Player Matchup

Hachiman
Hachiman
Bronze III
InDeexs
Hachiman
Bronze III
Level 140
God Stats
12W - 4L
1,873 SR
Queue Stats
19W - 5L
1,559 MMR
Party 1
Bacchus
Bacchus
Bronze III
T0MAS04
Bacchus
Bronze III
Level 126
God Stats
6W - 0L
1,995 SR
Queue Stats
24W - 9L
1,559 MMR
Party 1
Thor
Thor
Bronze III
guerrero22
Thor
Bronze III
Level 123
God Stats
9W - 3L
1,615 SR
Queue Stats
24W - 9L
1,559 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 130
1,828 SR
1,559 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 143
1,338 SR
1,534 MMR
Ratatoskr
Ratatoskr
Silver II
White Widow4530
Ratatoskr
Silver II
Level 133
God Stats
0W - 1L
1,470 SR
Queue Stats
13W - 12L
1,544 MMR
Party 2
Surtr
Surtr
Bronze III
WrathRevo
Surtr
Bronze III
Level 148
God Stats
0W - 2L
1,261 SR
Queue Stats
5W - 8L
1,512 MMR
Party 2
Ix Chel
Ix Chel
Silver I
Ästãroth
Ix Chel
Silver I
Level 149
God Stats
0W - 2L
1,285 SR
Queue Stats
18W - 15L
1,545 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
InDeexs
Hachiman
17
5 / 1 / 5
10,853
775
14,548
12,157
5,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
T0MAS04
Bacchus
15
1 / 2 / 8
9,517
680
11,536
17,809
21,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
5 / 2 / 5
10,548
753
9,564
9,136
6,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
YemojaChaacCharonAchillesNe Zha

VS

Bans
HeraBake KujiraSobekKuzenboAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
White Widow4530
Ratatoskr
13
2 / 4 / 2
9,062
647
7,414
12,544
7,135
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Surtr
WrathRevo
Surtr
14
2 / 3 / 2
8,913
637
10,598
18,765
20,727
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ix Chel
Ästãroth
Ix Chel
14
1 / 4 / 4
9,198
657
11,427
11,367
5,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
11
Kills
5
5
Deaths
11
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
InDeexs
Hachiman
5
1
5
7.5
W
Bacchus
T0MAS04
Bacchus
1
2
8
2.5
L
Ratatoskr
White Widow4530
Ratatoskr
2
4
2
0.75
L
Surtr
WrathRevo
Surtr
2
3
2
1
W
5
2
5
3.75
L
Ix Chel
Ästãroth
Ix Chel
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,648
Damage
29,439
39,102
Taken
42,676
33,206
Mitigated
33,069
9,186
Healing
8,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
InDeexs
Hachiman
14,548
10,462
0
3,863
12,157
5,453
2,118
5,229
6,712
0
63,171
W
Bacchus
T0MAS04
Bacchus
11,536
680
0
3,695
17,809
21,155
0
5,365
12,113
28,858
4,221
L
Ratatoskr
White Widow4530
Ratatoskr
7,414
987
0
2,324
12,544
7,135
282
3,389
8,782
0
34,858
L
Surtr
WrathRevo
Surtr
10,598
2,775
400
2,849
18,765
20,727
36
4,278
13,851
6,948
20,303
W
9,564
1,341
0
1,628
9,136
6,598
894
3,113
5,720
0
35,133
L
Ix Chel
Ästãroth
Ix Chel
11,427
1,184
806
2,307
11,367
5,207
160
2,773
8,322
40,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,918
Gold Earned
27,173
202
Minions Killed
156
0
Camps Cleared
0
803,863
Distance Traveled
768,411
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,853
775
112
8
0
256,402
1
W
Bacchus
9,517
680
38
3
0
264,778
3
L
Ratatoskr
9,062
647
54
4
0
265,866
0
L
Surtr
8,913
637
22
2
0
262,247
2
W
Thor
10,548
753
52
4
0
282,683
2
L
Ix Chel
9,198
657
80
6
0
240,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role