Player Matchup

Cu Chulainn
Cu Chulainn
Gold V
 
Cu Chulainn
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Silver V
CHIPOTCR
Cthulhu
Silver V
Level 119
God Stats
9W - 13L
1,219 SR
Queue Stats
38W - 65L
1,170 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
JosephNoTjO
Morgan Le Fay
Silver II
Level 127
God Stats
51W - 55L
1,283 SR
Queue Stats
445W - 459L
952 MMR
Party 1
Bastet
Bastet
Silver I
WillStif
Bastet
Silver I
Level 142
God Stats
11W - 10L
1,710 SR
Queue Stats
59W - 71L
1,183 MMR
Solo
Hachiman
Hachiman
Silver I
staXisAl00n
Hachiman
Silver I
Level 125
God Stats
19W - 16L
1,696 SR
Queue Stats
132W - 141L
1,200 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,482 SR
1,201 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,462 SR
1,209 MMR
Chernobog
Chernobog
Gold V
 
Chernobog
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Erlang Shen
Erlang Shen
Gold V
Nergalsito
Erlang Shen
Gold V
Level 137
God Stats
1W - 3L
1,500 SR
Queue Stats
130W - 140L
1,313 MMR
Party 3
Jormungandr
Jormungandr
Bronze II
Siervo de El
Jormungandr
Bronze II
Level 141
God Stats
117W - 136L
1,311 SR
Queue Stats
129W - 162L
703 MMR
Solo
Janus
Janus
Bronze I
Talkite
Janus
Bronze I
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,125 MMR
Party 2
Thor
Thor
Silver II
dablacksloth
Thor
Silver II
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,403 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
0 / 0 / 2
6,025
603
8,730
9,108
8,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
CHIPOTCR
Cthulhu
9
1 / 0 / 5
5,766
577
4,387
7,732
5,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
JosephNoTjO
Morgan Le Fay
10
6 / 0 / 4
5,654
565
5,549
5,203
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
WillStif
Bastet
10
1 / 0 / 7
5,333
533
4,257
8,413
2,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
staXisAl00n
Hachiman
10
3 / 0 / 2
5,494
549
4,676
6,240
2,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KukulkanGaneshaKaliBake Kujira

VS

Bans
Ix ChelRamaArachneThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
9
0 / 0 / 0
4,804
480
4,326
6,380
2,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
Nergalsito
Erlang Shen
10
0 / 1 / 0
5,062
506
4,269
11,713
8,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Siervo de El
Jormungandr
9
0 / 3 / 0
4,726
473
5,380
9,666
6,920
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Talkite
Janus
8
0 / 4 / 0
5,133
513
3,631
6,004
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 3 / 0
4,474
447
1,253
9,459
3,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
11
Kills
0
0
Deaths
11
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
0
0
2
1
L
Chernobog
 
Chernobog
0
0
0
0
W
Cthulhu
CHIPOTCR
Cthulhu
1
0
5
3.5
W
Morgan Le Fay
JosephNoTjO
Morgan Le Fay
6
0
4
8
L
Erlang Shen
Nergalsito
Erlang Shen
0
1
0
0
L
Jormungandr
Siervo de El
Jormungandr
0
3
0
0
L
Janus
Talkite
Janus
0
4
0
0
W
Bastet
WillStif
Bastet
1
0
7
4.5
L
0
3
0
0
W
Hachiman
staXisAl00n
Hachiman
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,599
Damage
18,859
36,696
Taken
43,222
20,126
Mitigated
24,234
17,053
Healing
12,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
8,730
2,106
0
4,702
9,108
8,243
0
0
9,108
0
51,947
L
Chernobog
 
Chernobog
4,326
2,140
0
3,268
6,380
2,191
336
1,561
4,819
0
32,537
W
Cthulhu
CHIPOTCR
Cthulhu
4,387
137
174
2,272
7,732
5,012
0
2,911
4,747
24,552
1,280
W
Morgan Le Fay
JosephNoTjO
Morgan Le Fay
5,549
615
0
1,881
5,203
1,837
0
2,552
2,497
24,797
692
L
Erlang Shen
Nergalsito
Erlang Shen
4,269
2,482
0
5,253
11,713
8,995
0
165
10,693
0
36,914
L
Jormungandr
Siervo de El
Jormungandr
5,380
1,226
0
1,567
9,666
6,920
0
2,110
7,556
37,852
286
L
Janus
Talkite
Janus
3,631
149
0
793
6,004
2,174
0
4,707
1,297
31,831
0
W
Bastet
WillStif
Bastet
4,257
794
0
5,365
8,413
2,769
0
909
7,464
0
40,461
L
1,253
167
0
1,721
9,459
3,954
0
834
8,456
0
27,893
W
Hachiman
staXisAl00n
Hachiman
4,676
3,129
0
2,659
6,240
2,265
0
2,075
4,155
0
34,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,272
Gold Earned
24,199
282
Minions Killed
292
0
Camps Cleared
0
1,060,206
Distance Traveled
935,253
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,025
603
79
8
0
193,430
0
L
Chernobog
4,804
480
51
5
0
178,581
0
W
Cthulhu
5,766
577
41
4
0
206,742
1
W
Morgan Le Fay
5,654
565
39
4
0
219,202
2
L
Erlang Shen
5,062
506
63
6
0
177,219
2
L
Jormungandr
4,726
473
55
6
0
189,803
0
L
Janus
5,133
513
65
7
0
183,176
0
W
Bastet
5,333
533
64
6
0
258,329
0
L
Thor
4,474
447
58
6
0
206,474
0
W
Hachiman
5,494
549
59
6
0
182,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role