Player Matchup

Thoth
Thoth
JayTheSlayer008
Thoth
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
234W - 201L
1,609 Elo+
Party 3
Hercules
Hercules
Prqqxy
Hercules
Level 26
God Stats
5W - 1L
1,806 SR
Queue Stats
275W - 243L
1,645 Elo+
Party 1
Ishtar
Ishtar
Sojiro_Kurokami
Ishtar
Level 146
God Stats
3W - 2L
1,282 SR
Queue Stats
313W - 268L
1,624 Elo+
Party 3
Vamana
Vamana
ZayGenix
Vamana
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 85L
1,612 Elo+
Solo
Horus
Horus
uupyo
Horus
Level 100
God Stats
6W - 6L
1,260 SR
Queue Stats
217W - 201L
1,605 Elo+
Party 1
Team Averages
Level 99
1,470 SR
1,619 Elo+

VS

Team Averages
Level 94
1,555 SR
1,522 Elo+
Maui
Maui
EELTUUNAAS
Maui
Level 85
God Stats
1W - 2L
1,461 SR
Queue Stats
65W - 71L
1,498 Elo+
Solo
Bellona
Bellona
GratifyingJeans
Bellona
Level 47
God Stats
10W - 6L
1,702 SR
Queue Stats
181W - 206L
1,493 Elo+
Party 2
Gilgamesh
Gilgamesh
KingIronfoot
Gilgamesh
Level 162
God Stats
3W - 2L
1,744 SR
Queue Stats
274W - 299L
1,486 Elo+
Party 2
Discordia
Discordia
XxBABABOOEY479xX
Discordia
Level 29
God Stats
47W - 38L
1,366 SR
Queue Stats
139W - 161L
1,417 Elo+
Party 2
Cupid
Cupid
xEmmanuelVirusx
Cupid
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 4
6,181
562
3,002
4,461
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Prqqxy
Hercules
12
7 / 1 / 3
6,705
610
9,361
10,601
5,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 0 / 6
7,199
654
8,031
6,411
2,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
ZayGenix
Vamana
11
0 / 1 / 1
5,888
535
2,723
9,742
7,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
uupyo
Horus
9
4 / 1 / 5
6,524
593
4,251
9,240
7,763
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,007
455
2,469
11,798
7,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 0 / 0
7,474
679
9,793
8,342
9,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
KingIronfoot
Gilgamesh
10
0 / 3 / 1
5,263
478
4,001
11,472
5,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
10
1 / 2 / 0
5,725
520
5,515
3,630
875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 6 / 1
5,182
471
3,669
9,042
2,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
15
Kills
3
3
Deaths
15
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
2
0
0
2
W
0
0
4
2
L
Gilgamesh
KingIronfoot
Gilgamesh
0
3
1
0.17
W
Hercules
Prqqxy
Hercules
7
1
3
8.5
W
4
0
6
7
L
Discordia
1
2
0
0.5
W
Vamana
ZayGenix
Vamana
0
1
1
0.5
W
Horus
uupyo
Horus
4
1
5
6.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,368
Damage
25,447
40,455
Taken
44,284
24,573
Mitigated
25,137
11,603
Healing
11,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,469
603
181
2,712
11,798
7,386
0
1,136
10,662
16,114
0
L
9,793
2,986
0
2,572
8,342
9,003
0
502
7,840
0
63,069
W
3,002
127
0
750
4,461
1,376
0
1,037
3,074
41,139
2,836
L
Gilgamesh
KingIronfoot
Gilgamesh
4,001
1,070
0
4,068
11,472
5,377
0
825
10,647
0
45,251
W
Hercules
Prqqxy
Hercules
9,361
3,714
0
3,184
10,601
5,600
0
2,183
8,053
0
42,166
W
8,031
4,232
0
2,541
6,411
2,498
540
635
5,724
0
54,391
L
Discordia
5,515
159
0
310
3,630
875
0
230
3,400
32,314
0
W
Vamana
ZayGenix
Vamana
2,723
786
0
1,540
9,742
7,336
0
73
8,729
135
45,714
W
Horus
uupyo
Horus
4,251
2,665
1,004
2,584
9,240
7,763
35
3,323
5,694
0
15,172
L
3,669
2,163
58
1,583
9,042
2,496
0
400
8,642
0
32,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,497
Gold Earned
28,651
340
Minions Killed
326
0
Camps Cleared
0
1,183,760
Distance Traveled
1,149,012
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,007
455
22
2
0
218,246
0
L
Bellona
7,474
679
111
10
0
236,437
0
W
Thoth
6,181
562
84
8
0
235,705
4
L
Gilgamesh
5,263
478
74
7
0
252,127
4
W
Hercules
6,705
610
63
6
0
257,272
0
W
Ishtar
7,199
654
96
9
0
218,424
2
L
Discordia
5,725
520
62
6
0
224,782
1
W
Vamana
5,888
535
77
7
0
232,037
1
W
Horus
6,524
593
20
2
0
240,322
3
L
Cupid
5,182
471
57
5
0
217,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role