10
2.67
W
Martichoras
stalinas008
Martichoras
7
2
13
6.75
L
Medusa
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,733
Damage
59,881
64,542
Taken
66,699
50,712
Mitigated
37,330
20,519
Healing
27,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,484
1,414
453
1,040
12,706
14,061
0
2,148
10,279
0
14,305
W
11,851
1,773
1,243
1,373
12,335
7,758
0
3,312
8,889
0
15,007
W
Erlang Shen
CrioMind
Erlang Shen
9,538
2,199
252
3,458
13,892
9,069
169
4,552
9,295
0
14,062
L
9,317
784
1,031
822
15,169
17,347
0
1,649
13,148
3,302
10,805
W
Charybdis
GrandRapier812
Charybdis
11,962
5,174
419
1,888
14,477
6,702
555
4,559
9,590
0
21,770
L
Discordia
GreatKukki
Discordia
23,007
648
716
489
11,333
5,029
136
744
10,261
31,678
0
L
Guan Yu
Kazno666
Guan Yu
1,583
136
6,787
6,705
12,108
8,505
0
2,734
8,926
0
8,748
W
Ra
8,493
900
9,139
3,952
11,475
5,970
0
4,769
6,625
27,301
146
W
Martichoras
stalinas008
Martichoras
18,037
3,690
3,143
2,980
14,520
7,831
0
7,579
6,813
0
42,948
L
Medusa
16,342
5,855
457
2,019
13,226
5,770
0
868
12,136
0
38,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,454
Gold Earned
48,668
116
Minions Killed
158
0
Camps Cleared
0
1,153,540
Distance Traveled
1,194,926
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,190
707
17
1
0
165,139
0
W
Mulan
9,169
705
7
1
0
221,690
0
W
Erlang Shen
9,091
699
15
1
0
274,112
0
L
Fenrir
8,237
634
10
1
0
206,138
0
W
Charybdis
9,441
726
28
2
0
225,935
0
L
Discordia
8,406
647
20
2
0
270,443
0
L
Guan Yu
7,812
601
18
1
0
262,298
0
W
Ra
9,921
763
54
4
0
215,107
0
W
Martichoras
11,046
850
54
4
0
258,082
0
L
Medusa
8,809
678
51
4
0
249,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role