Player Matchup

Sylvanus
Sylvanus
BadlySeeded
Sylvanus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hachiman
Hachiman
Boogis
Hachiman
Level 118
God Stats
4W - 2L
1,760 SR
Queue Stats
92W - 73L
1,656 Elo+
Party 2
Nu Wa
Nu Wa
Skooze
Nu Wa
Level 103
God Stats
3W - 3L
1,500 SR
Queue Stats
97W - 78L
1,648 Elo+
Party 2
Gilgamesh
Gilgamesh
UncleBrett
Gilgamesh
Level 53
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 29L
1,279 Elo+
Party 2
Arachne
Arachne
hardtimes817
Arachne
Level 105
God Stats
10W - 24L
1,290 SR
Queue Stats
170W - 154L
1,450 Elo+
Solo
Team Averages
Level 89
1,510 SR
1,507 Elo+

VS

Team Averages
Level 104
1,498 SR
1,409 Elo+
Ix Chel
Ix Chel
BigPapiiChulo
Ix Chel
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 45L
1,412 Elo+
Party 1
Chernobog
Chernobog
DinkaFox
Chernobog
Level 95
God Stats
36W - 33L
1,489 SR
Queue Stats
88W - 85L
1,350 Elo+
Party 1
Arachne
Arachne
JrodL
Arachne
Level 126
God Stats
20W - 7L
1,500 SR
Queue Stats
223W - 206L
1,438 Elo+
Party 1
Maui
Maui
Nubzykins
Maui
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,316 Elo+
Party 1
Bellona
Bellona
PedritoHD777
Bellona
Level 109
God Stats
1W - 0L
1,502 SR
Queue Stats
51W - 34L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BadlySeeded
Sylvanus
11
1 / 2 / 3
6,640
553
3,574
6,868
5,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
Boogis
Hachiman
11
3 / 3 / 1
6,852
571
7,825
8,114
3,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Skooze
Nu Wa
12
0 / 3 / 0
7,057
588
5,279
5,806
2,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
UncleBrett
Gilgamesh
11
1 / 1 / 0
5,757
480
8,267
14,047
16,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
hardtimes817
Arachne
10
0 / 5 / 1
5,386
449
3,695
12,459
5,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
13
1 / 0 / 3
6,912
576
4,343
4,717
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
DinkaFox
Chernobog
11
2 / 4 / 2
5,919
493
4,261
9,781
3,573
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
JrodL
Arachne
14
11 / 0 / 1
7,871
656
10,009
11,496
5,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Maui
11
0 / 0 / 6
6,539
545
2,932
6,770
6,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
PedritoHD777
Bellona
12
0 / 1 / 2
6,829
569
9,916
16,060
20,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
14
14
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BadlySeeded
Sylvanus
1
2
3
1.25
W
Ix Chel
1
0
3
2.5
L
Hachiman
Boogis
Hachiman
3
3
1
1.17
W
Chernobog
DinkaFox
Chernobog
2
4
2
0.75
W
Arachne
JrodL
Arachne
11
0
1
11.5
W
Maui
0
0
6
3
W
Bellona
PedritoHD777
Bellona
0
1
2
1
L
Nu Wa
Skooze
Nu Wa
0
3
0
0
L
Gilgamesh
UncleBrett
Gilgamesh
1
1
0
1
L
Arachne
hardtimes817
Arachne
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,640
Damage
31,461
47,294
Taken
48,824
33,594
Mitigated
37,145
9,079
Healing
17,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BadlySeeded
Sylvanus
3,574
1,590
1,945
1,199
6,868
5,806
0
1,229
5,639
18,202
0
W
Ix Chel
4,343
70
329
1,387
4,717
1,682
0
2,671
1,800
60,678
0
L
Hachiman
Boogis
Hachiman
7,825
4,674
0
1,514
8,114
3,324
0
1,130
6,984
0
62,634
W
Chernobog
DinkaFox
Chernobog
4,261
2,488
0
1,889
9,781
3,573
522
1,961
7,778
0
42,541
W
Arachne
JrodL
Arachne
10,009
5,605
0
4,958
11,496
5,501
0
1,549
9,847
0
55,709
W
Maui
2,932
1,061
0
1,549
6,770
6,166
0
1,677
5,051
19,303
2,223
W
Bellona
PedritoHD777
Bellona
9,916
4,541
0
7,353
16,060
20,223
0
331
14,617
0
51,708
L
Nu Wa
Skooze
Nu Wa
5,279
578
0
512
5,806
2,169
0
3,381
2,425
55,520
1,908
L
Gilgamesh
UncleBrett
Gilgamesh
8,267
3,008
0
2,214
14,047
16,720
0
0
14,047
0
31,682
L
Arachne
hardtimes817
Arachne
3,695
2,985
0
1,695
12,459
5,575
0
1,482
10,977
0
36,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,692
Gold Earned
34,070
351
Minions Killed
394
0
Camps Cleared
0
1,125,748
Distance Traveled
1,315,128
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,640
553
17
1
0
224,584
2
W
Ix Chel
6,912
576
104
9
0
234,808
0
L
Hachiman
6,852
571
117
10
0
222,691
0
W
Chernobog
5,919
493
72
6
0
257,456
0
W
Arachne
7,871
656
88
7
0
303,708
4
W
Maui
6,539
545
47
4
0
254,609
0
W
Bellona
6,829
569
83
7
0
264,547
1
L
Nu Wa
7,057
588
110
9
0
220,754
3
L
Gilgamesh
5,757
480
49
4
0
237,541
1
L
Arachne
5,386
449
58
5
0
220,178
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role