Player Matchup

Thoth
Thoth
Gold IV
CocoMoodz
Thoth
Gold IV
Level 74
God Stats
17W - 20L
1,453 SR
Queue Stats
318W - 325L
1,535 MMR
Solo
Anhur
Anhur
Silver I
DeeSeeD
Anhur
Silver I
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,638 MMR
Party 2
Skadi
Skadi
Silver IV
MrBrownD
Skadi
Silver IV
Level 156
God Stats
0W - 1L
1,694 SR
Queue Stats
6W - 8L
1,406 MMR
Party 2
Hou Yi
Hou Yi
Gold III
SpacingBridge6
Hou Yi
Gold III
Level 170
God Stats
2W - 4L
1,850 SR
Queue Stats
180W - 172L
1,525 MMR
Solo
Bellona
Bellona
Gold III
freezytwo
Bellona
Gold III
Level 137
God Stats
2W - 5L
1,435 SR
Queue Stats
49W - 49L
1,535 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,586 SR
1,528 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 172
1,617 SR
1,517 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver II
 
Ah Muzen Cab
Silver II
Level 274
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Atlas
Atlas
Gold III
Bhuder
Atlas
Gold III
Level 156
God Stats
2W - 1L
1,514 SR
Queue Stats
90W - 91L
1,533 MMR
Solo
Ravana
Ravana
Gold III
G0onbag
Ravana
Gold III
Level 107
God Stats
63W - 47L
1,644 SR
Queue Stats
177W - 163L
1,525 MMR
Solo
Ra
Ra
Gold III
GeneKelly52
Ra
Gold III
Level 159
God Stats
5W - 3L
1,926 SR
Queue Stats
282W - 275L
1,518 MMR
Solo
Da Ji
Da Ji
Gold V
Versatela
Da Ji
Gold V
Level 165
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,511 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CocoMoodz
Thoth
11
0 / 2 / 0
5,634
512
1,568
5,619
1,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
DeeSeeD
Anhur
9
2 / 3 / 2
6,271
570
6,699
11,005
7,568
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Skadi
MrBrownD
Skadi
9
0 / 5 / 3
5,438
494
5,396
8,637
3,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 5 / 3
5,716
520
5,843
11,909
4,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
freezytwo
Bellona
12
0 / 0 / 0
6,840
622
5,184
9,331
12,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
ThorGaneshaVamanaAo Kuang

VS

Bans
Bake KujiraThanatosKukulkanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
2 / 1 / 3
6,545
595
4,820
7,694
2,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Atlas
Bhuder
Atlas
11
3 / 2 / 6
6,688
608
7,489
10,907
7,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
G0onbag
Ravana
12
0 / 0 / 0
6,865
624
4,463
7,583
5,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 0 / 3
6,979
634
4,780
4,424
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
Versatela
Da Ji
12
8 / 2 / 2
6,879
625
10,052
11,978
6,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
4
Kills
14
15
Deaths
5
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
1
3
3.5
W
Atlas
Bhuder
Atlas
3
2
6
3
L
Thoth
CocoMoodz
Thoth
0
2
0
0
L
Anhur
DeeSeeD
Anhur
2
3
2
1
W
Ravana
G0onbag
Ravana
0
0
0
0
W
1
0
3
2.5
L
Skadi
MrBrownD
Skadi
0
5
3
0.3
L
2
5
3
0.7
W
Da Ji
Versatela
Da Ji
8
2
2
4.5
L
Bellona
freezytwo
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,690
Damage
31,604
46,501
Taken
42,586
29,836
Mitigated
24,156
8,654
Healing
9,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
4,820
1,506
0
1,499
7,694
2,730
0
0
7,694
0
53,730
W
Atlas
Bhuder
Atlas
7,489
3,414
0
1,651
10,907
7,681
0
681
10,174
24,619
0
L
Thoth
CocoMoodz
Thoth
1,568
0
0
1,375
5,619
1,963
0
2,598
2,972
40,846
0
L
Anhur
DeeSeeD
Anhur
6,699
3,641
0
464
11,005
7,568
0
3,987
7,018
0
27,200
W
Ravana
G0onbag
Ravana
4,463
1,287
0
2,859
7,583
5,822
0
0
7,046
0
58,450
W
4,780
391
865
1,555
4,424
1,684
259
702
3,622
64,251
826
L
Skadi
MrBrownD
Skadi
5,396
2,412
0
550
8,637
3,037
0
2,219
6,418
0
39,523
L
5,843
2,962
0
3,285
11,909
4,430
0
3,328
8,493
0
32,130
W
Da Ji
Versatela
Da Ji
10,052
2,947
0
690
11,978
6,239
0
293
11,558
0
47,537
L
Bellona
freezytwo
Bellona
5,184
2,295
0
2,980
9,331
12,838
0
0
9,331
0
58,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,899
Gold Earned
33,956
363
Minions Killed
395
0
Camps Cleared
0
1,028,214
Distance Traveled
1,168,596
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,545
595
82
7
0
217,238
2
W
Atlas
6,688
608
29
3
0
227,812
0
L
Thoth
5,634
512
90
8
0
235,686
0
L
Anhur
6,271
570
35
3
0
191,070
0
W
Ravana
6,865
624
108
10
0
220,047
0
W
Ra
6,979
634
113
10
0
255,068
1
L
Skadi
5,438
494
78
7
0
182,293
0
L
Hou Yi
5,716
520
48
4
0
194,643
0
W
Da Ji
6,879
625
63
6
0
248,431
0
L
Bellona
6,840
622
112
10
0
224,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role