Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
BigKorean
Ullr
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 9L
1,868 Elo+
Solo
Vulcan
Vulcan
stellerj85
Vulcan
Level 151
God Stats
268W - 304L
1,474 SR
Queue Stats
294W - 341L
1,416 Elo+
Solo
Team Averages
Level 154
1,491 SR
1,595 Elo+

VS

Team Averages
Level 100
1,369 SR
1,466 Elo+
Anubis
Anubis
OIREEHC
Anubis
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 26L
1,500 Elo+
Solo
King Arthur
King Arthur
Sneekyninja111
King Arthur
Level 106
God Stats
8W - 9L
1,121 SR
Queue Stats
19W - 18L
1,448 Elo+
Solo
Thanatos
Thanatos
StealthGamer-K1D
Thanatos
Level 50
God Stats
39W - 45L
1,487 SR
Queue Stats
237W - 245L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
4 / 1 / 10
8,308
923
5,291
7,901
6,553
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ullr
13
10 / 0 / 6
9,172
1,019
10,120
8,163
2,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
stellerj85
Vulcan
13
2 / 2 / 10
8,126
903
8,252
5,039
1,646
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
OIREEHC
Anubis
11
1 / 5 / 1
6,242
694
3,248
6,629
2,906
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

King Arthur
Sneekyninja111
King Arthur
10
1 / 6 / 1
6,128
681
4,616
10,652
6,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 5 / 2
5,938
660
3,347
11,444
5,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
16
Kills
2
3
Deaths
16
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
1
10
9
W
Ullr
10
0
6
13
L
Anubis
OIREEHC
Anubis
1
5
1
0.3
L
King Arthur
Sneekyninja111
King Arthur
1
6
1
0.25
L
0
5
2
0.2
W
Vulcan
stellerj85
Vulcan
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,663
Damage
11,211
21,103
Taken
28,725
11,187
Mitigated
14,639
1,992
Healing
2,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,291
241
341
225
7,901
6,553
382
1,420
6,168
19,994
500
W
Ullr
10,120
4,957
0
1,090
8,163
2,988
1,700
840
6,998
0
35,890
L
Anubis
OIREEHC
Anubis
3,248
31
0
299
6,629
2,906
0
4,319
2,293
23,650
0
L
King Arthur
Sneekyninja111
King Arthur
4,616
739
0
322
10,652
6,720
0
3,693
6,891
0
17,513
L
3,347
495
0
1,824
11,444
5,013
0
4,980
6,403
0
11,917
W
Vulcan
stellerj85
Vulcan
8,252
3,888
125
211
5,039
1,646
421
1,004
3,872
39,651
596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,606
Gold Earned
18,308
146
Minions Killed
83
0
Camps Cleared
0
556,620
Distance Traveled
449,244
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,308
923
36
4
0
182,005
0
W
Ullr
9,172
1,019
46
5
0
187,098
0
L
Anubis
6,242
694
37
4
0
134,203
0
L
King Arthur
6,128
681
27
3
0
160,622
0
L
Thanatos
5,938
660
19
2
0
154,419
0
W
Vulcan
8,126
903
64
7
0
187,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role