Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Agully
Kukulkan
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 66L
1,500 Elo+
Party 1
Bellona
Bellona
ChiZ0s
Bellona
Level 147
God Stats
0W - 4L
1,500 SR
Queue Stats
387W - 356L
1,518 Elo+
Solo
Olorun
Olorun
bercelius
Olorun
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,556 Elo+
Solo
Erlang Shen
Erlang Shen
Ġrat
Erlang Shen
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 84L
1,392 Elo+
Party 1
Team Averages
Level 142
1,500 SR
1,493 Elo+

VS

Team Averages
Level 124
1,490 SR
1,514 Elo+
Kukulkan
Kukulkan
Bugthirteen
Kukulkan
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,750 Elo+
Solo
Izanami
Izanami
Qushh
Izanami
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,455 Elo+
Party 2
Artio
Artio
RufasTG
Artio
Level 107
God Stats
1W - 0L
1,510 SR
Queue Stats
3W - 3L
1,455 Elo+
Party 2
Anhur
Anhur
RyanBernier
Anhur
Level 131
God Stats
1W - 0L
1,438 SR
Queue Stats
3W - 4L
1,455 Elo+
Party 2
Sun Wukong
Sun Wukong
ThatDamnWeeaboo
Sun Wukong
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
4 / 6 / 8
8,560
778
10,425
15,651
14,544
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Agully
Kukulkan
18
5 / 2 / 10
10,237
931
15,271
5,996
2,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
ChiZ0s
Bellona
10
1 / 3 / 8
6,940
631
4,436
7,343
4,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
bercelius
Olorun
17
3 / 2 / 12
9,417
856
11,583
11,186
5,467
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Erlang Shen
Ġrat
Erlang Shen
15
5 / 6 / 8
8,295
754
9,709
19,838
18,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bugthirteen
Kukulkan
16
1 / 3 / 11
9,192
836
10,903
7,070
4,040
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Izanami
Qushh
Izanami
15
4 / 3 / 8
9,790
890
11,614
11,809
5,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
RufasTG
Artio
17
4 / 3 / 12
9,836
894
9,894
14,592
18,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
4 / 6 / 9
9,135
830
9,208
13,335
6,065
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
ThatDamnWeeaboo
Sun Wukong
17
6 / 4 / 8
10,281
935
11,264
15,756
15,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
67
18
Kills
19
19
Deaths
19
46
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
6
8
1.33
L
Kukulkan
Agully
Kukulkan
5
2
10
5
W
Kukulkan
Bugthirteen
Kukulkan
1
3
11
2.17
L
Bellona
ChiZ0s
Bellona
1
3
8
1.67
W
Izanami
Qushh
Izanami
4
3
8
2.67
W
Artio
RufasTG
Artio
4
3
12
3.33
W
4
6
9
1.42
W
Sun Wukong
ThatDamnWeeaboo
Sun Wukong
6
4
8
2.5
L
Olorun
bercelius
Olorun
3
2
12
4.5
L
Erlang Shen
Ġrat
Erlang Shen
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,424
Damage
52,883
60,014
Taken
62,562
46,064
Mitigated
50,545
15,632
Healing
20,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
10,425
1,345
902
1,393
15,651
14,544
17
4,357
10,868
0
17,741
L
Kukulkan
Agully
Kukulkan
15,271
1,184
1,042
721
5,996
2,594
86
2,747
3,061
38,751
620
W
Kukulkan
Bugthirteen
Kukulkan
10,903
767
348
231
7,070
4,040
977
2,532
4,416
27,328
0
L
Bellona
ChiZ0s
Bellona
4,436
848
178
1,202
7,343
4,711
0
2,809
4,458
0
5,885
W
Izanami
Qushh
Izanami
11,614
6,675
1,268
4,208
11,809
5,653
2,704
6,391
5,335
0
25,308
W
Artio
RufasTG
Artio
9,894
119
2,822
3,737
14,592
18,962
96
6,261
8,074
10,978
804
W
9,208
4,733
360
2,760
13,335
6,065
1,484
5,179
8,077
0
19,795
W
Sun Wukong
ThatDamnWeeaboo
Sun Wukong
11,264
1,613
1,232
3,750
15,756
15,825
0
6,104
9,652
1,139
20,357
L
Olorun
bercelius
Olorun
11,583
4,455
1,722
2,508
11,186
5,467
0
3,440
7,556
25,820
0
L
Erlang Shen
Ġrat
Erlang Shen
9,709
5,834
1,250
4,714
19,838
18,748
353
6,366
13,166
0
15,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,449
Gold Earned
48,234
129
Minions Killed
129
0
Camps Cleared
0
964,167
Distance Traveled
1,093,108
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,560
778
12
1
0
199,076
0
L
Kukulkan
10,237
931
66
6
0
196,916
1
W
Kukulkan
9,192
836
35
3
0
227,759
0
L
Bellona
6,940
631
5
0
0
165,066
0
W
Izanami
9,790
890
37
3
0
195,997
0
W
Artio
9,836
894
9
1
0
243,728
0
W
Anhur
9,135
830
23
2
0
184,252
0
W
Sun Wukong
10,281
935
25
2
0
241,372
0
L
Olorun
9,417
856
29
3
0
216,374
0
L
Erlang Shen
8,295
754
17
2
0
186,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role