Player Matchup

Xbalanque
Xbalanque
BeardedSpace
Xbalanque
Level 103
God Stats
3W - 10L
1,500 SR
Queue Stats
497W - 514L
1,499 Elo+
Solo
Bacchus
Bacchus
BiscuitBoy7000
Bacchus
Level 109
God Stats
1W - 1L
1,476 SR
Queue Stats
38W - 42L
1,528 Elo+
Party 1
He Bo
He Bo
Hazzard ox
He Bo
Level 127
God Stats
0W - 4L
1,500 SR
Queue Stats
316W - 311L
1,478 Elo+
Solo
Da Ji
Da Ji
Skidderlord
Da Ji
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 46L
1,561 Elo+
Party 1
Nox
Nox
追追36
Nox
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,264 Elo+
Solo
Team Averages
Level 97
1,495 SR
1,466 Elo+

VS

Team Averages
Level 155
1,448 SR
1,505 Elo+
Shiva
Shiva
ISinnzy
Shiva
Level 221
God Stats
3W - 4L
1,492 SR
Queue Stats
381W - 380L
1,515 Elo+
Solo
Athena
Athena
LeHMantovanic
Athena
Level 155
God Stats
2W - 1L
1,249 SR
Queue Stats
288W - 283L
1,508 Elo+
Solo
Anubis
Anubis
Lord Limmy
Anubis
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 65L
1,544 Elo+
Solo
Charon
Charon
TJmafia
Charon
Level 229
God Stats
12W - 6L
1,500 SR
Queue Stats
1,050W - 1,079L
1,444 Elo+
Solo
Ishtar
Ishtar
ThePapaBigSmoke
Ishtar
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 148L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BeardedSpace
Xbalanque
15
0 / 2 / 11
7,590
759
8,474
7,271
3,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
3 / 5 / 6
8,115
812
6,344
13,371
17,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
14
5 / 5 / 5
8,364
836
7,749
8,038
3,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
6 / 5 / 6
7,946
795
10,556
9,464
5,598
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 5 / 10
6,987
699
3,954
7,545
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
ISinnzy
Shiva
17
6 / 2 / 15
9,340
934
9,808
8,851
10,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 5 / 13
8,194
819
4,524
16,920
16,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Lord Limmy
Anubis
14
3 / 3 / 10
8,032
803
6,919
7,830
4,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charon
TJmafia
Charon
15
1 / 4 / 15
8,457
846
6,636
12,221
11,898
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
10 / 1 / 7
9,766
977
11,790
7,879
4,247
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
82
14
Kills
22
22
Deaths
15
38
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BeardedSpace
Xbalanque
0
2
11
2.75
L
3
5
6
1.2
L
He Bo
5
5
5
1.5
W
Shiva
ISinnzy
Shiva
6
2
15
6.75
W
2
5
13
1.7
W
Anubis
Lord Limmy
Anubis
3
3
10
2.67
L
6
5
6
1.8
W
Charon
TJmafia
Charon
1
4
15
2.13
W
10
1
7
13.5
L
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,077
Damage
39,677
45,689
Taken
53,701
33,883
Mitigated
47,914
7,576
Healing
15,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BeardedSpace
Xbalanque
8,474
2,419
1,551
2,267
7,271
3,454
814
2,715
4,468
0
25,547
L
6,344
363
325
1,736
13,371
17,884
0
5,809
7,350
10,057
0
L
He Bo
7,749
390
234
676
8,038
3,429
236
3,041
4,910
14,566
0
W
Shiva
ISinnzy
Shiva
9,808
517
710
2,251
8,851
10,381
288
1,018
7,833
2,469
15,728
W
4,524
710
1,609
2,485
16,920
16,443
181
4,737
12,183
5,914
312
W
Anubis
Lord Limmy
Anubis
6,919
314
682
1,265
7,830
4,945
562
4,473
3,357
20,769
0
L
10,556
1,917
151
554
9,464
5,598
506
3,203
6,019
0
14,085
W
Charon
TJmafia
Charon
6,636
709
2,104
1,242
12,221
11,898
510
3,737
8,484
14,987
816
W
11,790
8,031
812
2,230
7,879
4,247
1,700
4,082
3,797
0
25,052
L
3,954
161
0
82
7,545
3,518
222
4,311
2,716
8,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,002
Gold Earned
43,789
78
Minions Killed
116
0
Camps Cleared
0
882,723
Distance Traveled
921,658
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,590
759
45
5
0
180,004
0
L
Bacchus
8,115
812
0
0
0
190,866
0
L
He Bo
8,364
836
17
2
0
166,918
0
W
Shiva
9,340
934
13
1
0
181,955
0
W
Athena
8,194
819
8
1
0
209,022
0
W
Anubis
8,032
803
23
2
0
168,993
0
L
Da Ji
7,946
795
7
1
0
179,467
0
W
Charon
8,457
846
25
3
0
183,244
0
W
Ishtar
9,766
977
47
5
0
178,444
0
L
Nox
6,987
699
9
1
0
165,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role