Player Matchup

Cupid
Cupid
ItsChangoBTW
Cupid
Level 63
God Stats
7W - 11L
1,432 SR
Queue Stats
93W - 95L
1,426 Elo+
Solo
Thanatos
Thanatos
Kobecopter
Thanatos
Level 31
God Stats
1W - 0L
1,595 SR
Queue Stats
5W - 3L
1,538 Elo+
Party 1
Jormungandr
Jormungandr
Tripyluck
Jormungandr
Level 66
God Stats
2W - 1L
1,458 SR
Queue Stats
6W - 8L
1,374 Elo+
Solo
Kukulkan
Kukulkan
gregfromgregfarm
Kukulkan
Level 45
God Stats
1W - 1L
1,605 SR
Queue Stats
14W - 9L
1,603 Elo+
Party 1
Yemoja
Yemoja
vivicajuly
Yemoja
Level 135
God Stats
7W - 5L
1,525 SR
Queue Stats
74W - 65L
1,451 Elo+
Solo
Team Averages
Level 68
1,523 SR
1,478 Elo+

VS

Team Averages
Level 128
1,548 SR
1,444 Elo+
Bellona
Bellona
GRNMunkey22
Bellona
Level 155
God Stats
2W - 3L
1,460 SR
Queue Stats
59W - 56L
1,532 Elo+
Solo
Sol
Sol
KNDXpert
Sol
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 95L
1,449 Elo+
Solo
Serqet
Serqet
LegacyFool123
Serqet
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 55L
1,326 Elo+
Party 2
Rama
Rama
darthdeadite1990
Rama
Level 155
God Stats
1W - 1L
1,708 SR
Queue Stats
41W - 42L
1,475 Elo+
Party 2
Sobek
Sobek
knightsshadow17
Sobek
Level 88
God Stats
1W - 1L
1,572 SR
Queue Stats
64W - 75L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
7,945
530
7,555
10,741
4,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Kobecopter
Thanatos
14
8 / 2 / 2
8,503
567
9,263
16,869
7,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jormungandr
Tripyluck
Jormungandr
14
1 / 2 / 3
9,106
607
10,106
11,717
9,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
2 / 2 / 3
8,748
583
9,109
7,643
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
vivicajuly
Yemoja
13
0 / 1 / 3
7,915
528
3,856
11,940
8,926
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GRNMunkey22
Bellona
7
0 / 3 / 0
5,782
385
1,686
5,135
4,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 4 / 1
8,001
533
5,525
13,016
4,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
5 / 1 / 0
8,067
538
6,159
12,179
5,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
2 / 1 / 1
8,041
536
6,414
9,077
3,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 4
7,984
532
7,258
19,136
20,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
13
Kills
9
9
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
GRNMunkey22
Bellona
0
3
0
0
W
2
2
0
1
L
1
4
1
0.38
W
Thanatos
Kobecopter
Thanatos
8
2
2
4.5
L
5
1
0
5
W
Jormungandr
Tripyluck
Jormungandr
1
2
3
1.25
L
2
1
1
2.5
W
2
2
3
1.75
L
1
4
4
0.75
W
Yemoja
vivicajuly
Yemoja
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,889
Damage
27,042
58,910
Taken
58,543
33,476
Mitigated
39,048
26,384
Healing
19,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
GRNMunkey22
Bellona
1,686
424
0
1,198
5,135
4,387
0
2,620
2,515
0
19,230
W
7,555
4,069
73
2,914
10,741
4,752
821
1,241
9,332
0
64,952
L
5,525
2,807
0
4,965
13,016
4,818
866
6,683
6,333
48,921
6,406
W
Thanatos
Kobecopter
Thanatos
9,263
2,136
0
12,642
16,869
7,093
298
3,043
13,511
0
52,279
L
6,159
1,563
0
4,320
12,179
5,719
0
3,473
8,706
0
53,430
W
Jormungandr
Tripyluck
Jormungandr
10,106
3,265
0
3,307
11,717
9,388
823
2,672
8,493
76,551
1,763
L
6,414
4,701
0
3,283
9,077
3,761
0
1,785
7,292
0
63,153
W
9,109
1,172
0
290
7,643
3,317
276
3,477
4,166
65,273
1,868
L
7,258
1,246
0
5,549
19,136
20,363
0
7,610
11,526
34,183
0
W
Yemoja
vivicajuly
Yemoja
3,856
794
3,921
3,237
11,940
8,926
873
1,892
9,814
29,709
939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,217
Gold Earned
37,875
447
Minions Killed
377
0
Camps Cleared
0
1,431,228
Distance Traveled
1,327,782
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,782
385
36
2
0
113,631
0
W
Cupid
7,945
530
99
7
0
268,235
0
L
Sol
8,001
533
98
7
0
251,992
0
W
Thanatos
8,503
567
67
4
0
337,375
2
L
Serqet
8,067
538
96
6
0
424,182
1
W
Jormungandr
9,106
607
117
8
0
268,742
0
L
Rama
8,041
536
111
7
0
236,531
0
W
Kukulkan
8,748
583
121
8
0
304,442
1
L
Sobek
7,984
532
36
2
0
301,446
0
W
Yemoja
7,915
528
43
3
0
252,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role