Player Matchup

He Bo
He Bo
EvanUmstead
He Bo
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,737 Elo+
Party 1
Bellona
Bellona
FlacidArmor
Bellona
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,645 Elo+
Party 1
Heimdallr
Heimdallr
c4l2ps1
Heimdallr
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,555 Elo+
Party 1
Serqet
Serqet
drunkfrost
Serqet
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,555 Elo+
Party 1
Athena
Athena
gjfalcon207
Athena
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,800 Elo+
Solo
Team Averages
Level 135
1,500 SR
1,658 Elo+

VS

Team Averages
Level 106
1,549 SR
1,471 Elo+
Camazotz
Camazotz
DeafKage420
Camazotz
Level 153
God Stats
0W - 4L
1,500 SR
Queue Stats
173W - 177L
1,391 Elo+
Solo
Nu Wa
Nu Wa
Kios_ks
Nu Wa
Level 104
God Stats
30W - 15L
1,569 SR
Queue Stats
749W - 764L
1,456 Elo+
Solo
Tyr
Tyr
LilClairo
Tyr
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 58L
1,839 Elo+
Solo
Cernunnos
Cernunnos
TaCoBaldy
Cernunnos
Level 125
God Stats
4W - 3L
1,678 SR
Queue Stats
472W - 495L
1,476 Elo+
Solo
Janus
Janus
triiiniiity333
Janus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 12
8,881
807
11,551
8,378
3,619
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
FlacidArmor
Bellona
12
1 / 5 / 10
7,481
680
6,613
13,130
14,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
c4l2ps1
Heimdallr
16
6 / 3 / 8
9,526
866
13,004
10,314
5,192
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
drunkfrost
Serqet
15
5 / 3 / 6
9,033
821
6,178
10,777
13,767
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
15
2 / 3 / 11
8,322
757
7,265
12,528
12,234
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DeafKage420
Camazotz
15
4 / 3 / 8
9,006
819
8,176
12,917
6,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Kios_ks
Nu Wa
16
1 / 2 / 9
9,236
840
13,612
7,278
3,424
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
2 / 3 / 9
8,809
801
8,832
13,610
12,290
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
TaCoBaldy
Cernunnos
17
5 / 3 / 5
9,660
878
12,242
8,640
4,037
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

15
4 / 5 / 4
8,927
812
7,239
8,129
3,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
51
16
Kills
16
17
Deaths
16
47
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Camazotz
DeafKage420
Camazotz
4
3
8
2.67
W
2
3
12
2.67
W
Bellona
FlacidArmor
Bellona
1
5
10
1.2
L
Nu Wa
Kios_ks
Nu Wa
1
2
9
2.75
L
2
3
9
2.17
L
Cernunnos
TaCoBaldy
Cernunnos
5
3
5
2.5
W
Heimdallr
c4l2ps1
Heimdallr
6
3
8
3.33
W
Serqet
drunkfrost
Serqet
5
3
6
2.67
W
Athena
2
3
11
2.5
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,611
Damage
50,101
55,127
Taken
50,574
49,093
Mitigated
29,727
16,078
Healing
14,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
DeafKage420
Camazotz
8,176
1,534
583
5,755
12,917
6,605
414
3,422
8,915
0
15,804
W
11,551
908
1,295
1,383
8,378
3,619
0
2,442
5,926
33,799
0
W
Bellona
FlacidArmor
Bellona
6,613
648
651
1,063
13,130
14,281
0
4,720
8,125
0
10,650
L
Nu Wa
Kios_ks
Nu Wa
13,612
5,171
517
1,350
7,278
3,424
1,290
2,409
4,825
24,522
692
L
8,832
547
996
3,161
13,610
12,290
51
5,042
8,305
196
13,501
L
Cernunnos
TaCoBaldy
Cernunnos
12,242
5,129
303
1,513
8,640
4,037
796
3,727
4,388
0
23,635
W
Heimdallr
c4l2ps1
Heimdallr
13,004
4,993
3,056
2,300
10,314
5,192
0
5,066
5,212
0
50,281
W
Serqet
drunkfrost
Serqet
6,178
424
2,028
1,676
10,777
13,767
0
3,866
6,718
0
13,440
W
Athena
7,265
1,480
637
1,989
12,528
12,234
0
4,005
8,451
15,530
99
L
7,239
523
168
389
8,129
3,371
891
4,134
3,826
19,525
52

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,243
Gold Earned
45,638
174
Minions Killed
116
0
Camps Cleared
0
1,099,636
Distance Traveled
1,158,501
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,006
819
12
1
0
239,676
0
W
He Bo
8,881
807
50
5
0
221,031
0
W
Bellona
7,481
680
9
1
0
215,297
0
L
Nu Wa
9,236
840
35
3
0
245,975
0
L
Tyr
8,809
801
16
1
0
282,171
0
L
Cernunnos
9,660
878
28
3
0
194,068
0
W
Heimdallr
9,526
866
82
7
0
198,630
0
W
Serqet
9,033
821
20
2
0
229,766
0
W
Athena
8,322
757
13
1
0
234,912
0
L
Janus
8,927
812
25
2
0
196,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role