Player Matchup

Kuzenbo
Kuzenbo
Copium101
Kuzenbo
Level 131
God Stats
1W - 2L
1,540 SR
Queue Stats
104W - 99L
1,475 Elo+
Party 3
The Morrigan
The Morrigan
M11stro
The Morrigan
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
539W - 472L
1,601 Elo+
Party 2
Gilgamesh
Gilgamesh
MorcantDagdason
Gilgamesh
Level 104
God Stats
12W - 7L
1,529 SR
Queue Stats
412W - 376L
1,602 Elo+
Party 2
Danzaburou
Danzaburou
ShastaSnowshed
Danzaburou
Level 153
God Stats
5W - 5L
1,945 SR
Queue Stats
180W - 153L
1,581 Elo+
Party 2
Bellona
Bellona
TakoaTime
Bellona
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,116 Elo+
Party 3
Team Averages
Level 102
1,603 SR
1,475 Elo+

VS

Team Averages
Level 116
1,711 SR
1,621 Elo+
Thoth
Thoth
Generk2
Thoth
Level 145
God Stats
1W - 1L
1,749 SR
Queue Stats
51W - 32L
1,646 Elo+
Party 1
Chiron
Chiron
KIRO98YT
Chiron
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,473 Elo+
Party 4
Erlang Shen
Erlang Shen
MrThat1Guy
Erlang Shen
Level 108
God Stats
1W - 0L
1,611 SR
Queue Stats
53W - 38L
1,790 Elo+
Party 1
Kuzenbo
Kuzenbo
RINCKSTER
Kuzenbo
Level 169
God Stats
15W - 1L
2,048 SR
Queue Stats
139W - 95L
1,686 Elo+
Party 1
Loki
Loki
Rocky Balboa556
Loki
Level 58
God Stats
3W - 2L
1,646 SR
Queue Stats
116W - 112L
1,511 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Copium101
Kuzenbo
12
1 / 7 / 1
7,595
422
6,237
19,262
21,828
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
M11stro
The Morrigan
16
2 / 4 / 1
9,042
502
6,717
8,611
3,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
MorcantDagdason
Gilgamesh
15
1 / 5 / 2
8,625
479
9,613
22,472
14,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
ShastaSnowshed
Danzaburou
16
1 / 4 / 0
9,455
525
7,901
12,580
5,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
TakoaTime
Bellona
15
3 / 3 / 1
8,475
471
9,008
15,370
9,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Generk2
Thoth
17
4 / 1 / 3
10,254
570
7,995
7,100
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chiron
KIRO98YT
Chiron
16
6 / 1 / 7
10,069
559
8,401
11,603
4,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
MrThat1Guy
Erlang Shen
16
4 / 0 / 9
8,687
483
9,786
17,175
16,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
RINCKSTER
Kuzenbo
18
2 / 1 / 2
10,639
591
16,209
14,410
17,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
7 / 5 / 10
9,648
536
12,623
16,672
6,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
8
Kills
23
23
Deaths
8
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Copium101
Kuzenbo
1
7
1
0.21
W
Thoth
Generk2
Thoth
4
1
3
5.5
W
Chiron
KIRO98YT
Chiron
6
1
7
9.5
L
The Morrigan
M11stro
The Morrigan
2
4
1
0.63
L
Gilgamesh
MorcantDagdason
Gilgamesh
1
5
2
0.4
W
Erlang Shen
MrThat1Guy
Erlang Shen
4
0
9
8.5
W
Kuzenbo
RINCKSTER
Kuzenbo
2
1
2
3
W
7
5
10
2.4
L
Danzaburou
ShastaSnowshed
Danzaburou
1
4
0
0.25
L
Bellona
TakoaTime
Bellona
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,476
Damage
55,014
78,295
Taken
66,960
54,957
Mitigated
47,686
11,977
Healing
16,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Copium101
Kuzenbo
6,237
2,604
0
3,236
19,262
21,828
0
3,434
14,834
30,533
2,741
W
Thoth
Generk2
Thoth
7,995
348
0
775
7,100
2,562
0
2,902
3,930
95,634
1,007
W
Chiron
KIRO98YT
Chiron
8,401
3,106
593
3,017
11,603
4,295
853
864
10,713
0
74,849
L
The Morrigan
M11stro
The Morrigan
6,717
1,570
0
500
8,611
3,260
0
3,099
5,512
67,298
5,177
L
Gilgamesh
MorcantDagdason
Gilgamesh
9,613
3,008
0
2,448
22,472
14,853
0
11,547
9,629
0
61,810
W
Erlang Shen
MrThat1Guy
Erlang Shen
9,786
4,075
0
4,153
17,175
16,548
223
2,769
14,292
0
41,500
W
Kuzenbo
RINCKSTER
Kuzenbo
16,209
3,630
0
3,016
14,410
17,588
24
238
13,257
87,987
3,488
W
12,623
3,033
0
4,889
16,672
6,693
0
3,268
13,210
0
79,839
L
Danzaburou
ShastaSnowshed
Danzaburou
7,901
3,734
0
4,457
12,580
5,080
0
644
11,936
0
83,901
L
Bellona
TakoaTime
Bellona
9,008
2,418
0
1,336
15,370
9,936
0
3,247
11,832
0
78,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,192
Gold Earned
49,297
556
Minions Killed
591
0
Camps Cleared
0
1,687,174
Distance Traveled
1,791,822
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,595
422
52
3
0
333,766
9
W
Thoth
10,254
570
161
9
0
351,274
10
W
Chiron
10,069
559
137
8
0
363,009
0
L
The Morrigan
9,042
502
140
8
0
328,457
8
L
Gilgamesh
8,625
479
117
7
0
326,302
0
W
Erlang Shen
8,687
483
50
3
0
372,434
3
W
Kuzenbo
10,639
591
143
8
0
350,049
2
W
Loki
9,648
536
100
6
0
355,056
0
L
Danzaburou
9,455
525
141
8
0
325,972
2
L
Bellona
8,475
471
106
6
0
372,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role