Player Matchup

Bacchus
Bacchus
Gr1mR3ap3r8591
Bacchus
Level 179
God Stats
31W - 29L
1,863 SR
Queue Stats
215W - 206L
1,660 Elo+
Solo
Anhur
Anhur
Voodooheehaa
Anhur
Level 107
God Stats
2W - 2L
1,320 SR
Queue Stats
216W - 210L
1,470 Elo+
Solo
Awilix
Awilix
Wobblytiger
Awilix
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 77L
1,462 Elo+
Solo
Charon
Charon
bengiez
Charon
Level 117
God Stats
8W - 4L
1,885 SR
Queue Stats
124W - 116L
1,558 Elo+
Solo
Vamana
Vamana
punk_gotosleep
Vamana
Level 68
God Stats
5W - 9L
1,309 SR
Queue Stats
383W - 382L
1,470 Elo+
Solo
Team Averages
Level 115
1,576 SR
1,524 Elo+

VS

Team Averages
Level 152
1,511 SR
1,545 Elo+
Bacchus
Bacchus
 
Bacchus
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
AcedoggSuper
Surtr
Level 226
God Stats
5W - 7L
1,246 SR
Queue Stats
323W - 332L
1,574 Elo+
Solo
Zeus
Zeus
BurningMan003
Zeus
Level 155
God Stats
21W - 11L
1,609 SR
Queue Stats
543W - 498L
1,459 Elo+
Solo
Ishtar
Ishtar
COOONNNEER
Ishtar
Level 89
God Stats
3W - 3L
1,486 SR
Queue Stats
41W - 36L
1,452 Elo+
Solo
Bellona
Bellona
Imbued_
Bellona
Level 155
God Stats
3W - 1L
1,715 SR
Queue Stats
211W - 171L
1,738 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 5
6,303
525
5,700
9,946
7,796
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
5 / 2 / 0
6,333
528
4,905
10,439
3,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
11
1 / 2 / 2
5,831
486
2,953
10,752
4,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
bengiez
Charon
13
3 / 2 / 1
7,529
627
5,915
7,307
3,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

1
0 / 0 / 0
3,868
322
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
3 / 0 / 3
7,255
605
7,830
10,598
7,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 1 / 1
7,052
588
8,142
9,680
4,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
0 / 3 / 2
6,564
547
2,834
5,978
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
COOONNNEER
Ishtar
11
1 / 5 / 0
6,131
511
2,868
8,519
3,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Imbued_
Bellona
13
0 / 0 / 2
7,635
636
2,255
5,039
5,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
9
Kills
8
8
Deaths
9
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
3
4.5
W
4
1
1
4.5
W
0
3
2
0.33
W
Ishtar
COOONNNEER
Ishtar
1
5
0
0.2
L
0
2
5
1.25
W
Bellona
Imbued_
Bellona
0
0
2
1
L
5
2
0
2.5
L
Awilix
1
2
2
1
L
Charon
bengiez
Charon
3
2
1
1.75
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,473
Damage
23,929
38,444
Taken
39,814
18,986
Mitigated
23,218
7,403
Healing
9,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,830
1,082
167
4,121
10,598
7,769
0
3,031
7,547
34,139
5,001
W
8,142
3,722
0
1,213
9,680
4,753
0
1,127
8,457
2,273
46,963
W
2,834
196
0
250
5,978
2,156
96
3,328
2,412
38,853
767
W
Ishtar
COOONNNEER
Ishtar
2,868
1,293
0
1,278
8,519
3,182
0
3,141
5,328
0
37,378
L
5,700
1,002
0
2,627
9,946
7,796
0
3,543
6,403
27,270
0
W
Bellona
Imbued_
Bellona
2,255
360
0
2,106
5,039
5,358
72
332
4,679
0
53,594
L
4,905
1,987
0
3,151
10,439
3,543
0
2,732
7,707
0
42,792
L
Awilix
2,953
1,189
0
875
10,752
4,394
0
931
9,643
0
54,636
L
Charon
bengiez
Charon
5,915
903
0
750
7,307
3,253
0
2,737
4,427
44,333
812
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,864
Gold Earned
34,637
294
Minions Killed
366
0
Camps Cleared
0
1,030,397
Distance Traveled
1,194,820
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,255
605
51
4
0
259,565
0
W
Surtr
7,052
588
72
6
0
276,478
3
W
Zeus
6,564
547
74
6
0
207,263
3
W
Ishtar
6,131
511
61
5
0
205,865
0
L
Bacchus
6,303
525
53
4
0
256,866
2
W
Bellona
7,635
636
108
9
0
245,649
0
L
Anhur
6,333
528
64
5
0
235,169
6
L
Awilix
5,831
486
80
7
0
295,547
0
L
Charon
7,529
627
97
8
0
242,815
0
L
Vamana
3,868
322
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role