Player Matchup

Bacchus
Bacchus
Bigockjontt
Bacchus
Level 64
God Stats
1W - 1L
1,274 SR
Queue Stats
10W - 6L
1,500 Elo+
Solo
Izanami
Izanami
FUPAYMi
Izanami
Level 100
God Stats
1W - 2L
1,290 SR
Queue Stats
261W - 241L
1,484 Elo+
Solo
Poseidon
Poseidon
MIton DeLugg
Poseidon
Level 66
God Stats
2W - 5L
1,476 SR
Queue Stats
81W - 60L
1,519 Elo+
Solo
Susano
Susano
NOT A SMURFF648
Susano
Level 103
God Stats
0W - 3L
1,202 SR
Queue Stats
195W - 185L
1,514 Elo+
Solo
Odin
Odin
SACRXIX
Odin
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 53L
1,600 Elo+
Solo
Team Averages
Level 87
1,348 SR
1,523 Elo+

VS

Team Averages
Level 91
1,514 SR
1,514 Elo+
Anubis
Anubis
 
Anubis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BabyKittyVampire
Ymir
Level 63
God Stats
18W - 15L
1,649 SR
Queue Stats
57W - 51L
1,519 Elo+
Party 1
Baron Samedi
Baron Samedi
GamerGeek05
Baron Samedi
Level 52
God Stats
4W - 2L
1,500 SR
Queue Stats
78W - 63L
1,513 Elo+
Solo
Nemesis
Nemesis
Ruikia
Nemesis
Level 120
God Stats
4W - 3L
1,421 SR
Queue Stats
152W - 134L
1,528 Elo+
Party 1
Izanami
Izanami
laffytaffy5405
Izanami
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 114L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bigockjontt
Bacchus
10
1 / 4 / 4
6,658
370
5,144
13,683
14,052
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
FUPAYMi
Izanami
16
1 / 1 / 1
9,122
507
4,637
12,377
4,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
MIton DeLugg
Poseidon
13
2 / 6 / 1
8,234
457
10,417
13,884
5,785
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
4 / 2 / 0
9,732
541
6,294
18,246
8,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
SACRXIX
Odin
16
0 / 1 / 3
8,493
472
7,599
16,648
11,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
1 / 1 / 0
9,795
544
11,074
10,771
5,775
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 3
9,050
503
6,197
14,728
14,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
GamerGeek05
Baron Samedi
16
5 / 3 / 3
9,797
544
13,466
13,002
6,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Ruikia
Nemesis
18
5 / 0 / 1
10,278
571
9,206
14,989
7,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
0 / 2 / 1
10,161
565
8,567
11,828
5,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
8
Kills
13
14
Deaths
8
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
1
0
1
W
2
2
3
1.75
L
Bacchus
Bigockjontt
Bacchus
1
4
4
0.75
L
Izanami
FUPAYMi
Izanami
1
1
1
1.5
W
Baron Samedi
GamerGeek05
Baron Samedi
5
3
3
2.17
L
Poseidon
MIton DeLugg
Poseidon
2
6
1
0.42
L
4
2
0
2
W
Nemesis
Ruikia
Nemesis
5
0
1
5.5
L
Odin
SACRXIX
Odin
0
1
3
1.5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,091
Damage
48,510
74,838
Taken
65,318
45,080
Mitigated
40,248
24,602
Healing
21,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,074
596
0
6,815
10,771
5,775
195
1,638
9,133
78,653
3,218
W
6,197
898
0
2,365
14,728
14,671
624
4,107
10,621
33,265
2,069
L
Bacchus
Bigockjontt
Bacchus
5,144
489
0
1,801
13,683
14,052
0
8,489
5,194
17,185
430
L
Izanami
FUPAYMi
Izanami
4,637
3,392
0
3,228
12,377
4,875
0
1,297
11,080
0
92,416
W
Baron Samedi
GamerGeek05
Baron Samedi
13,466
1,576
541
4,427
13,002
6,761
772
8,015
4,987
75,527
0
L
Poseidon
MIton DeLugg
Poseidon
10,417
929
0
3,729
13,884
5,785
0
8,371
5,513
65,188
433
L
6,294
1,973
0
12,118
18,246
8,841
0
2,522
15,724
0
98,515
W
Nemesis
Ruikia
Nemesis
9,206
3,393
0
4,174
14,989
7,409
162
2,211
12,778
0
112,313
L
Odin
SACRXIX
Odin
7,599
834
0
3,726
16,648
11,527
0
9,405
7,243
14,207
54,913
W
8,567
5,646
0
3,557
11,828
5,632
3,196
1,040
10,788
0
96,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,239
Gold Earned
49,081
519
Minions Killed
630
0
Camps Cleared
0
1,651,687
Distance Traveled
1,729,851
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,795
544
120
7
0
277,376
2
W
Ymir
9,050
503
62
3
0
344,577
0
L
Bacchus
6,658
370
16
1
0
312,168
0
L
Izanami
9,122
507
153
9
0
318,030
6
W
Baron Samedi
9,797
544
126
7
0
336,697
0
L
Poseidon
8,234
457
100
6
0
304,449
4
L
Susano
9,732
541
154
9
0
422,470
0
W
Nemesis
10,278
571
149
8
0
476,829
0
L
Odin
8,493
472
96
5
0
294,570
4
W
Izanami
10,161
565
173
10
0
294,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role