Player Matchup

Loki
Loki
GlockPrince270
Loki
Level 102
God Stats
1W - 1L
1,800 SR
Queue Stats
81W - 65L
1,533 Elo+
Party 2
Cthulhu
Cthulhu
MechaSharkGundam
Cthulhu
Level 115
God Stats
4W - 8L
1,441 SR
Queue Stats
37W - 38L
1,464 Elo+
Party 2
Neith
Neith
TMOSSY33
Neith
Level 127
God Stats
3W - 7L
1,718 SR
Queue Stats
169W - 154L
1,524 Elo+
Party 1
Apollo
Apollo
harrisouly
Apollo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 251L
1,513 Elo+
Party 1
Yu Huang
Yu Huang
weis suris
Yu Huang
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,459 Elo+
Solo
Team Averages
Level 116
1,592 SR
1,499 Elo+

VS

Team Averages
Level 140
1,463 SR
1,498 Elo+
Osiris
Osiris
 
Osiris
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Medusa
Medusa
FaSe Miza
Medusa
Level 157
God Stats
1W - 2L
1,310 SR
Queue Stats
119W - 134L
1,491 Elo+
Party 4
Ravana
Ravana
Just_Call_Me_Vic
Ravana
Level 128
God Stats
2W - 1L
1,192 SR
Queue Stats
80W - 77L
1,502 Elo+
Solo
Agni
Agni
Lalor 18
Agni
Level 154
God Stats
5W - 0L
1,735 SR
Queue Stats
9W - 4L
1,500 Elo+
Party 3
Yemoja
Yemoja
Red Velvet1039
Yemoja
Level 142
God Stats
7W - 1L
1,577 SR
Queue Stats
28W - 19L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
3,768
628
2,743
5,339
1,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 1 / 0
3,894
649
3,249
5,490
3,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
TMOSSY33
Neith
6
1 / 1 / 1
3,704
617
4,379
4,985
1,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
harrisouly
Apollo
6
2 / 2 / 0
3,920
653
3,252
3,400
901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
weis suris
Yu Huang
6
0 / 2 / 0
3,550
592
831
2,292
714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
1 / 0 / 0
4,755
793
4,003
5,497
4,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
FaSe Miza
Medusa
7
1 / 1 / 0
4,102
684
2,823
4,306
1,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
1 / 1 / 1
4,075
679
2,192
3,593
1,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
9
3 / 0 / 0
5,332
889
3,872
2,956
821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 1 / 2
3,894
649
1,409
5,801
2,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
3
Kills
6
6
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
0
0
1
W
Medusa
FaSe Miza
Medusa
1
1
0
1
L
0
0
1
0.5
W
1
1
1
1.5
W
Agni
3
0
0
3
L
0
1
0
0
W
0
1
2
1
L
Neith
TMOSSY33
Neith
1
1
1
1.5
L
Apollo
harrisouly
Apollo
2
2
0
1
L
Yu Huang
weis suris
Yu Huang
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,454
Damage
14,299
21,506
Taken
22,153
8,281
Mitigated
10,344
2,996
Healing
4,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
4,003
1,443
0
1,016
5,497
4,581
0
2,994
2,248
0
26,564
W
Medusa
FaSe Miza
Medusa
2,823
1,206
0
0
4,306
1,277
0
0
4,306
0
23,827
L
2,743
970
0
500
5,339
1,881
0
1,340
3,871
0
25,591
W
2,192
516
0
675
3,593
1,568
0
109
3,484
0
22,257
W
Agni
3,872
219
0
1,250
2,956
821
465
701
2,255
28,930
1,680
L
3,249
613
0
500
5,490
3,138
0
0
4,961
19,810
0
W
1,409
498
826
512
5,801
2,097
0
0
5,801
6,966
0
L
Neith
TMOSSY33
Neith
4,379
1,429
0
1,388
4,985
1,647
0
2,116
2,735
0
20,147
L
Apollo
harrisouly
Apollo
3,252
2,213
0
358
3,400
901
0
301
3,099
0
16,885
L
Yu Huang
weis suris
Yu Huang
831
102
0
250
2,292
714
0
1,087
1,114
13,466
259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,836
Gold Earned
22,158
160
Minions Killed
200
0
Camps Cleared
0
633,119
Distance Traveled
675,457
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,755
793
54
9
0
132,061
1
W
Medusa
4,102
684
33
6
0
126,655
0
L
Loki
3,768
628
45
8
0
144,098
0
W
Ravana
4,075
679
44
7
0
155,374
0
W
Agni
5,332
889
57
10
0
126,989
0
L
Cthulhu
3,894
649
37
6
0
138,276
0
W
Yemoja
3,894
649
12
2
0
134,378
0
L
Neith
3,704
617
24
4
0
128,360
1
L
Apollo
3,920
653
28
5
0
135,635
0
L
Yu Huang
3,550
592
26
4
0
86,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role