Player Matchup

Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
 
Osiris
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
BlztCar
Ra
Level 159
God Stats
2W - 0L
1,586 SR
Queue Stats
63W - 15L
1,831 Elo+
Party 1
Xbalanque
Xbalanque
Jeerś
Xbalanque
Level 127
God Stats
8W - 4L
1,754 SR
Queue Stats
452W - 217L
1,752 Elo+
Party 1
Artio
Artio
rumbleshade2
Artio
Level 140
God Stats
5W - 0L
1,500 SR
Queue Stats
85W - 15L
1,929 Elo+
Party 1
Team Averages
Level 149
1,568 SR
1,702 Elo+

VS

Team Averages
Level 143
1,680 SR
1,504 Elo+
Serqet
Serqet
 
Serqet
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Dino_Lui
Nu Wa
Level 158
God Stats
35W - 28L
2,019 SR
Queue Stats
231W - 222L
1,556 Elo+
Solo
Kuzenbo
Kuzenbo
NekomataCoffee
Kuzenbo
Level 155
God Stats
1W - 1L
1,580 SR
Queue Stats
100W - 110L
1,445 Elo+
Solo
Achilles
Achilles
Silmick2000
Achilles
Level 128
God Stats
7W - 5L
1,803 SR
Queue Stats
336W - 292L
1,532 Elo+
Solo
Rama
Rama
Thisis2stupid
Rama
Level 119
God Stats
0W - 4L
1,500 SR
Queue Stats
23W - 26L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
6 / 0 / 3
6,700
670
4,220
5,494
2,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Osiris
 
Osiris
11
2 / 0 / 1
6,156
616
8,573
9,105
8,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 1 / 4
6,282
628
4,618
5,427
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Jeerś
Xbalanque
11
1 / 0 / 1
5,878
588
4,189
3,940
1,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 0 / 4
5,713
571
3,363
7,642
5,241
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
1 / 1 / 0
5,366
537
1,899
7,686
3,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Dino_Lui
Nu Wa
8
0 / 5 / 1
4,981
498
3,539
5,829
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

6
0 / 3 / 0
4,274
427
2,038
9,245
6,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Silmick2000
Achilles
9
0 / 3 / 0
5,055
506
3,915
11,645
4,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

8
0 / 1 / 0
4,866
487
2,041
4,019
1,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
13
Kills
1
1
Deaths
13
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
0
3
7.5
W
Osiris
 
Osiris
2
0
1
2.5
L
Serqet
 
Serqet
1
1
0
1
W
2
1
4
4
L
Nu Wa
Dino_Lui
Nu Wa
0
5
1
0.1
W
Xbalanque
Jeerś
Xbalanque
1
0
1
1.5
L
0
3
0
0
L
Achilles
Silmick2000
Achilles
0
3
0
0
L
0
1
0
0
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,963
Damage
13,432
31,608
Taken
38,424
19,628
Mitigated
17,138
16,198
Healing
10,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,220
421
0
3,764
5,494
2,066
0
776
4,718
0
41,121
W
Osiris
 
Osiris
8,573
3,295
0
4,198
9,105
8,784
0
149
8,956
0
45,712
L
Serqet
 
Serqet
1,899
326
0
4,581
7,686
3,180
0
2,133
5,553
0
38,948
W
4,618
596
403
1,975
5,427
2,102
21
1,854
3,573
60,182
1,682
L
Nu Wa
Dino_Lui
Nu Wa
3,539
862
0
250
5,829
1,547
0
2,355
3,474
34,126
0
W
Xbalanque
Jeerś
Xbalanque
4,189
2,319
0
2,716
3,940
1,435
0
777
3,163
0
52,988
L
2,038
745
0
1,499
9,245
6,398
0
2,659
6,586
7,237
0
L
Achilles
Silmick2000
Achilles
3,915
1,257
0
2,640
11,645
4,869
0
0
11,645
0
33,809
L
2,041
1,912
0
1,157
4,019
1,144
0
745
3,274
0
33,696
W
3,363
312
339
2,803
7,642
5,241
64
2,021
5,405
10,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,729
Gold Earned
24,542
370
Minions Killed
273
0
Camps Cleared
0
1,033,171
Distance Traveled
1,001,197
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,700
670
75
8
0
236,311
0
W
Osiris
6,156
616
74
7
0
208,026
0
L
Serqet
5,366
537
90
9
0
258,584
0
W
Ra
6,282
628
109
11
0
202,998
1
L
Nu Wa
4,981
498
56
6
0
169,939
3
W
Xbalanque
5,878
588
98
10
0
170,030
0
L
Kuzenbo
4,274
427
9
1
0
208,817
2
L
Achilles
5,055
506
54
5
0
185,554
0
L
Rama
4,866
487
64
6
0
178,303
0
W
Artio
5,713
571
14
1
0
215,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role