Player Matchup

Lancelot
Lancelot
CasuWill
Lancelot
Level 62
God Stats
3W - 0L
1,860 SR
Queue Stats
60W - 45L
1,638 Elo+
Party 1
Xing Tian
Xing Tian
SaintGooey
Xing Tian
Level 25
God Stats
2W - 1L
1,664 SR
Queue Stats
9W - 8L
1,892 Elo+
Party 1
Baron Samedi
Baron Samedi
doctachase96
Baron Samedi
Level 29
God Stats
3W - 1L
1,804 SR
Queue Stats
5W - 4L
1,596 Elo+
Party 1
Team Averages
Level 39
1,776 SR
1,709 Elo+

VS

Team Averages
Level 56
1,463 SR
1,462 Elo+
Ix Chel
Ix Chel
Morado4u
Ix Chel
Level 60
God Stats
1W - 3L
1,397 SR
Queue Stats
99W - 92L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Myst_Husky
Sun Wukong
Level 41
God Stats
33W - 18L
1,413 SR
Queue Stats
156W - 152L
1,281 Elo+
Solo
Izanami
Izanami
PracticallyMegan
Izanami
Level 67
God Stats
1W - 4L
1,578 SR
Queue Stats
25W - 21L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CasuWill
Lancelot
15
6 / 3 / 4
9,896
825
10,756
11,929
7,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xing Tian
SaintGooey
Xing Tian
13
1 / 5 / 8
8,387
699
2,926
13,128
11,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
doctachase96
Baron Samedi
16
3 / 1 / 7
9,775
815
9,691
8,404
4,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Morado4u
Ix Chel
13
2 / 4 / 5
8,497
708
6,047
8,573
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Myst_Husky
Sun Wukong
12
1 / 4 / 6
7,993
666
8,134
10,952
5,113
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 2 / 2
9,733
811
7,955
7,757
3,277
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
10
Kills
9
9
Deaths
10
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Lancelot
CasuWill
Lancelot
6
3
4
2.67
L
Ix Chel
Morado4u
Ix Chel
2
4
5
1.13
L
Sun Wukong
Myst_Husky
Sun Wukong
1
4
6
1
L
6
2
2
3.5
W
Xing Tian
SaintGooey
Xing Tian
1
5
8
1
W
Baron Samedi
doctachase96
Baron Samedi
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,373
Damage
22,136
33,461
Taken
27,282
24,161
Mitigated
12,210
6,774
Healing
3,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
CasuWill
Lancelot
10,756
2,622
0
1,044
11,929
7,911
501
2,675
9,207
16
34,740
L
Ix Chel
Morado4u
Ix Chel
6,047
486
717
1,293
8,573
3,820
34
3,922
4,316
31,298
1,176
L
Sun Wukong
Myst_Husky
Sun Wukong
8,134
1,080
0
625
10,952
5,113
89
4,173
6,136
0
27,254
L
7,955
4,415
0
368
7,757
3,277
464
4,013
3,393
0
36,189
W
Xing Tian
SaintGooey
Xing Tian
2,926
368
0
423
13,128
11,558
0
1,741
11,301
14,574
0
W
Baron Samedi
doctachase96
Baron Samedi
9,691
573
1,826
3,481
8,404
4,692
752
1,363
7,014
46,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,058
Gold Earned
26,223
156
Minions Killed
165
0
Camps Cleared
0
665,975
Distance Traveled
654,495
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,896
825
45
4
0
232,242
2
L
Ix Chel
8,497
708
52
4
0
224,355
0
L
Sun Wukong
7,993
666
37
3
0
226,739
4
L
Izanami
9,733
811
76
6
0
203,401
0
W
Xing Tian
8,387
699
25
2
0
211,631
2
W
Baron Samedi
9,775
815
86
7
0
222,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role