Player Matchup

Achilles
Achilles
Bronze III
 
Achilles
Bronze III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Bronze III
 
Ra
Bronze III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver II
NearbyPizza2477
Fenrir
Silver II
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,470 MMR
Party 2
Athena
Athena
Gold IV
SUPP D1FF
Athena
Gold IV
Level 188
God Stats
15W - 13L
1,567 SR
Queue Stats
38W - 32L
1,549 MMR
Party 2
Scylla
Scylla
Bronze III
TaqueroMEX123
Scylla
Bronze III
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 135
1,513 SR
1,504 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,565 SR
1,502 MMR
Hades
Hades
Bronze III
DeathEaterMagic
Hades
Bronze III
Level 107
God Stats
1W - 4L
1,575 SR
Queue Stats
5W - 12L
1,500 MMR
Solo
Anubis
Anubis
Gold V
Dx3_King_Lion23
Anubis
Gold V
Level 126
God Stats
1W - 1L
1,720 SR
Queue Stats
18W - 24L
1,503 MMR
Solo
Loki
Loki
Bronze III
Lannon
Loki
Bronze III
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 8L
1,500 MMR
Party 3
Geb
Geb
Bronze III
Maddluigi
Geb
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 3
Anhur
Anhur
Gold III
x A Vamp x
Anhur
Gold III
Level 144
God Stats
32W - 35L
1,530 SR
Queue Stats
130W - 135L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
0 / 0 / 0
3,995
666
3,405
4,733
4,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ra
 
Ra
7
1 / 0 / 0
3,711
619
999
2,872
736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

7
2 / 2 / 1
4,430
738
2,359
6,506
2,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Athena
SUPP D1FF
Athena
7
1 / 1 / 1
3,966
661
1,156
4,196
2,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 0 / 2
4,626
771
1,423
2,835
751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
KukulkanMorgan Le FayVamanaThanatos

VS

Bans
ZeusGilgameshSkadiThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,804
634
2,266
5,431
2,465
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 2 / 0
3,749
625
1,027
4,074
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Loki
Lannon
Loki
6
2 / 1 / 0
3,745
624
2,627
3,481
1,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 1
4,164
694
1,295
2,178
1,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
7
0 / 1 / 1
3,771
629
1,737
2,513
805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
5
Kills
2
3
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
0
0
0
0
W
Ra
 
Ra
1
0
0
1
L
0
1
1
0.5
L
0
2
0
0
L
Loki
Lannon
Loki
2
1
0
2
L
0
0
1
0.5
W
2
2
1
1.25
W
Athena
SUPP D1FF
Athena
1
1
1
1.5
W
1
0
2
2
L
Anhur
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,342
Damage
8,952
21,142
Taken
17,677
10,305
Mitigated
7,100
8,109
Healing
5,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
3,405
919
0
1,970
4,733
4,130
0
2,266
2,467
0
21,263
W
Ra
 
Ra
999
163
72
1,270
2,872
736
0
487
2,385
14,130
0
L
2,266
414
0
2,458
5,431
2,465
0
0
5,431
16,672
0
L
1,027
176
0
477
4,074
1,730
0
1,000
3,074
18,069
0
L
Loki
Lannon
Loki
2,627
785
0
1,405
3,481
1,052
0
1,229
2,252
0
13,792
L
1,295
155
0
835
2,178
1,048
0
853
1,257
10,329
0
W
2,359
784
0
3,355
6,506
2,461
0
780
5,726
0
21,470
W
Athena
SUPP D1FF
Athena
1,156
493
0
1,010
4,196
2,227
0
475
3,721
10,261
1,658
W
1,423
238
0
432
2,835
751
0
580
2,255
26,529
459
L
Anhur
1,737
673
0
720
2,513
805
0
379
2,134
0
28,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,728
Gold Earned
19,233
187
Minions Killed
141
0
Camps Cleared
0
683,555
Distance Traveled
583,378
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
3,995
666
31
5
0
154,086
2
W
Ra
3,711
619
33
6
0
114,795
0
L
Hades
3,804
634
25
4
0
122,962
0
L
Anubis
3,749
625
40
7
0
116,598
3
L
Loki
3,745
624
19
3
0
112,216
0
L
Geb
4,164
694
7
1
0
123,789
3
W
Fenrir
4,430
738
42
7
0
143,144
0
W
Athena
3,966
661
22
4
0
140,459
0
W
Scylla
4,626
771
59
10
0
131,071
1
L
Anhur
3,771
629
50
8
0
107,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role