Player Matchup

Rama
Rama
Mergg
Rama
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,438 Elo+
Party 2
Ymir
Ymir
SkeetusDeleteus
Ymir
Level 119
God Stats
0W - 1L
1,301 SR
Queue Stats
10W - 12L
1,427 Elo+
Party 2
Ix Chel
Ix Chel
ToastyWoasty
Ix Chel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,481 Elo+
Party 2
Serqet
Serqet
chärge
Serqet
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 55L
1,542 Elo+
Solo
Cthulhu
Cthulhu
natashie
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,292 Elo+
Party 2
Team Averages
Level 71
1,460 SR
1,436 Elo+

VS

Team Averages
Level 88
1,533 SR
1,566 Elo+
Arachne
Arachne
AReachz15
Arachne
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 68L
1,573 Elo+
Party 1
Chang'e
Chang'e
Mystook
Chang'e
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 90L
1,577 Elo+
Party 3
Nike
Nike
SakujoZumi
Nike
Level 104
God Stats
3W - 1L
1,667 SR
Queue Stats
120W - 90L
1,577 Elo+
Party 3
Chernobog
Chernobog
aihie
Chernobog
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 45L
1,577 Elo+
Party 3
Danzaburou
Danzaburou
inquisidor13
Danzaburou
Level 58
God Stats
3W - 2L
1,500 SR
Queue Stats
62W - 72L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Mergg
Rama
14
4 / 3 / 3
8,326
757
14,752
11,934
6,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 3 / 5
7,758
705
6,356
12,472
13,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ix Chel
ToastyWoasty
Ix Chel
12
0 / 7 / 2
7,016
638
6,144
10,299
4,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
chärge
Serqet
16
4 / 3 / 4
8,572
779
14,028
10,803
11,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
natashie
Cthulhu
12
1 / 5 / 1
7,369
670
10,155
13,081
11,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AReachz15
Arachne
16
5 / 2 / 13
9,645
877
10,269
11,866
12,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Mystook
Chang'e
16
2 / 2 / 18
9,059
824
10,551
9,914
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

16
2 / 3 / 18
9,045
822
9,975
17,165
16,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Chernobog
aihie
Chernobog
16
6 / 1 / 14
10,045
913
13,642
9,865
4,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
inquisidor13
Danzaburou
15
6 / 3 / 15
9,791
890
9,149
10,769
4,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
99
10
Kills
21
21
Deaths
11
15
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Arachne
AReachz15
Arachne
5
2
13
5.75
L
Rama
Mergg
Rama
4
3
3
1.83
W
Chang'e
Mystook
Chang'e
2
2
18
5.5
W
2
3
18
3.67
L
1
3
5
1.17
L
Ix Chel
ToastyWoasty
Ix Chel
0
7
2
0.14
W
Chernobog
aihie
Chernobog
6
1
14
13
L
Serqet
chärge
Serqet
4
3
4
2
W
Danzaburou
inquisidor13
Danzaburou
6
3
15
4.5
L
Cthulhu
natashie
Cthulhu
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,435
Damage
53,586
58,589
Taken
59,579
47,835
Mitigated
42,722
12,169
Healing
29,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AReachz15
Arachne
10,269
7,384
1,159
3,064
11,866
12,466
1,260
3,060
8,537
0
11,585
L
Rama
Mergg
Rama
14,752
10,435
725
3,793
11,934
6,566
0
1,479
10,362
0
36,160
W
Chang'e
Mystook
Chang'e
10,551
2,009
14,718
4,555
9,914
4,173
1,362
4,463
4,969
21,097
0
W
9,975
409
1,429
597
17,165
16,960
360
5,591
10,715
1,554
22,729
L
6,356
425
720
1,137
12,472
13,152
0
2,791
9,531
11,109
391
L
Ix Chel
ToastyWoasty
Ix Chel
6,144
1,137
161
283
10,299
4,899
0
1,124
9,037
17,324
0
W
Chernobog
aihie
Chernobog
13,642
8,006
443
1,653
9,865
4,574
2,218
3,585
5,786
0
24,644
L
Serqet
chärge
Serqet
14,028
3,185
882
2,757
10,803
11,301
0
3,320
7,259
0
22,779
W
Danzaburou
inquisidor13
Danzaburou
9,149
5,145
279
1,404
10,769
4,549
2,906
4,633
5,627
0
21,265
L
Cthulhu
natashie
Cthulhu
10,155
704
258
1,453
13,081
11,917
0
3,163
9,918
18,849
313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,041
Gold Earned
47,585
143
Minions Killed
114
0
Camps Cleared
0
900,965
Distance Traveled
1,010,705
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,645
877
6
1
0
214,923
0
L
Rama
8,326
757
57
5
0
162,956
0
W
Chang'e
9,059
824
27
2
0
196,184
0
W
Nike
9,045
822
23
2
0
208,971
0
L
Ymir
7,758
705
26
2
0
192,180
0
L
Ix Chel
7,016
638
24
2
0
161,076
0
W
Chernobog
10,045
913
32
3
0
214,300
0
L
Serqet
8,572
779
25
2
0
206,567
0
W
Danzaburou
9,791
890
26
2
0
176,327
0
L
Cthulhu
7,369
670
11
1
0
178,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role