Player Matchup

Ah Puch
Ah Puch
IV_Bio_VI
Ah Puch
Level 88
God Stats
7W - 4L
1,500 SR
Queue Stats
500W - 493L
1,435 Elo+
Solo
Hachiman
Hachiman
Zabuza_I-_-I
Hachiman
Level 29
God Stats
1W - 1L
1,727 SR
Queue Stats
50W - 51L
1,493 Elo+
Party 2
Ao Kuang
Ao Kuang
eljaboonn
Ao Kuang
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
85W - 112L
1,390 Elo+
Solo
Chiron
Chiron
xBanditsSecret
Chiron
Level 86
God Stats
1W - 1L
1,827 SR
Queue Stats
51W - 52L
1,490 Elo+
Party 2
Serqet
Serqet
z_CUTTHR0AT_z
Serqet
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
296W - 306L
1,451 Elo+
Solo
Team Averages
Level 62
1,611 SR
1,452 Elo+

VS

Team Averages
Level 82
1,605 SR
1,556 Elo+
Sun Wukong
Sun Wukong
CalculateV8
Sun Wukong
Level 84
God Stats
2W - 3L
1,812 SR
Queue Stats
32W - 34L
1,564 Elo+
Party 1
Artemis
Artemis
Cozyjt_TTV
Artemis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,716 Elo+
Party 1
Ratatoskr
Ratatoskr
StewieJosh2002
Ratatoskr
Level 28
God Stats
2W - 0L
1,713 SR
Queue Stats
306W - 311L
1,497 Elo+
Solo
Nemesis
Nemesis
TheHolyKaron89
Nemesis
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 153L
1,537 Elo+
Solo
Mulan
Mulan
foolishdemigod9
Mulan
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
231W - 208L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
IV_Bio_VI
Ah Puch
18
5 / 4 / 10
10,255
789
18,707
15,321
8,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hachiman
Zabuza_I-_-I
Hachiman
15
1 / 6 / 9
8,586
660
10,175
13,202
6,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
eljaboonn
Ao Kuang
16
3 / 3 / 3
8,971
690
3,176
9,227
7,317
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 3 / 9
9,544
734
17,306
9,892
4,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
8 / 7 / 2
9,568
736
7,203
11,982
7,407
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CalculateV8
Sun Wukong
17
7 / 6 / 5
10,224
786
11,473
15,808
19,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Cozyjt_TTV
Artemis
17
5 / 5 / 8
10,065
774
13,680
10,724
4,352
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ratatoskr
StewieJosh2002
Ratatoskr
19
4 / 3 / 11
11,097
854
9,777
17,517
9,156
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
5 / 3 / 7
10,091
776
8,204
10,956
4,952
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 3 / 10
9,023
694
7,047
9,638
9,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
64
20
Kills
23
23
Deaths
20
33
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CalculateV8
Sun Wukong
7
6
5
1.58
W
Artemis
Cozyjt_TTV
Artemis
5
5
8
1.8
L
Ah Puch
IV_Bio_VI
Ah Puch
5
4
10
2.5
W
Ratatoskr
StewieJosh2002
Ratatoskr
4
3
11
3.17
W
5
3
7
2.83
L
Hachiman
Zabuza_I-_-I
Hachiman
1
6
9
0.92
L
Ao Kuang
eljaboonn
Ao Kuang
3
3
3
1.5
W
2
3
10
2.33
L
3
3
9
2.5
L
8
7
2
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,567
Damage
50,181
59,624
Taken
64,643
34,328
Mitigated
47,708
14,130
Healing
23,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CalculateV8
Sun Wukong
11,473
951
264
3,604
15,808
19,648
0
4,915
10,388
0
15,447
W
Artemis
Cozyjt_TTV
Artemis
13,680
5,200
280
1,084
10,724
4,352
686
3,808
6,526
0
28,018
L
Ah Puch
IV_Bio_VI
Ah Puch
18,707
893
390
5,230
15,321
8,395
0
0
15,000
36,989
3,593
W
Ratatoskr
StewieJosh2002
Ratatoskr
9,777
1,377
623
9,916
17,517
9,156
466
6,328
10,553
0
25,428
W
8,204
2,105
1,528
4,360
10,956
4,952
349
3,715
6,955
0
23,770
L
Hachiman
Zabuza_I-_-I
Hachiman
10,175
5,441
1,039
1,579
13,202
6,424
0
0
12,936
0
21,855
L
Ao Kuang
eljaboonn
Ao Kuang
3,176
636
824
1,216
9,227
7,317
154
0
9,071
9,832
0
W
7,047
431
505
853
9,638
9,600
220
2,273
7,338
0
13,678
L
17,306
3,068
1,425
1,995
9,892
4,785
336
0
9,727
0
32,056
L
7,203
704
111
321
11,982
7,407
0
0
11,848
0
6,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,924
Gold Earned
50,500
122
Minions Killed
156
0
Camps Cleared
0
1,023,333
Distance Traveled
1,226,491
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,224
786
11
1
0
253,883
0
W
Artemis
10,065
774
32
2
0
234,788
0
L
Ah Puch
10,255
789
42
3
0
218,772
0
W
Ratatoskr
11,097
854
56
4
0
279,962
0
W
Nemesis
10,091
776
41
3
0
292,268
0
L
Hachiman
8,586
660
31
2
0
186,794
0
L
Ao Kuang
8,971
690
11
1
0
229,047
0
W
Mulan
9,023
694
16
1
0
165,590
0
L
Chiron
9,544
734
35
3
0
219,645
0
L
Serqet
9,568
736
3
0
0
169,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role