Player Matchup

Thanatos
Thanatos
FNO Arknav
Thanatos
Level 44
God Stats
3W - 5L
1,286 SR
Queue Stats
60W - 51L
1,519 Elo+
Party 2
Guan Yu
Guan Yu
IMB MANNY
Guan Yu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,455 Elo+
Party 2
Gilgamesh
Gilgamesh
PDM Echo
Gilgamesh
Level 110
God Stats
12W - 15L
1,437 SR
Queue Stats
146W - 147L
1,429 Elo+
Party 1
Artemis
Artemis
PDM Midnight
Artemis
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 75L
1,397 Elo+
Party 1
Scylla
Scylla
SpaceGodWasTaken
Scylla
Level 67
God Stats
18W - 14L
1,699 SR
Queue Stats
104W - 97L
1,495 Elo+
Party 1
Team Averages
Level 73
1,485 SR
1,459 Elo+

VS

Team Averages
Level 48
1,472 SR
1,436 Elo+
Fenrir
Fenrir
BTOT03
Fenrir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,537 Elo+
Party 4
The Morrigan
The Morrigan
Hail Apex
The Morrigan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,537 Elo+
Party 4
Zeus
Zeus
OIeDrippy
Zeus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 94L
1,377 Elo+
Solo
Fafnir
Fafnir
The Bison8172
Fafnir
Level 26
God Stats
9W - 11L
1,525 SR
Queue Stats
181W - 182L
1,361 Elo+
Party 3
Erlang Shen
Erlang Shen
thacker92
Erlang Shen
Level 74
God Stats
24W - 32L
1,338 SR
Queue Stats
497W - 484L
1,369 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FNO Arknav
Thanatos
12
4 / 0 / 4
6,847
571
6,000
8,564
3,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Guan Yu
IMB MANNY
Guan Yu
9
0 / 2 / 1
5,180
432
3,072
8,160
6,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Gilgamesh
PDM Echo
Gilgamesh
11
2 / 0 / 2
5,905
492
5,355
9,924
6,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Artemis
PDM Midnight
Artemis
12
1 / 0 / 1
6,558
547
3,473
4,574
1,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 0 / 3
8,148
679
6,431
4,052
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BTOT03
Fenrir
9
0 / 3 / 0
5,384
449
3,116
8,328
3,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Morrigan
Hail Apex
The Morrigan
9
0 / 6 / 0
5,603
467
1,909
9,791
3,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
10
0 / 2 / 0
6,115
510
3,532
6,048
1,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 0 / 0
5,449
454
1,673
7,169
6,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Erlang Shen
thacker92
Erlang Shen
12
2 / 2 / 0
7,326
611
5,779
11,996
7,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
13
Kills
2
2
Deaths
13
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BTOT03
Fenrir
0
3
0
0
W
Thanatos
FNO Arknav
Thanatos
4
0
4
6
L
The Morrigan
Hail Apex
The Morrigan
0
6
0
0
W
Guan Yu
IMB MANNY
Guan Yu
0
2
1
0.25
L
Zeus
0
2
0
0
W
Gilgamesh
PDM Echo
Gilgamesh
2
0
2
3
W
Artemis
PDM Midnight
Artemis
1
0
1
1.5
W
6
0
3
7.5
L
0
0
0
0
L
Erlang Shen
thacker92
Erlang Shen
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,331
Damage
16,009
35,274
Taken
43,332
20,208
Mitigated
22,435
12,276
Healing
11,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BTOT03
Fenrir
3,116
786
0
913
8,328
3,527
0
1,402
6,825
0
30,148
W
Thanatos
FNO Arknav
Thanatos
6,000
1,792
0
6,808
8,564
3,861
0
638
7,926
0
39,254
L
The Morrigan
Hail Apex
The Morrigan
1,909
605
0
1,370
9,791
3,597
0
3,938
5,549
29,489
1,981
W
Guan Yu
IMB MANNY
Guan Yu
3,072
1,027
40
494
8,160
6,722
0
0
8,160
1,154
17,090
L
Zeus
3,532
727
0
1,173
6,048
1,640
0
0
5,858
43,038
1,458
W
Gilgamesh
PDM Echo
Gilgamesh
5,355
1,091
74
1,508
9,924
6,365
0
2,658
7,266
0
34,459
W
Artemis
PDM Midnight
Artemis
3,473
1,104
0
2,536
4,574
1,814
0
2,139
2,435
0
49,209
W
6,431
637
0
816
4,052
1,446
0
1,469
2,583
55,028
4,181
L
1,673
232
0
2,719
7,169
6,092
4
852
6,057
10,187
0
L
Erlang Shen
thacker92
Erlang Shen
5,779
3,278
0
5,339
11,996
7,579
0
420
11,576
0
54,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,638
Gold Earned
29,877
318
Minions Killed
284
0
Camps Cleared
0
1,205,201
Distance Traveled
1,121,697
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,384
449
55
5
0
229,188
0
W
Thanatos
6,847
571
52
4
0
270,618
0
L
The Morrigan
5,603
467
59
5
0
210,195
0
W
Guan Yu
5,180
432
19
2
0
206,957
0
L
Zeus
6,115
510
75
6
0
231,500
0
W
Gilgamesh
5,905
492
55
5
0
251,083
0
W
Artemis
6,558
547
78
7
0
222,149
0
W
Scylla
8,148
679
114
10
0
254,394
2
L
Fafnir
5,449
454
7
1
0
239,728
0
L
Erlang Shen
7,326
611
88
7
0
211,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role