Player Matchup

Jing Wei
Jing Wei
Silver IV
 
Jing Wei
Silver IV
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
FeedTheGiant
Kumbhakarna
Silver I
Level 107
God Stats
52W - 57L
1,466 SR
Queue Stats
105W - 116L
1,163 MMR
Solo
Nu Wa
Nu Wa
Silver III
Fenrir9264
Nu Wa
Silver III
Level 153
God Stats
36W - 31L
1,654 SR
Queue Stats
443W - 459L
1,168 MMR
Solo
King Arthur
King Arthur
Silver II
Wololoh95
King Arthur
Silver II
Level 156
God Stats
13W - 11L
1,500 SR
Queue Stats
258W - 259L
1,146 MMR
Solo
Loki
Loki
Bronze I
wolFriderrrrrrr
Loki
Bronze I
Level 67
God Stats
17W - 18L
1,606 SR
Queue Stats
150W - 175L
1,137 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,545 SR
1,223 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,572 SR
1,155 MMR
Nemesis
Nemesis
Silver II
HyperWebernator
Nemesis
Silver II
Level 118
God Stats
4W - 2L
1,790 SR
Queue Stats
33W - 43L
1,046 MMR
Party 1
Raijin
Raijin
Bronze III
JaimeClimaco17
Raijin
Bronze III
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 25L
1,308 MMR
Party 1
Skadi
Skadi
Silver I
Oggycr10
Skadi
Silver I
Level 162
God Stats
19W - 8L
1,549 SR
Queue Stats
371W - 396L
1,133 MMR
Solo
Horus
Horus
Silver III
aGreenTurnip
Horus
Silver III
Level 143
God Stats
16W - 17L
1,500 SR
Queue Stats
145W - 178L
1,133 MMR
Solo
Nike
Nike
Silver I
xBad_MemoriezXx
Nike
Silver I
Level 121
God Stats
181W - 156L
1,519 SR
Queue Stats
893W - 916L
1,153 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
0 / 2 / 2
7,483
468
3,262
10,344
4,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
FeedTheGiant
Kumbhakarna
11
1 / 2 / 1
6,990
437
4,187
13,113
11,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
13
2 / 5 / 1
8,288
518
11,310
10,056
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Wololoh95
King Arthur
13
0 / 3 / 1
8,137
509
14,065
24,005
20,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 2 / 1
7,683
480
2,245
11,523
5,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ArachneAthenaAo KuangJanus

VS

Bans
Bake KujiraPoseidonGaneshaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 3
7,853
491
7,264
15,315
7,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 1 / 3
9,470
592
10,430
10,597
4,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
Oggycr10
Skadi
15
2 / 0 / 4
9,099
569
8,204
6,779
2,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
1 / 0 / 6
8,784
549
13,006
17,871
18,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

15
5 / 2 / 4
8,049
503
7,972
14,260
11,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
14
14
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
2
2
0.5
L
Kumbhakarna
FeedTheGiant
Kumbhakarna
1
2
1
0.75
L
Nu Wa
2
5
1
0.5
W
1
1
3
2.5
W
5
1
3
6.5
W
Skadi
Oggycr10
Skadi
2
0
4
4
L
King Arthur
Wololoh95
King Arthur
0
3
1
0.17
W
1
0
6
4
L
1
2
1
0.75
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,069
Damage
46,876
69,041
Taken
64,822
45,186
Mitigated
45,475
14,177
Healing
21,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,262
2,527
0
3,119
10,344
4,373
0
531
9,617
0
52,836
L
Kumbhakarna
FeedTheGiant
Kumbhakarna
4,187
150
0
1,892
13,113
11,535
0
2,869
9,269
24,813
0
L
Nu Wa
11,310
2,929
0
1,627
10,056
3,590
547
3,828
5,892
68,512
497
W
7,264
2,564
0
4,208
15,315
7,668
0
3,106
12,209
0
70,043
W
10,430
1,212
0
1,902
10,597
4,912
0
4,683
5,914
90,926
1,426
W
Skadi
Oggycr10
Skadi
8,204
3,733
0
2,896
6,779
2,997
1,710
1,210
5,569
0
66,983
L
King Arthur
Wololoh95
King Arthur
14,065
531
0
5,022
24,005
20,618
0
1,180
21,190
0
67,430
W
13,006
6,512
2,070
8,177
17,871
18,154
86
2,260
15,611
0
63,309
L
2,245
507
0
2,517
11,523
5,070
0
1,099
10,237
0
63,468
W
7,972
623
0
1,908
14,260
11,744
15
4,201
10,059
0
45,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,581
Gold Earned
43,255
448
Minions Killed
527
0
Camps Cleared
0
1,584,061
Distance Traveled
1,602,432
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,483
468
99
6
0
299,262
3
L
Kumbhakarna
6,990
437
30
2
0
343,998
8
L
Nu Wa
8,288
518
111
7
0
273,680
0
W
Nemesis
7,853
491
108
7
0
359,937
0
W
Raijin
9,470
592
166
10
0
308,222
4
W
Skadi
9,099
569
107
7
0
294,376
0
L
King Arthur
8,137
509
112
7
0
312,726
1
W
Horus
8,784
549
92
6
0
307,675
0
L
Loki
7,683
480
96
6
0
354,395
0
W
Nike
8,049
503
54
3
0
332,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role