Player Matchup

Anubis
Anubis
Agerys
Anubis
Level 121
God Stats
7W - 2L
1,900 SR
Queue Stats
80W - 85L
1,465 Elo+
Solo
Danzaburou
Danzaburou
HickyMonsoon
Danzaburou
Level 64
God Stats
4W - 4L
1,742 SR
Queue Stats
34W - 47L
1,438 Elo+
Solo
Thor
Thor
KELO3632
Thor
Level 66
God Stats
3W - 5L
1,450 SR
Queue Stats
137W - 135L
1,458 Elo+
Solo
Charon
Charon
Kuyjio
Charon
Level 45
God Stats
1W - 1L
1,324 SR
Queue Stats
56W - 63L
1,500 Elo+
Party 2
Surtr
Surtr
xGLEBEx
Surtr
Level 29
God Stats
1W - 2L
1,490 SR
Queue Stats
12W - 21L
1,500 Elo+
Party 2
Team Averages
Level 65
1,581 SR
1,472 Elo+

VS

Team Averages
Level 64
1,484 SR
1,428 Elo+
Chernobog
Chernobog
CthulhuAlmightyy
Chernobog
Level 43
God Stats
36W - 34L
1,669 SR
Queue Stats
88W - 86L
1,537 Elo+
Party 1
Arachne
Arachne
HevyMushroomTip
Arachne
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 104L
1,509 Elo+
Party 1
Achilles
Achilles
Horkology
Achilles
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 14L
1,108 Elo+
Solo
Sylvanus
Sylvanus
LR Krantz99
Sylvanus
Level 55
God Stats
54W - 45L
1,648 SR
Queue Stats
94W - 95L
1,471 Elo+
Solo
Anubis
Anubis
TinSao15
Anubis
Level 106
God Stats
27W - 28L
1,102 SR
Queue Stats
515W - 504L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Agerys
Anubis
10
0 / 0 / 2
5,962
542
1,796
3,166
1,269
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
HickyMonsoon
Danzaburou
10
2 / 0 / 1
5,281
480
4,386
5,076
1,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
12
5 / 0 / 1
6,553
596
3,256
6,373
2,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charon
Kuyjio
Charon
10
0 / 0 / 3
4,931
448
3,744
4,803
3,565
Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Surtr
xGLEBEx
Surtr
10
0 / 1 / 1
5,667
515
4,112
7,574
5,900
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
8
0 / 1 / 0
4,737
431
4,531
8,085
2,726
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
0 / 3 / 0
4,875
443
2,384
8,807
3,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Achilles
Horkology
Achilles
10
1 / 1 / 0
5,459
496
3,725
7,332
5,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
LR Krantz99
Sylvanus
8
0 / 2 / 0
5,157
469
1,736
10,418
5,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
TinSao15
Anubis
10
0 / 1 / 0
5,400
491
1,304
3,375
1,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
7
Kills
1
1
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
Agerys
Anubis
0
0
2
1
L
Chernobog
0
1
0
0
L
0
3
0
0
W
Danzaburou
HickyMonsoon
Danzaburou
2
0
1
2.5
L
Achilles
Horkology
Achilles
1
1
0
1
W
Thor
5
0
1
5.5
W
Charon
Kuyjio
Charon
0
0
3
1.5
L
Sylvanus
LR Krantz99
Sylvanus
0
2
0
0
L
Anubis
TinSao15
Anubis
0
1
0
0
W
Surtr
xGLEBEx
Surtr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,294
Damage
13,680
26,992
Taken
38,017
15,307
Mitigated
18,287
6,226
Healing
9,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Agerys
Anubis
1,796
233
0
1,969
3,166
1,269
0
820
2,346
42,230
0
L
Chernobog
4,531
2,369
0
1,737
8,085
2,726
150
1,592
6,493
0
31,409
L
2,384
1,697
0
1,755
8,807
3,346
0
934
7,873
0
29,570
W
Danzaburou
HickyMonsoon
Danzaburou
4,386
2,304
0
1,983
5,076
1,832
0
348
4,728
0
32,383
L
Achilles
Horkology
Achilles
3,725
934
0
1,042
7,332
5,028
0
85
7,247
39
24,832
W
Thor
3,256
880
0
729
6,373
2,741
0
923
5,450
0
54,215
W
Charon
Kuyjio
Charon
3,744
956
193
182
4,803
3,565
0
949
3,854
21,006
0
L
Sylvanus
LR Krantz99
Sylvanus
1,736
584
1,747
2,781
10,418
5,460
27
2,152
8,266
23,414
0
L
Anubis
TinSao15
Anubis
1,304
0
0
772
3,375
1,727
0
887
2,488
32,232
2,080
W
Surtr
xGLEBEx
Surtr
4,112
1,708
17
1,153
7,574
5,900
0
39
6,888
251
32,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,394
Gold Earned
25,628
292
Minions Killed
233
0
Camps Cleared
0
987,511
Distance Traveled
996,498
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,962
542
72
7
0
204,957
0
L
Chernobog
4,737
431
45
4
0
198,581
0
L
Arachne
4,875
443
50
5
0
225,961
0
W
Danzaburou
5,281
480
61
6
0
180,544
0
L
Achilles
5,459
496
37
3
0
220,012
0
W
Thor
6,553
596
89
8
0
211,572
2
W
Charon
4,931
448
25
2
0
179,162
0
L
Sylvanus
5,157
469
39
4
0
169,946
0
L
Anubis
5,400
491
62
6
0
181,998
3
W
Surtr
5,667
515
45
4
0
211,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role