Player Matchup

Atlas
Atlas
Archiereous
Atlas
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,424 Elo+
Party 2
Odin
Odin
PilotPolecat127
Odin
Level 134
God Stats
1W - 1L
1,733 SR
Queue Stats
98W - 89L
1,497 Elo+
Solo
Heimdallr
Heimdallr
SavvySix
Heimdallr
Level 129
God Stats
0W - 3L
1,280 SR
Queue Stats
30W - 35L
1,471 Elo+
Party 2
Bellona
Bellona
ZKros
Bellona
Level 160
God Stats
2W - 2L
1,619 SR
Queue Stats
96W - 127L
1,446 Elo+
Solo
Eset
Eset
lvTHANATOSvl
Eset
Level 157
God Stats
3W - 5L
1,500 SR
Queue Stats
326W - 330L
1,471 Elo+
Solo
Team Averages
Level 131
1,527 SR
1,462 Elo+

VS

Team Averages
Level 130
1,497 SR
1,419 Elo+
Olorun
Olorun
DANNYER240
Olorun
Level 95
God Stats
3W - 3L
1,500 SR
Queue Stats
63W - 52L
1,436 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FilmicDissolve
Ah Muzen Cab
Level 119
God Stats
1W - 1L
1,483 SR
Queue Stats
25W - 34L
1,420 Elo+
Solo
Discordia
Discordia
Owls Over All
Discordia
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 82L
1,381 Elo+
Solo
Hades
Hades
QueenOfTheBlaze
Hades
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 33L
1,422 Elo+
Party 1
Maui
Maui
XDragonPhoenixX
Maui
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 73L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 7
7,580
758
8,138
11,748
13,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
1 / 1 / 2
8,029
803
3,840
12,882
8,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
SavvySix
Heimdallr
14
5 / 6 / 2
8,454
845
9,587
10,113
5,969
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
ZKros
Bellona
12
1 / 4 / 2
6,757
676
6,612
11,324
10,691
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 5 / 5
6,992
699
7,454
8,073
4,017
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DANNYER240
Olorun
15
3 / 1 / 12
8,305
831
7,071
7,603
4,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
FilmicDissolve
Ah Muzen Cab
15
8 / 2 / 10
9,175
918
18,495
14,198
8,523
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Discordia
Owls Over All
Discordia
14
2 / 1 / 12
8,422
842
6,629
6,469
3,135
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 3 / 13
8,372
837
8,132
10,145
6,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 0 / 15
9,600
960
6,806
8,155
7,449
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
82
7
Kills
20
20
Deaths
7
18
Assists
62
Player
Kills
Deaths
Assists
KDA
L
0
4
7
0.88
W
Olorun
DANNYER240
Olorun
3
1
12
9
W
Ah Muzen Cab
FilmicDissolve
Ah Muzen Cab
8
2
10
6.5
W
Discordia
Owls Over All
Discordia
2
1
12
8
L
1
1
2
2
W
3
3
13
3.17
L
Heimdallr
SavvySix
Heimdallr
5
6
2
1
W
4
0
15
11.5
L
Bellona
ZKros
Bellona
1
4
2
0.5
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,631
Damage
47,133
54,140
Taken
46,570
42,567
Mitigated
30,301
13,207
Healing
19,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,138
3,894
373
848
11,748
13,401
0
7,475
4,273
16,383
0
W
Olorun
DANNYER240
Olorun
7,071
4,436
6,918
2,830
7,603
4,711
1,935
3,876
3,724
13,856
387
W
Ah Muzen Cab
FilmicDissolve
Ah Muzen Cab
18,495
11,283
308
3,900
14,198
8,523
1,931
3,258
10,940
0
35,752
W
Discordia
Owls Over All
Discordia
6,629
875
622
712
6,469
3,135
413
993
5,476
17,864
429
L
3,840
230
798
5,618
12,882
8,489
0
6,422
6,460
0
17,093
W
8,132
1,059
416
2,149
10,145
6,483
140
3,714
6,431
12,651
1,136
L
Heimdallr
SavvySix
Heimdallr
9,587
5,095
419
268
10,113
5,969
0
5,302
4,811
0
14,825
W
6,806
943
395
1,471
8,155
7,449
823
3,351
4,804
10,928
216
L
Bellona
ZKros
Bellona
6,612
1,897
871
2,832
11,324
10,691
0
3,941
7,383
0
12,078
L
7,454
1,033
408
772
8,073
4,017
0
4,499
3,574
12,663
1,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,812
Gold Earned
43,874
109
Minions Killed
124
0
Camps Cleared
0
815,236
Distance Traveled
938,378
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,580
758
18
2
0
148,356
0
W
Olorun
8,305
831
18
2
0
219,025
0
W
Ah Muzen Cab
9,175
918
47
5
0
179,040
0
W
Discordia
8,422
842
24
2
0
202,205
0
L
Odin
8,029
803
36
4
0
191,154
0
W
Hades
8,372
837
22
2
0
164,595
0
L
Heimdallr
8,454
845
15
2
0
150,971
0
W
Maui
9,600
960
13
1
0
173,513
0
L
Bellona
6,757
676
15
2
0
173,734
0
L
Eset
6,992
699
25
3
0
151,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role