Player Matchup

Hercules
Hercules
GIoomy
Hercules
Level 147
God Stats
5W - 7L
1,285 SR
Queue Stats
354W - 343L
1,581 Elo+
Solo
Cliodhna
Cliodhna
PigBacon1028
Cliodhna
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
269W - 274L
1,607 Elo+
Party 1
Cthulhu
Cthulhu
Roronoa874
Cthulhu
Level 172
God Stats
5W - 3L
1,822 SR
Queue Stats
303W - 273L
1,666 Elo+
Party 1
Eset
Eset
rocuevastv
Eset
Level 207
God Stats
0W - 3L
1,500 SR
Queue Stats
266W - 254L
1,511 Elo+
Solo
Jormungandr
Jormungandr
vCatov
Jormungandr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 29L
1,766 Elo+
Party 1
Team Averages
Level 163
1,521 SR
1,626 Elo+

VS

Team Averages
Level 167
1,458 SR
1,594 Elo+
Raijin
Raijin
 
Raijin
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
CerberusKeeper
Persephone
Level 210
God Stats
15W - 12L
1,289 SR
Queue Stats
1,096W - 1,102L
1,553 Elo+
Solo
Olorun
Olorun
Killwiz9
Olorun
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 22L
1,635 Elo+
Solo
Cthulhu
Cthulhu
Lubitsz
Cthulhu
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 62L
1,615 Elo+
Solo
Nike
Nike
xZeta I72I
Nike
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 159L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GIoomy
Hercules
15
4 / 1 / 5
8,029
803
10,603
13,641
16,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
PigBacon1028
Cliodhna
12
0 / 4 / 1
6,737
674
7,368
9,569
4,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Roronoa874
Cthulhu
14
2 / 3 / 5
8,239
824
8,870
11,483
14,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 2 / 7
7,475
748
6,428
7,971
3,986
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
vCatov
Jormungandr
14
1 / 4 / 5
7,415
742
7,198
11,746
14,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
6 / 2 / 8
8,635
864
13,049
11,202
6,904
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Persephone
CerberusKeeper
Persephone
14
2 / 1 / 9
8,154
815
10,603
7,326
4,221
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Killwiz9
Olorun
14
4 / 1 / 6
8,292
829
8,611
7,362
4,125
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Lubitsz
Cthulhu
14
0 / 3 / 12
8,386
839
9,049
14,458
14,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
2 / 2 / 11
8,105
811
10,538
15,710
13,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
60
8
Kills
14
14
Deaths
9
23
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
6
2
8
5
W
Persephone
CerberusKeeper
Persephone
2
1
9
6.5
L
Hercules
GIoomy
Hercules
4
1
5
6.5
W
Olorun
Killwiz9
Olorun
4
1
6
7
W
Cthulhu
Lubitsz
Cthulhu
0
3
12
2
L
Cliodhna
PigBacon1028
Cliodhna
0
4
1
0.13
L
Cthulhu
Roronoa874
Cthulhu
2
3
5
1.5
L
1
2
7
2.25
L
Jormungandr
vCatov
Jormungandr
1
4
5
0.88
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,467
Damage
51,850
54,410
Taken
56,058
53,960
Mitigated
44,025
20,606
Healing
21,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
13,049
1,121
1,618
2,493
11,202
6,904
653
4,003
6,612
21,713
0
W
Persephone
CerberusKeeper
Persephone
10,603
203
290
1,672
7,326
4,221
388
1,903
4,983
20,662
550
L
Hercules
GIoomy
Hercules
10,603
1,239
1,415
7,508
13,641
16,484
0
9,514
4,127
0
15,354
W
Olorun
Killwiz9
Olorun
8,611
3,740
6,911
3,557
7,362
4,125
20
3,394
3,789
15,409
1,963
W
Cthulhu
Lubitsz
Cthulhu
9,049
346
1,065
2,253
14,458
14,850
13
5,141
8,486
19,349
1,222
L
Cliodhna
PigBacon1028
Cliodhna
7,368
266
693
1,552
9,569
4,741
0
7,324
2,245
0
17,205
L
Cthulhu
Roronoa874
Cthulhu
8,870
117
1,043
1,583
11,483
14,631
0
8,679
2,804
19,056
0
L
6,428
171
2,418
1,910
7,971
3,986
0
4,993
2,978
19,320
0
L
Jormungandr
vCatov
Jormungandr
7,198
365
539
1,945
11,746
14,118
0
9,664
2,082
11,501
0
W
10,538
224
626
1,052
15,710
13,925
117
5,971
8,748
0
19,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,895
Gold Earned
41,572
103
Minions Killed
116
0
Camps Cleared
0
1,053,745
Distance Traveled
1,012,236
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,635
864
20
2
0
194,845
0
W
Persephone
8,154
815
28
3
0
203,904
0
L
Hercules
8,029
803
19
2
0
218,287
0
W
Olorun
8,292
829
27
3
0
185,238
0
W
Cthulhu
8,386
839
18
2
0
193,173
0
L
Cliodhna
6,737
674
27
3
0
197,872
0
L
Cthulhu
8,239
824
11
1
0
209,373
0
L
Eset
7,475
748
37
4
0
213,578
0
L
Jormungandr
7,415
742
9
1
0
214,635
0
W
Nike
8,105
811
23
2
0
235,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role