Player Matchup

Ra
Ra
 
Ra
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
KorolKresty
Cernunnos
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,500 Elo+
Solo
Surtr
Surtr
Nudeldoener
Surtr
Level 148
God Stats
3W - 3L
1,465 SR
Queue Stats
38W - 33L
1,157 Elo+
Solo
King Arthur
King Arthur
WasareSquare09
King Arthur
Level 105
God Stats
10W - 9L
1,480 SR
Queue Stats
56W - 54L
1,547 Elo+
Solo
Bacchus
Bacchus
hdcniglo30
Bacchus
Level 158
God Stats
15W - 12L
1,764 SR
Queue Stats
293W - 283L
1,530 Elo+
Solo
Team Averages
Level 116
1,542 SR
1,447 Elo+

VS

Team Averages
Level 91
1,544 SR
1,487 Elo+
Tsukuyomi
Tsukuyomi
FinishedAlarm80
Tsukuyomi
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 78L
1,514 Elo+
Solo
Charybdis
Charybdis
Fireboars
Charybdis
Level 148
God Stats
6W - 4L
1,499 SR
Queue Stats
30W - 26L
1,567 Elo+
Solo
Ares
Ares
HotSauceKing
Ares
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 34L
1,391 Elo+
Solo
Vamana
Vamana
RoLL3x
Vamana
Level 70
God Stats
5W - 5L
1,372 SR
Queue Stats
142W - 134L
1,467 Elo+
Solo
Vulcan
Vulcan
XRuBeN_7X
Vulcan
Level 86
God Stats
3W - 0L
1,849 SR
Queue Stats
54W - 45L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
3 / 1 / 0
6,082
608
2,394
4,652
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
KorolKresty
Cernunnos
7
0 / 2 / 0
4,601
460
5,908
7,090
2,470
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 0 / 2
4,992
499
3,503
8,147
3,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
WasareSquare09
King Arthur
10
2 / 2 / 0
5,978
598
7,665
12,803
11,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
hdcniglo30
Bacchus
8
0 / 2 / 1
5,064
506
3,080
8,857
7,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FinishedAlarm80
Tsukuyomi
10
1 / 1 / 1
5,490
549
4,121
8,013
2,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
Fireboars
Charybdis
11
2 / 0 / 1
6,525
653
6,724
5,223
1,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 0 / 3
5,497
550
3,302
8,683
5,802
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
RoLL3x
Vamana
11
2 / 2 / 0
6,556
656
7,886
10,607
11,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vulcan
XRuBeN_7X
Vulcan
11
1 / 2 / 1
6,063
606
3,257
4,466
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
5
Kills
7
7
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
1
0
3
W
Tsukuyomi
FinishedAlarm80
Tsukuyomi
1
1
1
1.5
W
Charybdis
Fireboars
Charybdis
2
0
1
2.5
W
1
0
3
2.5
L
Cernunnos
KorolKresty
Cernunnos
0
2
0
0
L
0
0
2
1
W
Vamana
RoLL3x
Vamana
2
2
0
1
L
King Arthur
WasareSquare09
King Arthur
2
2
0
1
W
Vulcan
XRuBeN_7X
Vulcan
1
2
1
0.75
L
Bacchus
hdcniglo30
Bacchus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,550
Damage
25,290
41,549
Taken
36,992
26,940
Mitigated
23,266
12,524
Healing
11,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,394
0
289
1,143
4,652
1,704
0
1,475
3,177
44,748
0
W
Tsukuyomi
FinishedAlarm80
Tsukuyomi
4,121
889
0
4,643
8,013
2,661
0
692
7,223
0
42,085
W
Charybdis
Fireboars
Charybdis
6,724
3,772
0
1,314
5,223
1,933
334
1,311
3,912
0
57,096
W
3,302
110
0
2,416
8,683
5,802
0
1,321
7,354
12,836
0
L
Cernunnos
KorolKresty
Cernunnos
5,908
2,944
0
1,549
7,090
2,470
0
2,512
4,578
0
30,008
L
3,503
1,591
0
5,392
8,147
3,572
0
1,165
6,982
1,145
29,198
W
Vamana
RoLL3x
Vamana
7,886
4,435
0
2,575
10,607
11,105
0
0
10,607
0
45,464
L
King Arthur
WasareSquare09
King Arthur
7,665
1,588
0
1,859
12,803
11,375
0
164
11,701
0
42,822
W
Vulcan
XRuBeN_7X
Vulcan
3,257
902
0
500
4,466
1,765
0
1,808
2,440
45,061
0
L
Bacchus
hdcniglo30
Bacchus
3,080
309
0
2,292
8,857
7,819
0
1,243
7,614
16,780
3,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,717
Gold Earned
30,131
286
Minions Killed
366
0
Camps Cleared
0
1,031,553
Distance Traveled
1,038,324
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,082
608
84
8
0
215,320
0
W
Tsukuyomi
5,490
549
80
8
0
241,916
0
W
Charybdis
6,525
653
110
11
0
181,243
0
W
Ares
5,497
550
12
1
0
226,056
0
L
Cernunnos
4,601
460
46
5
0
167,484
0
L
Surtr
4,992
499
53
5
0
219,186
0
W
Vamana
6,556
656
83
8
0
193,858
1
L
King Arthur
5,978
598
69
7
0
215,070
0
W
Vulcan
6,063
606
81
8
0
195,251
0
L
Bacchus
5,064
506
34
3
0
214,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role