Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
 
Awilix
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
BappoBigDabbo
Maui
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 2L
1,951 Elo+
Party 1
Mulan
Mulan
GawdDammitDingus
Mulan
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 1L
1,902 Elo+
Party 1
Medusa
Medusa
lheinric
Medusa
Level 16
God Stats
8W - 0L
1,716 SR
Queue Stats
28W - 5L
1,791 Elo+
Party 1
Team Averages
Level 18
1,543 SR
1,729 Elo+

VS

Team Averages
Level 26
1,516 SR
1,420 Elo+
Chang'e
Chang'e
DamnShesCrazy
Chang'e
Level 26
God Stats
9W - 8L
1,417 SR
Queue Stats
18W - 20L
1,352 Elo+
Solo
Bellona
Bellona
ErickandZyzz
Bellona
Level 15
God Stats
1W - 2L
1,672 SR
Queue Stats
1W - 2L
1,699 Elo+
Solo
Nemesis
Nemesis
JayBeAFK
Nemesis
Level 29
God Stats
50W - 38L
1,758 SR
Queue Stats
217W - 274L
1,503 Elo+
Solo
Medusa
Medusa
Tony2Tone831
Medusa
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 86L
1,364 Elo+
Solo
Ymir
Ymir
balakay710
Ymir
Level 20
God Stats
2W - 6L
1,232 SR
Queue Stats
2W - 7L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
17
3 / 1 / 6
9,729
973
10,789
3,698
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
 
Awilix
16
5 / 0 / 7
9,129
913
7,909
8,226
3,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 0 / 5
8,767
877
2,815
5,650
6,308
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
6 / 1 / 6
9,251
925
18,518
13,602
11,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
lheinric
Medusa
14
0 / 3 / 7
7,961
796
7,534
8,190
3,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
3 / 5 / 0
8,103
810
9,270
13,045
5,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
ErickandZyzz
Bellona
13
0 / 5 / 1
7,241
724
4,152
10,593
11,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
JayBeAFK
Nemesis
13
1 / 0 / 2
7,533
753
4,350
6,497
2,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
14
1 / 2 / 2
7,792
779
6,321
9,435
4,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 5 / 2
7,514
751
3,200
13,970
11,869
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
17
Kills
5
5
Deaths
17
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
3
1
6
6
W
Awilix
 
Awilix
5
0
7
8.5
W
3
0
5
5.5
L
Chang'e
3
5
0
0.6
L
Bellona
ErickandZyzz
Bellona
0
5
1
0.1
W
6
1
6
9
L
Nemesis
JayBeAFK
Nemesis
1
0
2
2
L
Medusa
1
2
2
1
L
0
5
2
0.2
W
Medusa
lheinric
Medusa
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,565
Damage
27,293
39,366
Taken
53,540
26,671
Mitigated
36,373
5,088
Healing
9,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
10,789
469
0
200
3,698
1,785
280
1,343
2,355
44,746
411
W
Awilix
 
Awilix
7,909
2,676
0
475
8,226
3,692
594
1,323
6,728
0
29,624
W
2,815
562
0
441
5,650
6,308
261
1,379
3,917
5,222
0
L
Chang'e
9,270
671
2,661
3,462
13,045
5,506
0
4,159
8,634
25,277
0
L
Bellona
ErickandZyzz
Bellona
4,152
987
0
945
10,593
11,851
0
3,212
7,257
0
9,318
W
18,518
3,419
0
3,972
13,602
11,125
213
6,590
6,894
0
35,066
L
Nemesis
JayBeAFK
Nemesis
4,350
1,553
0
397
6,497
2,770
0
2,104
4,322
0
11,255
L
Medusa
6,321
2,373
0
942
9,435
4,377
0
1,229
8,124
0
20,735
L
3,200
1,104
0
730
13,970
11,869
0
2,256
11,612
16,696
0
W
Medusa
lheinric
Medusa
7,534
3,733
0
0
8,190
3,761
868
1,835
6,228
0
25,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,837
Gold Earned
38,183
229
Minions Killed
129
0
Camps Cleared
0
1,175,577
Distance Traveled
962,960
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,729
973
91
9
0
240,124
0
W
Awilix
9,129
913
42
4
0
260,385
0
W
Maui
8,767
877
8
1
0
239,344
0
L
Chang'e
8,103
810
33
3
0
207,410
0
L
Bellona
7,241
724
16
2
0
174,034
0
W
Mulan
9,251
925
42
4
0
240,577
0
L
Nemesis
7,533
753
17
2
0
193,615
0
L
Medusa
7,792
779
36
4
0
188,993
0
L
Ymir
7,514
751
27
3
0
198,908
0
W
Medusa
7,961
796
46
5
0
195,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role