Player Matchup

Hachiman
Hachiman
ND-R3Z
Hachiman
Level 67
God Stats
1W - 3L
1,232 SR
Queue Stats
12W - 24L
1,330 Elo+
Party 1
Thanatos
Thanatos
Nimbowl
Thanatos
Level 87
God Stats
0W - 1L
1,724 SR
Queue Stats
13W - 29L
1,311 Elo+
Party 1
Bellona
Bellona
PastorTawreh
Bellona
Level 27
God Stats
1W - 1L
1,643 SR
Queue Stats
9W - 19L
1,380 Elo+
Party 1
Cthulhu
Cthulhu
devinac3205
Cthulhu
Level 69
God Stats
0W - 2L
1,464 SR
Queue Stats
11W - 23L
1,332 Elo+
Party 1
Poseidon
Poseidon
snazzy_shrimpz
Poseidon
Level 142
God Stats
0W - 1L
1,556 SR
Queue Stats
57W - 54L
1,466 Elo+
Party 1
Team Averages
Level 78
1,524 SR
1,364 Elo+

VS

Team Averages
Level 115
1,497 SR
1,495 Elo+
Nu Wa
Nu Wa
ApexFakey
Nu Wa
Level 146
God Stats
4W - 0L
1,847 SR
Queue Stats
89W - 65L
1,505 Elo+
Party 2
Bacchus
Bacchus
BlazingGeminite
Bacchus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 60L
1,503 Elo+
Party 2
Medusa
Medusa
CallMeDrastic
Medusa
Level 129
God Stats
3W - 2L
1,216 SR
Queue Stats
167W - 163L
1,472 Elo+
Party 3
Ishtar
Ishtar
MarinaraSaucee
Ishtar
Level 69
God Stats
11W - 19L
1,408 SR
Queue Stats
140W - 134L
1,473 Elo+
Party 3
Arachne
Arachne
MuziBeast2
Arachne
Level 102
God Stats
9W - 8L
1,512 SR
Queue Stats
98W - 65L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ND-R3Z
Hachiman
12
0 / 3 / 1
6,922
461
3,685
11,182
3,936
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thanatos
Nimbowl
Thanatos
13
4 / 4 / 1
7,560
504
6,475
16,141
7,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
PastorTawreh
Bellona
12
0 / 1 / 0
6,284
419
1,383
9,611
6,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
devinac3205
Cthulhu
10
1 / 3 / 1
6,658
444
5,055
15,778
11,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
14
0 / 3 / 0
7,668
511
6,649
7,369
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ApexFakey
Nu Wa
14
1 / 0 / 5
9,077
605
12,155
5,603
2,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 8
8,056
537
6,590
12,875
12,371
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
4 / 0 / 2
9,900
660
4,386
8,531
3,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

14
1 / 2 / 4
8,268
551
7,056
7,804
3,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
MuziBeast2
Arachne
15
6 / 1 / 5
8,628
575
7,982
12,173
5,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
5
Kills
14
14
Deaths
5
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
ApexFakey
Nu Wa
1
0
5
3.5
W
2
2
8
3
W
4
0
2
5
W
1
2
4
1.5
W
Arachne
MuziBeast2
Arachne
6
1
5
8.5
L
Hachiman
ND-R3Z
Hachiman
0
3
1
0.17
L
Thanatos
Nimbowl
Thanatos
4
4
1
1.13
L
Bellona
PastorTawreh
Bellona
0
1
0
0
L
Cthulhu
devinac3205
Cthulhu
1
3
1
0.5
L
Poseidon
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,247
Damage
38,169
60,081
Taken
46,986
31,594
Mitigated
26,502
21,190
Healing
15,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
ApexFakey
Nu Wa
12,155
2,552
0
1,432
5,603
2,116
403
978
4,625
70,101
3,657
W
6,590
1,452
0
2,992
12,875
12,371
0
3,418
9,383
21,015
0
W
4,386
1,420
0
2,044
8,531
3,021
119
4,737
3,480
0
85,658
W
7,056
2,829
0
3,262
7,804
3,709
770
1,314
6,490
0
64,059
W
Arachne
MuziBeast2
Arachne
7,982
5,212
0
5,299
12,173
5,285
0
1,766
10,323
0
64,711
L
Hachiman
ND-R3Z
Hachiman
3,685
1,661
0
4,439
11,182
3,936
819
4,100
6,966
0
48,646
L
Thanatos
Nimbowl
Thanatos
6,475
1,527
0
8,995
16,141
7,789
0
2,085
13,948
0
63,818
L
Bellona
PastorTawreh
Bellona
1,383
343
0
2,810
9,611
6,015
0
5,793
3,506
0
36,719
L
Cthulhu
devinac3205
Cthulhu
5,055
431
1,348
2,874
15,778
11,225
0
4,414
11,234
31,396
0
L
Poseidon
6,649
1,649
0
724
7,369
2,629
0
1,531
5,784
64,259
3,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,092
Gold Earned
43,929
406
Minions Killed
452
0
Camps Cleared
0
1,394,799
Distance Traveled
1,525,344
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,077
605
108
7
0
269,799
0
W
Bacchus
8,056
537
16
1
0
330,615
0
W
Medusa
9,900
660
153
10
0
320,824
0
W
Ishtar
8,268
551
92
6
0
254,086
0
W
Arachne
8,628
575
83
6
0
350,020
0
L
Hachiman
6,922
461
86
6
0
238,697
1
L
Thanatos
7,560
504
106
7
0
323,847
2
L
Bellona
6,284
419
60
4
0
268,310
4
L
Cthulhu
6,658
444
33
2
0
277,638
2
L
Poseidon
7,668
511
121
8
0
286,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role