Player Matchup

Anubis
Anubis
Gold V
Jackzfreddy
Anubis
Gold V
Level 151
God Stats
32W - 16L
1,662 SR
Queue Stats
193W - 192L
1,425 MMR
Solo
Khepri
Khepri
Gold V
KjacMyers
Khepri
Gold V
Level 142
God Stats
2W - 3L
1,484 SR
Queue Stats
78W - 71L
1,434 MMR
Party 1
Jormungandr
Jormungandr
Gold II
Nekosan96x
Jormungandr
Gold II
Level 147
God Stats
36W - 27L
1,850 SR
Queue Stats
217W - 211L
1,450 MMR
Solo
Charybdis
Charybdis
Gold IV
palmerlite
Charybdis
Gold IV
Level 105
God Stats
32W - 20L
1,661 SR
Queue Stats
113W - 113L
1,508 MMR
Party 1
Fenrir
Fenrir
Gold IV
sadfers
Fenrir
Gold IV
Level 155
God Stats
15W - 16L
1,458 SR
Queue Stats
432W - 473L
1,443 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,623 SR
1,452 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,482 SR
1,452 MMR
Kuzenbo
Kuzenbo
Gold II
In4n0
Kuzenbo
Gold II
Level 158
God Stats
13W - 9L
1,775 SR
Queue Stats
224W - 217L
1,435 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
Little Vintage
Ah Muzen Cab
Gold V
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 98L
1,404 MMR
Solo
Thor
Thor
Bronze III
MancoCápac
Thor
Bronze III
Level 107
God Stats
8W - 7L
1,267 SR
Queue Stats
54W - 25L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
PobreDiablo
Sun Wukong
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,456 MMR
Party 2
Ullr
Ullr
Gold IV
SilverUllr
Ullr
Gold IV
Level 101
God Stats
21W - 29L
1,368 SR
Queue Stats
141W - 148L
1,468 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
7
0 / 0 / 0
3,838
768
587
1,833
692
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Khepri
KjacMyers
Khepri
6
0 / 0 / 1
3,606
721
2,039
3,643
1,846
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
Nekosan96x
Jormungandr
6
0 / 2 / 0
3,197
639
1,587
4,707
1,955
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
palmerlite
Charybdis
6
1 / 0 / 0
3,309
662
1,801
1,093
367
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fenrir
sadfers
Fenrir
6
0 / 1 / 0
3,090
618
879
3,923
1,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AnhurVamanaBake Kujira

VS

Bans
Ao KuangArachneAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
In4n0
Kuzenbo
4
0 / 1 / 0
3,171
634
559
4,131
2,811
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
Little Vintage
Ah Muzen Cab
1
0 / 0 / 0
2,406
481
0
0
0
7
2 / 0 / 1
3,910
782
1,632
3,884
1,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
PobreDiablo
Sun Wukong
7
1 / 0 / 1
4,010
802
2,902
3,341
1,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
0 / 0 / 0
3,078
616
2,145
4,006
1,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
3
3
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
In4n0
Kuzenbo
0
1
0
0
W
Anubis
0
0
0
0
W
Khepri
KjacMyers
Khepri
0
0
1
0.5
L
Ah Muzen Cab
Little Vintage
Ah Muzen Cab
0
0
0
0
L
2
0
1
2.5
W
Jormungandr
Nekosan96x
Jormungandr
0
2
0
0
L
Sun Wukong
PobreDiablo
Sun Wukong
1
0
1
1.5
L
0
0
0
0
W
Charybdis
palmerlite
Charybdis
1
0
0
1
W
Fenrir
sadfers
Fenrir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,893
Damage
7,238
15,199
Taken
15,362
6,336
Mitigated
7,023
5,713
Healing
5,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
In4n0
Kuzenbo
559
245
0
1,526
4,131
2,811
0
776
3,355
7,497
0
W
Anubis
587
144
0
887
1,833
692
319
0
1,833
26,938
663
W
Khepri
KjacMyers
Khepri
2,039
526
0
1,464
3,643
1,846
0
456
3,187
9,463
2,044
L
Ah Muzen Cab
Little Vintage
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
L
1,632
370
0
1,782
3,884
1,205
0
630
3,254
0
19,254
W
Jormungandr
Nekosan96x
Jormungandr
1,587
596
0
1,972
4,707
1,955
0
0
4,707
17,229
0
L
Sun Wukong
PobreDiablo
Sun Wukong
2,902
553
0
627
3,341
1,823
0
1,328
2,013
0
20,537
L
2,145
1,094
0
1,250
4,006
1,184
0
1,002
3,004
0
18,177
W
Charybdis
palmerlite
Charybdis
1,801
1,188
0
492
1,093
367
0
81
1,012
0
22,543
W
Fenrir
sadfers
Fenrir
879
280
0
898
3,923
1,476
0
22
3,901
0
14,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,040
Gold Earned
16,575
167
Minions Killed
123
0
Camps Cleared
0
466,949
Distance Traveled
404,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
3,171
634
9
2
0
95,377
0
W
Anubis
3,838
768
43
9
0
79,201
0
W
Khepri
3,606
721
17
3
0
106,248
0
L
Ah Muzen Cab
2,406
481
0
0
0
1,563
0
L
Thor
3,910
782
40
8
0
103,289
0
W
Jormungandr
3,197
639
31
6
0
91,634
0
L
Sun Wukong
4,010
802
35
7
0
105,348
0
L
Ullr
3,078
616
39
8
0
98,495
0
W
Charybdis
3,309
662
48
10
0
90,406
0
W
Fenrir
3,090
618
28
6
0
99,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role