Player Matchup

Horus
Horus
 
Horus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Bibi zen zen
Ymir
Level 140
God Stats
4W - 3L
1,500 SR
Queue Stats
161W - 171L
1,464 Elo+
Solo
Ah Puch
Ah Puch
Faiblard
Ah Puch
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
370W - 356L
1,527 Elo+
Party 1
Anubis
Anubis
speedbreaker_14
Anubis
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 86L
1,482 Elo+
Solo
Camazotz
Camazotz
zrom
Camazotz
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 170L
1,533 Elo+
Party 1
Team Averages
Level 125
1,500 SR
1,501 Elo+

VS

Team Averages
Level 82
1,435 SR
1,471 Elo+
Nu Wa
Nu Wa
Hakai Menino
Nu Wa
Level 103
God Stats
1W - 3L
1,177 SR
Queue Stats
98W - 103L
1,496 Elo+
Solo
Terra
Terra
Nusick
Terra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,552 Elo+
Solo
Pele
Pele
glitchali
Pele
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,292 Elo+
Solo
Tyr
Tyr
lalaBom
Tyr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,575 Elo+
Solo
Skadi
Skadi
sascha3109
Skadi
Level 108
God Stats
2W - 6L
1,500 SR
Queue Stats
166W - 174L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 1 / 17
7,895
790
4,176
16,525
18,275
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
7 / 1 / 10
9,845
985
9,078
15,032
16,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Faiblard
Ah Puch
13
0 / 0 / 15
7,610
761
7,995
3,816
1,661
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

16
6 / 0 / 10
9,114
911
13,348
5,824
4,310
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
zrom
Camazotz
15
4 / 1 / 13
8,549
855
10,632
14,374
8,203
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
6,681
668
9,332
5,908
2,177
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
Nusick
Terra
14
0 / 3 / 1
7,146
715
4,782
12,023
7,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
12
1 / 6 / 0
6,707
671
6,992
11,260
3,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tyr
11
0 / 4 / 0
6,205
621
6,678
11,797
6,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
12
0 / 3 / 1
6,576
658
9,015
7,771
2,888
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
4
18
Kills
1
3
Deaths
18
65
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
1
17
9.5
W
7
1
10
12
W
Ah Puch
Faiblard
Ah Puch
0
0
15
7.5
L
0
2
1
0.25
L
Terra
Nusick
Terra
0
3
1
0.17
L
Pele
1
6
0
0.17
L
Tyr
0
4
0
0
L
Skadi
0
3
1
0.17
W
6
0
10
11
W
Camazotz
zrom
Camazotz
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,229
Damage
36,799
55,571
Taken
48,759
49,323
Mitigated
23,148
26,016
Healing
12,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,176
1,569
8,305
7,082
16,525
18,275
822
3,990
12,535
0
7,193
W
9,078
343
1,182
2,820
15,032
16,874
933
4,449
10,583
18,356
533
W
Ah Puch
Faiblard
Ah Puch
7,995
301
0
498
3,816
1,661
1,205
1,556
2,260
17,533
296
L
9,332
1,697
403
939
5,908
2,177
0
1,765
4,143
22,268
560
L
Terra
Nusick
Terra
4,782
376
2,159
2,035
12,023
7,275
0
8,118
3,905
7,661
0
L
Pele
6,992
213
297
525
11,260
3,911
0
6,698
4,562
0
16,816
L
Tyr
6,678
628
712
1,822
11,797
6,897
0
8,458
3,339
0
10,216
L
Skadi
9,015
3,399
2,243
1,309
7,771
2,888
0
4,721
3,050
0
19,622
W
13,348
501
0
0
5,824
4,310
1,274
1,474
4,350
41,564
0
W
Camazotz
zrom
Camazotz
10,632
768
707
5,422
14,374
8,203
578
2,433
11,941
0
18,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,013
Gold Earned
33,315
132
Minions Killed
102
0
Camps Cleared
0
981,621
Distance Traveled
843,666
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,895
790
5
1
0
211,096
0
W
Ymir
9,845
985
21
2
0
173,003
0
W
Ah Puch
7,610
761
22
2
0
202,438
0
L
Nu Wa
6,681
668
28
3
0
173,280
0
L
Terra
7,146
715
10
1
0
174,415
0
L
Pele
6,707
671
21
2
0
174,083
0
L
Tyr
6,205
621
6
1
0
164,736
0
L
Skadi
6,576
658
37
4
0
157,152
0
W
Anubis
9,114
911
61
6
0
174,615
0
W
Camazotz
8,549
855
23
2
0
220,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role