Player Matchup

Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BigMadBoi
Artemis
Level 119
God Stats
3W - 1L
1,830 SR
Queue Stats
88W - 67L
1,553 Elo+
Party 2
Nemesis
Nemesis
FeelsLikeCPR
Nemesis
Level 146
God Stats
4W - 2L
1,530 SR
Queue Stats
482W - 512L
1,580 Elo+
Solo
Ullr
Ullr
Synphonic
Ullr
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 30L
1,639 Elo+
Party 2
Yemoja
Yemoja
Xila219
Yemoja
Level 24
God Stats
3W - 1L
1,697 SR
Queue Stats
68W - 55L
1,564 Elo+
Party 2
Team Averages
Level 105
1,611 SR
1,567 Elo+

VS

Team Averages
Level 69
1,524 SR
1,520 Elo+
Athena
Athena
Fadyr
Athena
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 44L
1,564 Elo+
Party 1
Aphrodite
Aphrodite
Kisacia
Aphrodite
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
120W - 104L
1,510 Elo+
Party 3
Vulcan
Vulcan
ODXO
Vulcan
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,524 Elo+
Party 1
Merlin
Merlin
Trevinisboss
Merlin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 44L
1,530 Elo+
Party 1
Lancelot
Lancelot
kakaon0911
Lancelot
Level 45
God Stats
2W - 2L
1,621 SR
Queue Stats
254W - 258L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 1 / 6
8,373
837
6,180
6,115
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
BigMadBoi
Artemis
16
6 / 1 / 11
9,244
924
18,597
10,004
5,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
FeelsLikeCPR
Nemesis
14
5 / 3 / 13
8,517
852
7,711
11,984
11,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
16
4 / 1 / 12
8,740
874
10,242
10,397
5,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Xila219
Yemoja
16
1 / 1 / 16
9,230
923
4,627
9,767
7,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Fadyr
Athena
13
0 / 4 / 4
6,801
680
4,286
14,772
14,865
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Kisacia
Aphrodite
15
0 / 1 / 7
7,872
787
4,764
6,938
4,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
ODXO
Vulcan
14
1 / 4 / 5
7,848
785
7,754
9,443
5,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Merlin
13
1 / 4 / 1
7,101
710
7,640
7,892
3,671
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
kakaon0911
Lancelot
14
4 / 5 / 2
8,148
815
10,694
13,013
13,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
25
18
Kills
6
7
Deaths
18
58
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
1
6
5
W
Artemis
BigMadBoi
Artemis
6
1
11
11.5
L
Athena
Fadyr
Athena
0
4
4
0.5
W
Nemesis
FeelsLikeCPR
Nemesis
5
3
13
3.83
L
Aphrodite
Kisacia
Aphrodite
0
1
7
3.5
L
Vulcan
ODXO
Vulcan
1
4
5
0.88
W
Ullr
4
1
12
10
L
Merlin
1
4
1
0.38
W
Yemoja
Xila219
Yemoja
1
1
16
9
L
Lancelot
kakaon0911
Lancelot
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,357
Damage
35,138
48,267
Taken
52,058
31,950
Mitigated
42,034
22,803
Healing
15,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,180
303
1,056
935
6,115
2,875
140
2,968
3,147
23,113
1,199
W
Artemis
BigMadBoi
Artemis
18,597
7,288
2,578
3,318
10,004
5,070
1,659
6,494
3,510
0
31,830
L
Athena
Fadyr
Athena
4,286
786
711
1,204
14,772
14,865
0
3,159
11,613
8,843
0
W
Nemesis
FeelsLikeCPR
Nemesis
7,711
1,264
1,214
2,144
11,984
11,264
46
4,783
7,201
0
12,252
L
Aphrodite
Kisacia
Aphrodite
4,764
171
8,217
4,103
6,938
4,626
0
1,727
5,211
19,813
0
L
Vulcan
ODXO
Vulcan
7,754
2,601
277
423
9,443
5,585
46
2,219
7,224
20,277
0
W
Ullr
10,242
2,816
742
2,080
10,397
5,034
955
4,800
5,597
0
17,964
L
Merlin
7,640
718
0
250
7,892
3,671
46
1,155
6,737
14,589
630
W
Yemoja
Xila219
Yemoja
4,627
1,248
6,323
2,413
9,767
7,707
530
5,583
4,184
16,450
0
L
Lancelot
kakaon0911
Lancelot
10,694
992
179
589
13,013
13,287
54
2,344
10,669
468
14,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,104
Gold Earned
37,770
148
Minions Killed
100
0
Camps Cleared
0
1,025,651
Distance Traveled
999,699
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,373
837
53
5
0
204,833
0
W
Artemis
9,244
924
37
4
0
205,969
0
L
Athena
6,801
680
16
2
0
196,766
0
W
Nemesis
8,517
852
11
1
0
201,295
0
L
Aphrodite
7,872
787
37
4
0
215,872
0
L
Vulcan
7,848
785
28
3
0
204,755
0
W
Ullr
8,740
874
28
3
0
216,679
0
L
Merlin
7,101
710
11
1
0
154,043
0
W
Yemoja
9,230
923
19
2
0
196,875
0
L
Lancelot
8,148
815
8
1
0
228,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role