Player Matchup

Arachne
Arachne
FlesAlvaro
Arachne
Level 109
God Stats
5W - 3L
1,819 SR
Queue Stats
103W - 93L
1,586 Elo+
Solo
Izanami
Izanami
LescoLoco
Izanami
Level 89
God Stats
13W - 6L
1,620 SR
Queue Stats
18W - 11L
1,504 Elo+
Solo
Olorun
Olorun
SambartaBanerjee
Olorun
Level 137
God Stats
3W - 2L
1,388 SR
Queue Stats
91W - 79L
1,475 Elo+
Solo
Bellona
Bellona
aldrich09
Bellona
Level 124
God Stats
10W - 6L
1,222 SR
Queue Stats
155W - 148L
1,469 Elo+
Solo
Sobek
Sobek
farkaspeeter
Sobek
Level 46
God Stats
5W - 2L
1,473 SR
Queue Stats
66W - 71L
1,393 Elo+
Solo
Team Averages
Level 101
1,504 SR
1,485 Elo+

VS

Team Averages
Level 75
1,557 SR
1,382 Elo+
Poseidon
Poseidon
Artalon90
Poseidon
Level 69
God Stats
2W - 1L
1,833 SR
Queue Stats
42W - 32L
1,614 Elo+
Solo
Erlang Shen
Erlang Shen
Sakuraharuno26
Erlang Shen
Level 36
God Stats
3W - 3L
1,500 SR
Queue Stats
50W - 49L
1,423 Elo+
Solo
Izanami
Izanami
THEVIPER468
Izanami
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,262 Elo+
Party 1
Artio
Artio
brian150817
Artio
Level 53
God Stats
6W - 4L
1,450 SR
Queue Stats
101W - 104L
1,351 Elo+
Solo
Aphrodite
Aphrodite
ochopinko13
Aphrodite
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FlesAlvaro
Arachne
16
10 / 0 / 5
10,059
671
8,786
11,249
5,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
LescoLoco
Izanami
16
1 / 2 / 7
9,486
632
4,307
9,743
3,948
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
4 / 0 / 7
9,982
665
7,910
9,468
4,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
aldrich09
Bellona
16
5 / 1 / 3
10,253
684
10,427
13,209
9,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
5 / 1 / 5
9,034
602
2,823
8,303
8,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Artalon90
Poseidon
11
0 / 6 / 2
6,300
420
5,324
9,418
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Sakuraharuno26
Erlang Shen
14
3 / 8 / 1
7,810
521
5,882
18,655
9,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Izanami
THEVIPER468
Izanami
9
0 / 6 / 0
5,640
376
2,867
8,381
2,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

5
0 / 1 / 0
5,115
341
807
3,555
2,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
ochopinko13
Aphrodite
10
1 / 4 / 1
6,046
403
4,877
9,463
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
25
Kills
4
4
Deaths
25
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Artalon90
Poseidon
0
6
2
0.17
W
Arachne
FlesAlvaro
Arachne
10
0
5
12.5
W
Izanami
LescoLoco
Izanami
1
2
7
2.25
L
Erlang Shen
Sakuraharuno26
Erlang Shen
3
8
1
0.44
W
4
0
7
7.5
L
Izanami
THEVIPER468
Izanami
0
6
0
0
W
Bellona
aldrich09
Bellona
5
1
3
6.5
L
0
1
0
0
W
5
1
5
7.5
L
Aphrodite
ochopinko13
Aphrodite
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,253
Damage
19,757
51,972
Taken
49,472
31,532
Mitigated
18,935
23,313
Healing
8,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Artalon90
Poseidon
5,324
722
0
457
9,418
2,443
0
2,516
6,836
40,859
0
W
Arachne
FlesAlvaro
Arachne
8,786
5,361
0
6,716
11,249
5,371
3,433
1,295
9,954
0
81,459
W
Izanami
LescoLoco
Izanami
4,307
2,884
24
3,580
9,743
3,948
7,536
1,811
7,932
0
80,532
L
Erlang Shen
Sakuraharuno26
Erlang Shen
5,882
4,255
0
1,850
18,655
9,380
0
4,515
13,983
0
44,062
W
7,910
3,267
744
3,562
9,468
4,507
3,835
2,720
6,748
62,235
5,898
L
Izanami
THEVIPER468
Izanami
2,867
1,593
0
500
8,381
2,070
0
1,191
7,190
0
22,076
W
Bellona
aldrich09
Bellona
10,427
6,056
0
6,176
13,209
9,690
1,464
2,989
10,220
0
76,360
L
807
89
0
1,213
3,555
2,041
0
708
2,847
4,979
0
W
2,823
266
0
2,511
8,303
8,016
349
1,953
6,350
11,910
923
L
Aphrodite
ochopinko13
Aphrodite
4,877
391
383
3,792
9,463
3,001
0
1,046
8,363
25,602
868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,814
Gold Earned
30,911
528
Minions Killed
226
0
Camps Cleared
0
1,414,470
Distance Traveled
1,040,593
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,300
420
67
4
0
264,677
6
W
Arachne
10,059
671
127
8
0
354,913
1
W
Izanami
9,486
632
137
9
0
258,229
4
L
Erlang Shen
7,810
521
76
5
0
230,632
0
W
Olorun
9,982
665
132
9
0
278,420
4
L
Izanami
5,640
376
36
2
0
222,130
0
W
Bellona
10,253
684
120
8
0
282,853
2
L
Artio
5,115
341
2
0
0
86,217
0
W
Sobek
9,034
602
12
1
0
240,055
3
L
Aphrodite
6,046
403
45
3
0
236,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role