Player Matchup

Surtr
Surtr
 
Surtr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Asura死鬼
Set
Level 160
God Stats
1W - 1L
1,747 SR
Queue Stats
95W - 83L
1,571 Elo+
Solo
Charon
Charon
Matt__969
Charon
Level 155
God Stats
1W - 4L
1,715 SR
Queue Stats
20W - 23L
1,731 Elo+
Solo
Hachiman
Hachiman
h_colonel
Hachiman
Level 119
God Stats
19W - 30L
1,464 SR
Queue Stats
825W - 857L
1,525 Elo+
Solo
Janus
Janus
xXTobioXx420
Janus
Level 108
God Stats
16W - 21L
1,480 SR
Queue Stats
635W - 607L
1,405 Elo+
Solo
Team Averages
Level 126
1,581 SR
1,546 Elo+

VS

Team Averages
Level 134
1,597 SR
1,546 Elo+
Merlin
Merlin
 
Merlin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
GrannyGoodness
Neith
Level 62
God Stats
5W - 3L
1,494 SR
Queue Stats
188W - 164L
1,603 Elo+
Solo
Odin
Odin
LYFRANCES
Odin
Level 185
God Stats
5W - 2L
1,786 SR
Queue Stats
175W - 172L
1,613 Elo+
Party 1
Maui
Maui
kuklaVudu
Maui
Level 139
God Stats
1W - 1L
1,708 SR
Queue Stats
14W - 14L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
3 / 2 / 0
6,978
698
8,512
11,381
7,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 3 / 3
5,630
563
3,231
10,048
4,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
Matt__969
Charon
8
0 / 1 / 0
4,993
499
3,456
7,603
5,347
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
h_colonel
Hachiman
10
0 / 0 / 0
5,279
528
3,491
5,714
2,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
1 / 2 / 0
5,218
522
1,210
3,574
1,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
3 / 0 / 2
6,629
663
4,813
4,014
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hun Batz
 
Hun Batz
11
4 / 2 / 0
5,983
598
4,659
8,125
3,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
0 / 0 / 2
6,207
621
5,581
3,949
1,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
10
1 / 2 / 1
5,734
573
5,519
9,470
8,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Maui
7
0 / 0 / 1
4,932
493
1,036
6,840
5,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
8
8
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
3
2
0
1.5
W
Merlin
 
Merlin
3
0
2
4
W
Hun Batz
 
Hun Batz
4
2
0
2
L
0
3
3
0.5
W
0
0
2
1
W
Odin
1
2
1
0.75
L
Charon
Matt__969
Charon
0
1
0
0
L
Hachiman
h_colonel
Hachiman
0
0
0
0
W
Maui
0
0
1
0.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,900
Damage
21,608
38,320
Taken
32,398
20,553
Mitigated
20,292
10,154
Healing
10,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
8,512
4,381
0
4,773
11,381
7,280
3
159
10,431
1,196
51,077
W
Merlin
 
Merlin
4,813
507
0
677
4,014
1,638
0
1,353
2,633
45,976
0
W
Hun Batz
 
Hun Batz
4,659
2,355
0
837
8,125
3,752
0
727
7,281
0
53,430
L
3,231
1,020
0
780
10,048
4,810
0
2,019
8,029
0
45,156
W
5,581
2,182
0
2,434
3,949
1,568
0
1,057
2,892
0
57,775
W
Odin
5,519
1,034
0
3,692
9,470
8,284
0
641
8,214
0
42,710
L
Charon
Matt__969
Charon
3,456
924
0
1,593
7,603
5,347
0
1,609
5,949
17,138
0
L
Hachiman
h_colonel
Hachiman
3,491
2,303
0
2,365
5,714
2,031
0
290
5,424
0
37,852
W
Maui
1,036
165
194
2,771
6,840
5,050
0
1,383
5,457
9,463
0
L
1,210
91
0
643
3,574
1,085
0
1,772
1,802
26,445
1,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,098
Gold Earned
29,485
307
Minions Killed
378
0
Camps Cleared
0
951,179
Distance Traveled
1,047,328
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,978
698
90
9
0
189,523
0
W
Merlin
6,629
663
90
9
0
221,038
0
W
Hun Batz
5,983
598
78
8
0
250,762
1
L
Set
5,630
563
77
8
0
223,824
0
W
Neith
6,207
621
108
11
0
193,314
2
W
Odin
5,734
573
90
9
0
196,711
0
L
Charon
4,993
499
14
1
0
209,639
2
L
Hachiman
5,279
528
64
6
0
183,488
0
W
Maui
4,932
493
12
1
0
185,503
3
L
Janus
5,218
522
62
6
0
144,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role