Player Matchup

Artemis
Artemis
Golden_Magikarp4
Artemis
Level 22
God Stats
5W - 4L
1,583 SR
Queue Stats
11W - 12L
1,433 Elo+
Party 2
Nu Wa
Nu Wa
ThatFooBootyBear
Nu Wa
Level 68
God Stats
31W - 27L
1,681 SR
Queue Stats
209W - 203L
1,510 Elo+
Party 2
Ravana
Ravana
iclickheadz
Ravana
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
205W - 187L
1,511 Elo+
Party 2
Sun Wukong
Sun Wukong
lxDeckedBug3341
Sun Wukong
Level 47
God Stats
0W - 6L
1,212 SR
Queue Stats
60W - 65L
1,569 Elo+
Solo
Athena
Athena
tamsuu
Athena
Level 109
God Stats
6W - 3L
1,729 SR
Queue Stats
438W - 410L
1,511 Elo+
Party 2
Team Averages
Level 75
1,541 SR
1,507 Elo+

VS

Team Averages
Level 102
1,428 SR
1,324 Elo+
Cerberus
Cerberus
Horangatang
Cerberus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 154L
1,308 Elo+
Party 1
Ishtar
Ishtar
InfernoNox 5887
Ishtar
Level 153
God Stats
1W - 0L
1,258 SR
Queue Stats
27W - 16L
1,620 Elo+
Solo
Mulan
Mulan
VanguardOfWind
Mulan
Level 144
God Stats
1W - 1L
1,330 SR
Queue Stats
29W - 29L
1,251 Elo+
Party 3
Arachne
Arachne
bowring_34
Arachne
Level 52
God Stats
13W - 11L
1,551 SR
Queue Stats
145W - 151L
1,330 Elo+
Party 1
Hera
Hera
game_sniper1
Hera
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,112 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
5,211
521
5,510
4,016
1,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 2
6,128
613
2,541
2,905
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
9
2 / 1 / 2
5,352
535
4,160
4,934
2,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
lxDeckedBug3341
Sun Wukong
9
0 / 2 / 0
4,717
472
2,058
7,738
4,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Athena
tamsuu
Athena
9
0 / 0 / 3
5,313
531
3,490
10,191
5,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Horangatang
Cerberus
8
1 / 1 / 1
5,232
523
3,946
9,328
5,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 2 / 1
4,897
490
5,485
5,402
1,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 0 / 0
6,530
653
5,949
7,368
5,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
bowring_34
Arachne
10
1 / 0 / 1
5,402
540
1,359
4,732
2,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 1
5,770
577
1,529
4,041
1,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
5
Kills
6
6
Deaths
5
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
Cerberus
Horangatang
Cerberus
1
1
1
1.5
W
1
2
1
0.75
L
1
1
2
2
W
3
0
0
3
W
Arachne
bowring_34
Arachne
1
0
1
1.5
W
0
2
1
0.25
L
Ravana
2
1
2
3
L
Sun Wukong
lxDeckedBug3341
Sun Wukong
0
2
0
0
L
Athena
tamsuu
Athena
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,759
Damage
18,268
29,784
Taken
30,871
14,670
Mitigated
16,361
9,899
Healing
7,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,510
3,246
0
775
4,016
1,592
0
787
3,229
0
35,090
W
Cerberus
Horangatang
Cerberus
3,946
658
0
2,500
9,328
5,308
0
1,755
7,573
19,582
763
W
5,485
3,487
0
758
5,402
1,827
0
2,014
3,388
0
30,818
L
2,541
533
0
330
2,905
885
0
1,152
1,753
47,315
0
W
5,949
780
0
2,405
7,368
5,935
0
237
6,806
0
43,123
W
Arachne
bowring_34
Arachne
1,359
1,359
0
656
4,732
2,073
0
543
4,189
0
33,483
W
1,529
148
0
700
4,041
1,218
0
1,268
2,741
49,114
389
L
Ravana
4,160
1,394
0
3,066
4,934
2,033
0
529
4,322
0
30,547
L
Sun Wukong
lxDeckedBug3341
Sun Wukong
2,058
392
0
2,157
7,738
4,424
0
0
7,227
0
26,537
L
Athena
tamsuu
Athena
3,490
1,543
0
3,571
10,191
5,736
0
2,972
7,219
17,761
1,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,721
Gold Earned
27,831
265
Minions Killed
319
0
Camps Cleared
0
972,080
Distance Traveled
983,154
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,211
521
54
5
0
175,883
2
W
Cerberus
5,232
523
39
4
0
186,474
0
W
Ishtar
4,897
490
56
6
0
159,784
0
L
Nu Wa
6,128
613
87
9
0
202,328
4
W
Mulan
6,530
653
77
8
0
192,592
0
W
Arachne
5,402
540
65
7
0
251,697
0
W
Hera
5,770
577
82
8
0
192,607
6
L
Ravana
5,352
535
70
7
0
209,502
0
L
Sun Wukong
4,717
472
32
3
0
183,397
0
L
Athena
5,313
531
22
2
0
200,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role