Player Matchup

Hachiman
Hachiman
Silver II
 
Hachiman
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Silver II
DarlesDDragon
Ix Chel
Silver II
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,523 MMR
Solo
Cthulhu
Cthulhu
Silver I
DontNameMeImNova
Cthulhu
Silver I
Level 107
God Stats
3W - 2L
1,883 SR
Queue Stats
53W - 41L
1,509 MMR
Party 1
Poseidon
Poseidon
Silver I
Ruskyyx
Poseidon
Silver I
Level 108
God Stats
2W - 2L
1,794 SR
Queue Stats
29W - 32L
1,513 MMR
Solo
Ne Zha
Ne Zha
Silver I
darcria1
Ne Zha
Silver I
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 45L
1,509 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,635 SR
1,511 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 141
1,585 SR
1,517 MMR
Khepri
Khepri
Gold IV
BaronWillow
Khepri
Gold IV
Level 68
God Stats
2W - 1L
1,566 SR
Queue Stats
51W - 48L
1,505 MMR
Solo
Loki
Loki
Silver II
Hotrod12271995
Loki
Silver II
Level 125
God Stats
1W - 1L
1,695 SR
Queue Stats
11W - 15L
1,523 MMR
Solo
Vamana
Vamana
Gold IV
StrykerEureka
Vamana
Gold IV
Level 140
God Stats
8W - 7L
1,721 SR
Queue Stats
93W - 99L
1,507 MMR
Solo
Kukulkan
Kukulkan
Gold IV
philipkensebben
Kukulkan
Gold IV
Level 210
God Stats
4W - 4L
1,485 SR
Queue Stats
147W - 159L
1,524 MMR
Solo
Cernunnos
Cernunnos
Gold IV
stevietaye
Cernunnos
Gold IV
Level 160
God Stats
37W - 32L
1,458 SR
Queue Stats
446W - 455L
1,525 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
1 / 3 / 2
7,979
499
11,005
12,726
4,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
12
0 / 0 / 5
7,410
463
8,876
13,158
7,638
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 1
8,226
514
12,562
17,889
13,558
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Ruskyyx
Poseidon
14
2 / 1 / 1
7,947
497
5,870
12,399
4,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
darcria1
Ne Zha
14
5 / 4 / 1
8,333
521
6,365
16,068
6,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
BastetBake KujiraMartichorasArachneAthena

VS

Bans
ThanatosAo KuangAwilixMaman BrigitteSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
2 / 2 / 5
8,449
528
5,472
14,339
14,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 3 / 4
7,376
461
5,392
13,133
4,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 2 / 2
8,935
558
13,550
19,157
19,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
14
0 / 1 / 5
8,431
527
10,311
5,287
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
stevietaye
Cernunnos
17
6 / 1 / 1
9,881
618
15,204
12,247
5,359
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
9
Kills
11
11
Deaths
9
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
3
2
0.67
W
Khepri
2
2
5
2.25
L
Ix Chel
0
0
5
2.5
L
1
3
1
0.5
W
1
3
4
1
L
Poseidon
Ruskyyx
Poseidon
2
1
1
2.5
W
2
2
2
1.5
L
Ne Zha
darcria1
Ne Zha
5
4
1
1.38
W
Kukulkan
0
1
5
2.5
W
Cernunnos
stevietaye
Cernunnos
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,678
Damage
49,929
72,240
Taken
64,163
36,990
Mitigated
46,038
28,765
Healing
20,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
11,005
7,314
0
4,545
12,726
4,221
0
1,306
11,420
0
80,015
W
Khepri
5,472
358
296
2,873
14,339
14,197
0
7,266
6,993
26,180
1,366
L
Ix Chel
8,876
1,987
3,194
5,111
13,158
7,638
0
4,313
8,661
36,744
0
L
12,562
1,868
49
5,967
17,889
13,558
0
1,223
15,590
74,715
0
W
5,392
927
0
4,491
13,133
4,676
0
3,617
9,415
0
47,867
L
Poseidon
Ruskyyx
Poseidon
5,870
438
0
3,314
12,399
4,666
0
5,126
7,226
69,330
0
W
13,550
6,146
0
5,888
19,157
19,395
0
11,232
6,970
0
72,465
L
Ne Zha
darcria1
Ne Zha
6,365
2,406
0
6,585
16,068
6,907
0
3,208
12,860
0
68,929
W
Kukulkan
10,311
596
0
1,198
5,287
2,411
459
2,827
2,460
71,696
756
W
Cernunnos
stevietaye
Cernunnos
15,204
7,858
0
5,775
12,247
5,359
0
1,230
11,017
0
93,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,895
Gold Earned
43,072
486
Minions Killed
504
0
Camps Cleared
0
1,613,748
Distance Traveled
1,626,469
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,979
499
113
7
0
282,655
2
W
Khepri
8,449
528
35
2
0
345,743
7
L
Ix Chel
7,410
463
53
3
0
324,604
1
L
Cthulhu
8,226
514
105
7
0
318,593
0
W
Loki
7,376
461
69
4
0
355,760
2
L
Poseidon
7,947
497
117
7
0
343,149
4
W
Vamana
8,935
558
117
7
0
320,991
3
L
Ne Zha
8,333
521
98
6
0
344,747
0
W
Kukulkan
8,431
527
133
8
0
318,923
2
W
Cernunnos
9,881
618
150
9
0
285,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role