Player Matchup

Cupid
Cupid
BetterCallJK
Cupid
Level 7
God Stats
3W - 5L
1,265 SR
Queue Stats
7W - 12L
1,235 Elo+
Party 1
Kukulkan
Kukulkan
DRAGONKING005
Kukulkan
Level 47
God Stats
15W - 15L
1,469 SR
Queue Stats
34W - 37L
1,344 Elo+
Solo
Hades
Hades
NEON GENESIS885
Hades
Level 120
God Stats
1W - 1L
1,545 SR
Queue Stats
13W - 15L
1,296 Elo+
Party 1
Cerberus
Cerberus
PR1ME DESTROYER
Cerberus
Level 103
God Stats
4W - 2L
1,500 SR
Queue Stats
13W - 14L
1,235 Elo+
Party 1
Achilles
Achilles
YAKA1SAURUS1REX
Achilles
Level 57
God Stats
2W - 2L
1,286 SR
Queue Stats
12W - 12L
1,341 Elo+
Party 1
Team Averages
Level 67
1,413 SR
1,290 Elo+

VS

Team Averages
Level 123
1,374 SR
1,560 Elo+
Danzaburou
Danzaburou
BzOnLife
Danzaburou
Level 112
God Stats
9W - 14L
1,585 SR
Queue Stats
85W - 84L
1,250 Elo+
Solo
Janus
Janus
Thebaconator39
Janus
Level 159
God Stats
0W - 2L
1,282 SR
Queue Stats
6W - 2L
1,810 Elo+
Solo
Jing Wei
Jing Wei
clilond33
Jing Wei
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 43L
1,776 Elo+
Party 2
Ares
Ares
mateosoner
Ares
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
211W - 210L
1,516 Elo+
Party 2
Nemesis
Nemesis
shortdogg707
Nemesis
Level 222
God Stats
35W - 51L
1,002 SR
Queue Stats
410W - 436L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 10
9,559
1,195
6,320
5,371
3,019
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
DRAGONKING005
Kukulkan
15
4 / 0 / 10
9,084
1,136
11,322
4,770
2,169
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 4 / 13
9,296
1,162
12,337
10,082
8,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
15
5 / 2 / 13
10,426
1,303
14,277
16,409
17,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
15
4 / 2 / 13
9,192
1,149
11,978
12,276
16,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

303

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BzOnLife
Danzaburou
15
2 / 1 / 6
9,716
1,215
14,780
10,450
3,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 2 / 3
8,107
1,013
6,126
3,356
1,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
clilond33
Jing Wei
14
2 / 6 / 4
8,669
1,084
5,463
12,428
3,292
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 5 / 3
8,322
1,040
7,464
18,064
12,016
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
shortdogg707
Nemesis
14
2 / 7 / 3
8,624
1,078
9,942
16,461
6,770
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
28
21
Kills
9
9
Deaths
21
59
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
1
10
10
L
Danzaburou
BzOnLife
Danzaburou
2
1
6
5
W
Kukulkan
DRAGONKING005
Kukulkan
4
0
10
9
W
3
4
13
2.38
W
Cerberus
5
2
13
5.75
L
1
2
3
1.25
W
Achilles
4
2
13
5.25
L
Jing Wei
clilond33
Jing Wei
2
6
4
0.67
L
2
5
3
0.7
L
Nemesis
shortdogg707
Nemesis
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,234
Damage
43,775
48,908
Taken
60,759
48,672
Mitigated
26,409
8,378
Healing
5,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,320
4,416
26
70
5,371
3,019
0
1,043
4,294
0
14,162
L
Danzaburou
BzOnLife
Danzaburou
14,780
6,166
0
2,773
10,450
3,329
0
7,326
2,933
0
35,309
W
Kukulkan
DRAGONKING005
Kukulkan
11,322
2,192
0
0
4,770
2,169
0
1,235
3,475
29,779
509
W
12,337
1,324
1,202
1,412
10,082
8,966
0
3,190
6,796
22,217
0
W
Cerberus
14,277
1,651
0
4,510
16,409
17,811
0
4,377
11,891
22,593
0
L
6,126
406
0
0
3,356
1,002
0
2,349
926
18,014
0
W
Achilles
11,978
3,590
0
1,158
12,276
16,707
0
3,268
8,862
0
21,323
L
Jing Wei
clilond33
Jing Wei
5,463
4,571
0
0
12,428
3,292
0
8,498
3,804
0
10,170
L
7,464
455
0
773
18,064
12,016
0
10,353
7,286
15,740
0
L
Nemesis
shortdogg707
Nemesis
9,942
5,384
0
1,921
16,461
6,770
0
9,290
6,853
0
19,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,557
Gold Earned
43,438
162
Minions Killed
136
3
Camps Cleared
4
743,183
Distance Traveled
639,242
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,559
1,195
24
3
0
139,913
1
L
Danzaburou
9,716
1,215
50
6
1
145,214
0
W
Kukulkan
9,084
1,136
57
7
1
168,342
0
W
Hades
9,296
1,162
30
4
0
136,708
0
W
Cerberus
10,426
1,303
36
5
1
146,960
0
L
Janus
8,107
1,013
35
4
0
93,273
0
W
Achilles
9,192
1,149
15
2
1
151,260
0
L
Jing Wei
8,669
1,084
17
2
0
144,201
0
L
Ares
8,322
1,040
10
1
1
118,274
0
L
Nemesis
8,624
1,078
24
3
2
138,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role