Player Matchup

Shiva
Shiva
Platinum V
NecoArcEnjoyer
Shiva
Platinum V
Level 148
God Stats
72W - 16L
2,090 SR
Queue Stats
86W - 22L
1,924 MMR
Party 1
Rama
Rama
Gold II
YeaISimp
Rama
Gold II
Level 147
God Stats
2W - 2L
1,665 SR
Queue Stats
15W - 11L
1,941 MMR
Party 1
Discordia
Discordia
Gold I
ooNero
Discordia
Gold I
Level 108
God Stats
19W - 8L
1,947 SR
Queue Stats
33W - 13L
2,009 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 134
1,901 SR
1,958 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 163
1,573 SR
1,609 MMR
Kukulkan
Kukulkan
Silver IV
 
Kukulkan
Silver IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Silver V
Garouni
Surtr
Silver V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,325 MMR
Solo
Anhur
Anhur
Platinum III
KiingJames
Anhur
Platinum III
Level 210
God Stats
23W - 9L
1,718 SR
Queue Stats
42W - 33L
2,004 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 4
11,732
733
18,927
14,881
16,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rama
16
1 / 1 / 7
10,790
674
6,289
9,209
3,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Discordia
ooNero
Discordia
16
4 / 1 / 3
11,039
690
9,080
8,710
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
KuzenboNe ZhaAchillesBake KujiraAres

VS

Bans
ThothMorgan Le FayAtlasAgniBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
2 / 3 / 0
11,282
705
11,822
11,844
5,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
Garouni
Surtr
8
0 / 5 / 0
8,202
513
2,238
11,225
5,912
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anhur
17
0 / 1 / 1
10,682
668
8,635
14,951
6,080
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
9
Kills
2
2
Deaths
9
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
3
0
0.67
L
Surtr
Garouni
Surtr
0
5
0
0
L
Anhur
0
1
1
0.5
W
4
0
4
6
W
Rama
1
1
7
4.5
W
Discordia
ooNero
Discordia
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,296
Damage
22,695
32,800
Taken
38,020
23,939
Mitigated
17,404
13,228
Healing
2,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
11,822
264
0
260
11,844
5,412
0
3,392
7,737
64,520
734
L
Surtr
Garouni
Surtr
2,238
822
0
1,552
11,225
5,912
0
2,561
8,192
634
14,400
L
Anhur
8,635
4,097
0
750
14,951
6,080
1,199
3,258
10,942
0
38,335
W
18,927
3,549
110
5,957
14,881
16,648
450
4,135
10,746
0
57,622
W
Rama
6,289
3,787
0
5,569
9,209
3,980
2,164
3,342
5,867
0
53,179
W
Discordia
ooNero
Discordia
9,080
133
0
1,592
8,710
3,311
62
4,342
4,368
48,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,561
Gold Earned
30,166
233
Minions Killed
195
0
Camps Cleared
0
953,046
Distance Traveled
792,467
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,282
705
110
7
0
316,570
0
L
Surtr
8,202
513
16
1
0
169,194
0
L
Anhur
10,682
668
69
4
0
306,703
0
W
Shiva
11,732
733
71
4
0
348,406
0
W
Rama
10,790
674
88
6
0
284,674
0
W
Discordia
11,039
690
74
5
0
319,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role