Player Matchup

Horus
Horus
DAXZ-11
Horus
Level 102
God Stats
4W - 3L
1,630 SR
Queue Stats
31W - 28L
1,501 Elo+
Solo
Artio
Artio
Gibbo1957
Artio
Level 153
God Stats
2W - 0L
1,756 SR
Queue Stats
155W - 175L
1,392 Elo+
Party 2
Jing Wei
Jing Wei
PIMPx187
Jing Wei
Level 131
God Stats
2W - 2L
1,500 SR
Queue Stats
265W - 284L
1,469 Elo+
Party 2
Bakasura
Bakasura
Sochinskaya
Bakasura
Level 90
God Stats
133W - 130L
1,442 SR
Queue Stats
161W - 167L
1,437 Elo+
Solo
Chang'e
Chang'e
nicos a rocksta
Chang'e
Level 90
God Stats
2W - 1L
1,577 SR
Queue Stats
34W - 18L
1,600 Elo+
Solo
Team Averages
Level 113
1,581 SR
1,480 Elo+

VS

Team Averages
Level 41
1,448 SR
1,414 Elo+
Ymir
Ymir
Bo5o5s
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,523 Elo+
Party 1
Hercules
Hercules
ClawedWheel
Hercules
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 18L
1,453 Elo+
Party 1
Thor
Thor
Gweenfire
Thor
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,364 Elo+
Party 1
Anubis
Anubis
MelonMan12
Anubis
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 13L
1,360 Elo+
Party 1
Izanami
Izanami
SirHuman777
Izanami
Level 13
God Stats
0W - 2L
1,239 SR
Queue Stats
8W - 16L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DAXZ-11
Horus
11
0 / 4 / 0
6,418
494
3,342
11,071
9,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
Gibbo1957
Artio
13
5 / 0 / 10
8,726
671
9,685
16,845
16,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
PIMPx187
Jing Wei
14
9 / 1 / 5
8,453
650
9,136
8,328
3,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Sochinskaya
Bakasura
14
5 / 3 / 2
7,731
595
5,575
11,547
6,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 1 / 10
8,092
622
10,644
7,828
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bo5o5s
Ymir
9
0 / 6 / 1
5,427
417
4,196
13,876
9,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
ClawedWheel
Hercules
13
6 / 1 / 0
8,394
646
11,299
10,625
10,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
10
1 / 4 / 0
5,866
451
6,631
13,719
5,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
MelonMan12
Anubis
9
1 / 9 / 0
5,840
449
1,963
10,140
4,305
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Izanami
SirHuman777
Izanami
9
0 / 5 / 0
5,770
444
3,390
9,942
3,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
24
Kills
8
9
Deaths
25
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
Bo5o5s
Ymir
0
6
1
0.08
L
Hercules
ClawedWheel
Hercules
6
1
0
6
W
Horus
DAXZ-11
Horus
0
4
0
0
W
Artio
Gibbo1957
Artio
5
0
10
10
L
Thor
1
4
0
0.25
L
Anubis
MelonMan12
Anubis
1
9
0
0.11
W
Jing Wei
PIMPx187
Jing Wei
9
1
5
11.5
L
Izanami
SirHuman777
Izanami
0
5
0
0
W
Bakasura
Sochinskaya
Bakasura
5
3
2
2
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,382
Damage
27,479
55,619
Taken
58,302
38,442
Mitigated
33,382
18,017
Healing
10,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Bo5o5s
Ymir
4,196
2,475
0
1,452
13,876
9,595
0
4,922
8,789
17,279
0
L
Hercules
ClawedWheel
Hercules
11,299
4,197
0
3,452
10,625
10,892
0
826
8,889
0
54,121
W
Horus
DAXZ-11
Horus
3,342
2,232
0
1,354
11,071
9,769
28
0
10,409
0
30,286
W
Artio
Gibbo1957
Artio
9,685
2,518
1,092
5,487
16,845
16,243
210
3,709
13,136
35,097
2,866
L
Thor
6,631
1,080
0
3,552
13,719
5,248
0
3,254
10,465
0
34,086
L
Anubis
MelonMan12
Anubis
1,963
558
0
285
10,140
4,305
0
5,510
4,260
18,530
1,650
W
Jing Wei
PIMPx187
Jing Wei
9,136
7,671
114
1,182
8,328
3,394
1,240
1,121
7,158
0
66,080
L
Izanami
SirHuman777
Izanami
3,390
2,284
0
2,223
9,942
3,342
245
4,916
4,920
0
36,511
W
Bakasura
Sochinskaya
Bakasura
5,575
3,568
0
2,453
11,547
6,458
736
168
11,188
0
51,010
W
10,644
1,630
1,642
4,693
7,828
2,578
362
1,731
6,097
48,070
552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,420
Gold Earned
31,297
377
Minions Killed
255
0
Camps Cleared
0
1,287,917
Distance Traveled
1,135,643
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,427
417
20
2
0
233,544
0
L
Hercules
8,394
646
97
7
0
207,731
1
W
Horus
6,418
494
48
4
0
245,190
0
W
Artio
8,726
671
47
4
0
281,914
0
L
Thor
5,866
451
46
4
0
277,045
0
L
Anubis
5,840
449
34
3
0
193,791
0
W
Jing Wei
8,453
650
102
8
0
256,036
0
L
Izanami
5,770
444
58
4
0
223,532
0
W
Bakasura
7,731
595
117
9
0
250,046
0
W
Chang'e
8,092
622
63
5
0
254,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role