Player Matchup

Ra
Ra
CamTheDolphin
Ra
Level 104
God Stats
1W - 4L
1,196 SR
Queue Stats
105W - 101L
1,526 Elo+
Solo
Mulan
Mulan
DarthDankblud
Mulan
Level 60
God Stats
13W - 18L
1,544 SR
Queue Stats
112W - 101L
1,542 Elo+
Party 1
Nemesis
Nemesis
MojoKong
Nemesis
Level 67
God Stats
8W - 4L
1,637 SR
Queue Stats
117W - 98L
1,552 Elo+
Party 1
Fenrir
Fenrir
SHELOVESTRE2002
Fenrir
Level 148
God Stats
54W - 31L
1,586 SR
Queue Stats
505W - 495L
1,471 Elo+
Solo
Chronos
Chronos
fuhLABBERGASTED
Chronos
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 124L
1,482 Elo+
Solo
Team Averages
Level 107
1,493 SR
1,515 Elo+

VS

Team Averages
Level 116
1,548 SR
1,444 Elo+
Neith
Neith
Erick_Rocher
Neith
Level 143
God Stats
0W - 2L
1,372 SR
Queue Stats
8W - 11L
1,349 Elo+
Solo
Pele
Pele
LegacyFool123
Pele
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 65L
1,340 Elo+
Party 2
Bacchus
Bacchus
Shy 1618
Bacchus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,610 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
darthdeadite1990
Morgan Le Fay
Level 155
God Stats
2W - 3L
1,529 SR
Queue Stats
67W - 60L
1,477 Elo+
Party 2
Sun Wukong
Sun Wukong
knightsshadow17
Sun Wukong
Level 88
God Stats
0W - 2L
1,840 SR
Queue Stats
94W - 99L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 5
7,140
510
7,295
10,173
4,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 1
6,462
462
8,611
16,403
14,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nemesis
MojoKong
Nemesis
11
4 / 1 / 3
6,843
489
7,981
11,681
5,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

12
4 / 1 / 7
7,680
549
3,592
12,306
11,016
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 2 / 4
8,254
590
7,315
11,768
5,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,571
541
10,305
9,128
3,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
0 / 1 / 1
6,733
481
5,285
11,677
4,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Shy 1618
Bacchus
10
1 / 6 / 1
6,624
473
5,121
11,436
11,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
darthdeadite1990
Morgan Le Fay
12
4 / 2 / 0
7,631
545
8,916
8,296
3,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
knightsshadow17
Sun Wukong
12
0 / 1 / 2
7,577
541
9,067
12,218
10,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
13
Kills
6
6
Deaths
13
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
W
1
0
1
1.5
L
1
3
2
0.67
L
0
1
1
0.5
W
Nemesis
MojoKong
Nemesis
4
1
3
5.5
W
4
1
7
7.5
L
Bacchus
Shy 1618
Bacchus
1
6
1
0.25
L
Morgan Le Fay
darthdeadite1990
Morgan Le Fay
4
2
0
2
W
2
2
4
2
L
Sun Wukong
knightsshadow17
Sun Wukong
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,794
Damage
38,694
62,331
Taken
52,755
40,417
Mitigated
33,929
18,660
Healing
10,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,295
465
2,308
4,949
10,173
4,496
20
4,420
5,465
56,489
1,607
W
8,611
2,030
0
3,270
16,403
14,637
188
1,669
14,660
0
42,544
L
10,305
4,796
0
2,644
9,128
3,630
132
5,146
3,699
0
60,530
L
5,285
954
0
4,941
11,677
4,503
0
2,371
9,286
0
56,594
W
Nemesis
MojoKong
Nemesis
7,981
3,135
0
1,579
11,681
5,140
0
2,865
8,664
0
43,668
W
3,592
948
0
1,659
12,306
11,016
0
3,369
8,757
0
22,483
L
Bacchus
Shy 1618
Bacchus
5,121
569
0
1,632
11,436
11,287
197
3,464
7,816
19,348
0
L
Morgan Le Fay
darthdeadite1990
Morgan Le Fay
8,916
603
0
469
8,296
3,611
0
1,970
6,156
42,141
0
W
7,315
2,547
0
4,895
11,768
5,128
865
1,020
10,748
68,067
6,069
L
Sun Wukong
knightsshadow17
Sun Wukong
9,067
2,082
0
1,149
12,218
10,898
0
826
11,392
0
53,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,379
Gold Earned
36,136
374
Minions Killed
373
0
Camps Cleared
0
1,429,483
Distance Traveled
1,433,155
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,140
510
99
7
0
290,362
1
W
Mulan
6,462
462
52
4
0
263,489
2
L
Neith
7,571
541
106
8
0
238,439
0
L
Pele
6,733
481
89
6
0
367,696
2
W
Nemesis
6,843
489
65
5
0
298,377
1
W
Fenrir
7,680
549
35
3
0
310,539
1
L
Bacchus
6,624
473
29
2
0
267,763
2
L
Morgan Le Fay
7,631
545
68
5
0
286,551
0
W
Chronos
8,254
590
123
9
0
266,716
4
L
Sun Wukong
7,577
541
81
6
0
272,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role