Player Matchup

Anhur
Anhur
Bronze III
Champ
Anhur
Bronze III
Level 167
God Stats
0W - 1L
1,812 SR
Queue Stats
2W - 3L
1,513 MMR
Solo
Agni
Agni
Silver I
NavalChip26
Agni
Silver I
Level 68
God Stats
4W - 3L
1,502 SR
Queue Stats
6W - 12L
1,623 MMR
Party 1
Surtr
Surtr
Silver III
ZackyREV
Surtr
Silver III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,498 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,605 SR
1,545 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,554 SR
1,548 MMR
Odin
Odin
Gold III
SoaringLow
Odin
Gold III
Level 138
God Stats
4W - 3L
1,497 SR
Queue Stats
23W - 23L
1,559 MMR
Party 2
Xbalanque
Xbalanque
Gold II
reykierPOOL
Xbalanque
Gold II
Level 159
God Stats
9W - 5L
1,481 SR
Queue Stats
25W - 23L
1,527 MMR
Solo
Thoth
Thoth
Gold III
èńvÿ
Thoth
Gold III
Level 89
God Stats
3W - 1L
1,685 SR
Queue Stats
26W - 23L
1,559 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Champ
Anhur
15
1 / 2 / 1
9,214
658
5,254
13,833
5,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 1 / 1
9,095
650
6,240
9,396
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
ZackyREV
Surtr
11
1 / 5 / 0
8,048
575
8,134
17,751
15,752
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
AchillesGaneshaBake KujiraNe ZhaAthena

VS

Bans
PersephoneChernobogMulanCernunnosAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 7
9,776
698
8,950
11,038
10,505
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
reykierPOOL
Xbalanque
17
4 / 0 / 4
11,332
809
15,041
11,522
5,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
èńvÿ
Thoth
17
3 / 1 / 5
10,511
751
10,652
7,367
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
8
8
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anhur
Champ
Anhur
1
2
1
0.75
L
0
1
1
0.5
W
1
1
7
4.5
L
Surtr
ZackyREV
Surtr
1
5
0
0.2
W
Xbalanque
reykierPOOL
Xbalanque
4
0
4
6
W
Thoth
èńvÿ
Thoth
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,628
Damage
34,643
40,980
Taken
29,927
24,455
Mitigated
18,611
7,944
Healing
9,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Champ
Anhur
5,254
2,728
0
3,491
13,833
5,430
0
2,739
10,775
0
39,854
L
6,240
302
0
627
9,396
3,273
0
3,291
6,006
34,857
0
W
8,950
2,223
0
2,578
11,038
10,505
240
3,237
7,789
0
25,101
L
Surtr
ZackyREV
Surtr
8,134
2,178
0
3,826
17,751
15,752
10
4,680
12,427
399
21,516
W
Xbalanque
reykierPOOL
Xbalanque
15,041
7,300
0
5,501
11,522
5,539
2,543
2,487
9,003
0
87,505
W
Thoth
èńvÿ
Thoth
10,652
363
0
1,618
7,367
2,567
542
1,340
6,019
42,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,357
Gold Earned
31,619
150
Minions Killed
241
0
Camps Cleared
0
757,630
Distance Traveled
806,664
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,214
658
73
5
0
250,043
0
L
Agni
9,095
650
55
4
0
263,984
0
W
Odin
9,776
698
26
2
0
280,334
0
L
Surtr
8,048
575
22
2
0
243,603
2
W
Xbalanque
11,332
809
141
10
0
262,983
0
W
Thoth
10,511
751
74
5
0
263,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role