Player Matchup

Baron Samedi
Baron Samedi
CnaKe22
Baron Samedi
Level 84
God Stats
2W - 1L
1,600 SR
Queue Stats
16W - 22L
1,532 Elo+
Party 1
Jing Wei
Jing Wei
McLovin101010
Jing Wei
Level 77
God Stats
2W - 3L
1,766 SR
Queue Stats
23W - 29L
1,508 Elo+
Party 1
Tyr
Tyr
Tydontdy9
Tyr
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 33L
1,600 Elo+
Party 1
Yemoja
Yemoja
iNfamouSNICK
Yemoja
Level 141
God Stats
1W - 3L
1,500 SR
Queue Stats
50W - 71L
1,484 Elo+
Party 1
Fenrir
Fenrir
ketmonstorr
Fenrir
Level 35
God Stats
3W - 4L
1,500 SR
Queue Stats
8W - 23L
1,242 Elo+
Party 1
Team Averages
Level 88
1,573 SR
1,473 Elo+

VS

Team Averages
Level 140
1,643 SR
1,565 Elo+
Hercules
Hercules
Africa4Ever500
Hercules
Level 147
God Stats
6W - 5L
1,572 SR
Queue Stats
20W - 23L
1,517 Elo+
Solo
Poseidon
Poseidon
InsertInnuendo
Poseidon
Level 118
God Stats
16W - 9L
1,524 SR
Queue Stats
179W - 172L
1,579 Elo+
Solo
Bakasura
Bakasura
LazyCalf
Bakasura
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 18L
1,612 Elo+
Solo
Chernobog
Chernobog
cooky-killerMX
Chernobog
Level 127
God Stats
9W - 4L
1,872 SR
Queue Stats
149W - 145L
1,515 Elo+
Solo
Anubis
Anubis
misterchris2
Anubis
Level 163
God Stats
6W - 4L
1,746 SR
Queue Stats
176W - 163L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CnaKe22
Baron Samedi
14
1 / 3 / 4
7,503
469
5,635
9,649
5,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
McLovin101010
Jing Wei
15
2 / 2 / 6
8,374
523
7,080
11,378
4,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 1 / 0
8,163
510
6,396
17,069
9,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Yemoja
14
6 / 1 / 6
9,470
592
5,407
12,448
10,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
14
5 / 3 / 4
8,293
518
6,598
13,330
5,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
1 / 1 / 1
7,502
469
2,745
9,481
6,474
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
16
6 / 4 / 2
9,955
622
10,781
8,288
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
LazyCalf
Bakasura
14
2 / 2 / 1
8,136
509
5,946
12,124
6,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
cooky-killerMX
Chernobog
15
0 / 6 / 4
8,824
552
8,849
11,744
4,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
15
1 / 4 / 0
9,387
587
10,682
11,702
6,415
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
17
Kills
10
10
Deaths
17
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
1
1
1.5
W
Baron Samedi
CnaKe22
Baron Samedi
1
3
4
1
L
Poseidon
6
4
2
1.75
L
Bakasura
LazyCalf
Bakasura
2
2
1
1.25
W
Jing Wei
McLovin101010
Jing Wei
2
2
6
2.5
W
3
1
0
3
L
Chernobog
cooky-killerMX
Chernobog
0
6
4
0.33
W
Yemoja
6
1
6
9
W
Fenrir
5
3
4
2.33
L
Anubis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,116
Damage
39,003
63,874
Taken
53,339
34,821
Mitigated
27,296
26,430
Healing
15,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
2,745
561
0
2,726
9,481
6,474
0
2,067
7,414
0
24,087
W
Baron Samedi
CnaKe22
Baron Samedi
5,635
175
889
1,908
9,649
5,122
0
4,269
5,040
42,291
0
L
Poseidon
10,781
1,295
0
794
8,288
3,148
543
2,784
5,504
73,695
898
L
Bakasura
LazyCalf
Bakasura
5,946
3,995
0
5,590
12,124
6,605
232
2,006
10,118
0
46,089
W
Jing Wei
McLovin101010
Jing Wei
7,080
4,491
0
3,373
11,378
4,590
622
1,539
9,839
0
65,489
W
6,396
761
0
6,769
17,069
9,090
0
7,843
8,801
61
50,528
L
Chernobog
cooky-killerMX
Chernobog
8,849
4,497
0
1,373
11,744
4,654
1,226
1,660
10,084
0
75,490
W
Yemoja
5,407
1,032
3,408
4,158
12,448
10,199
352
3,752
8,586
35,588
0
W
Fenrir
6,598
1,630
0
5,925
13,330
5,820
0
3,774
9,058
0
55,934
L
Anubis
10,682
1,057
0
5,415
11,702
6,415
526
2,673
9,029
76,690
2,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,803
Gold Earned
43,804
384
Minions Killed
502
0
Camps Cleared
0
1,631,021
Distance Traveled
1,453,779
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,502
469
42
3
0
251,832
2
W
Baron Samedi
7,503
469
67
4
0
320,920
0
L
Poseidon
9,955
622
119
7
0
316,982
7
L
Bakasura
8,136
509
99
6
0
320,385
2
W
Jing Wei
8,374
523
109
7
0
305,529
0
W
Tyr
8,163
510
87
5
0
360,344
0
L
Chernobog
8,824
552
119
7
0
303,906
1
W
Yemoja
9,470
592
30
2
0
301,847
0
W
Fenrir
8,293
518
91
6
0
342,381
0
L
Anubis
9,387
587
123
8
0
260,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role