Player Matchup

Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Andfa1702
Fenrir
Level 143
God Stats
2W - 2L
1,504 SR
Queue Stats
365W - 360L
1,491 Elo+
Party 3
Sol
Sol
MrPache95
Sol
Level 151
God Stats
5W - 3L
1,627 SR
Queue Stats
442W - 417L
1,506 Elo+
Party 3
Bellona
Bellona
SexBaBombs
Bellona
Level 149
God Stats
16W - 5L
1,619 SR
Queue Stats
37W - 23L
1,537 Elo+
Party 1
Izanami
Izanami
highwolf001
Izanami
Level 125
God Stats
13W - 4L
1,772 SR
Queue Stats
52W - 43L
1,581 Elo+
Party 1
Team Averages
Level 139
1,604 SR
1,523 Elo+

VS

Team Averages
Level 138
1,553 SR
1,611 Elo+
Ishtar
Ishtar
 
Ishtar
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
 
Hades
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
B1gL85
Ao Kuang
Level 158
God Stats
2W - 3L
1,764 SR
Queue Stats
66W - 61L
1,813 Elo+
Party 2
Poseidon
Poseidon
mulletmarc
Poseidon
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 44L
1,628 Elo+
Party 2
Horus
Horus
t4tPolycule
Horus
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 119L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
2 / 0 / 0
4,503
643
2,847
4,608
2,923
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
Andfa1702
Fenrir
7
1 / 0 / 1
4,108
587
2,111
4,955
2,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 0 / 0
4,942
706
1,726
3,800
1,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
SexBaBombs
Bellona
9
2 / 1 / 1
5,763
823
3,725
6,432
3,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
highwolf001
Izanami
8
0 / 0 / 2
4,622
660
3,821
2,961
1,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
7
0 / 1 / 0
3,805
544
2,158
3,809
1,308
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hades
 
Hades
5
0 / 2 / 0
3,607
515
1,107
4,794
3,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
B1gL85
Ao Kuang
9
1 / 1 / 0
4,294
613
1,668
6,430
2,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Poseidon
mulletmarc
Poseidon
8
0 / 1 / 0
4,227
604
1,901
2,808
820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
0 / 1 / 0
4,018
574
2,149
7,198
3,992
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
6
Kills
1
1
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
0
2
L
Ishtar
 
Ishtar
0
1
0
0
L
Hades
 
Hades
0
2
0
0
W
Fenrir
Andfa1702
Fenrir
1
0
1
1.5
L
Ao Kuang
B1gL85
Ao Kuang
1
1
0
1
W
1
0
0
1
W
Bellona
SexBaBombs
Bellona
2
1
1
2.5
W
Izanami
highwolf001
Izanami
0
0
2
1
L
Poseidon
mulletmarc
Poseidon
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,230
Damage
8,983
22,756
Taken
25,039
11,120
Mitigated
11,993
9,068
Healing
8,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,847
575
0
1,616
4,608
2,923
0
631
3,977
11,387
0
L
Ishtar
 
Ishtar
2,158
1,755
0
1,069
3,809
1,308
0
1,004
2,805
0
21,736
L
Hades
 
Hades
1,107
119
0
2,510
4,794
3,307
0
0
4,794
13,261
0
W
Fenrir
Andfa1702
Fenrir
2,111
454
0
902
4,955
2,037
0
1,059
3,896
0
20,886
L
Ao Kuang
B1gL85
Ao Kuang
1,668
278
0
1,321
6,430
2,566
0
546
5,884
27,087
0
W
1,726
589
0
1,748
3,800
1,237
0
1,512
2,288
31,740
6,812
W
Bellona
SexBaBombs
Bellona
3,725
1,799
0
3,425
6,432
3,871
0
1,015
5,140
0
41,545
W
Izanami
highwolf001
Izanami
3,821
2,199
0
1,377
2,961
1,052
0
182
2,779
0
35,334
L
Poseidon
mulletmarc
Poseidon
1,901
460
0
667
2,808
820
0
1,203
1,605
25,464
0
L
2,149
1,286
350
2,104
7,198
3,992
0
1,758
5,440
0
13,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,938
Gold Earned
19,951
265
Minions Killed
179
0
Camps Cleared
0
762,640
Distance Traveled
695,168
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
4,503
643
4
1
0
162,592
4
L
Ishtar
3,805
544
35
5
0
144,601
1
L
Hades
3,607
515
20
3
0
76,488
0
W
Fenrir
4,108
587
39
6
0
172,343
0
L
Ao Kuang
4,294
613
47
7
0
166,056
0
W
Sol
4,942
706
70
10
0
140,843
1
W
Bellona
5,763
823
76
11
0
150,121
0
W
Izanami
4,622
660
76
11
0
136,741
0
L
Poseidon
4,227
604
54
8
0
148,514
2
L
Horus
4,018
574
23
3
0
159,509
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role