Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AinzOoalGown_3
Ah Muzen Cab
Level 159
God Stats
33W - 20L
1,605 SR
Queue Stats
263W - 242L
1,576 Elo+
Solo
Danzaburou
Danzaburou
MooseOKnuckle198
Danzaburou
Level 12
God Stats
4W - 5L
1,566 SR
Queue Stats
86W - 108L
1,422 Elo+
Party 1
Cthulhu
Cthulhu
bubbleman1174
Cthulhu
Level 67
God Stats
17W - 14L
1,614 SR
Queue Stats
124W - 145L
1,439 Elo+
Party 1
Team Averages
Level 79
1,595 SR
1,479 Elo+

VS

Team Averages
Level 92
1,490 SR
1,557 Elo+
Izanami
Izanami
BABYS hj
Izanami
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
77W - 63L
1,433 Elo+
Party 2
Guan Yu
Guan Yu
GLAD-_-FlavourPT
Guan Yu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 66L
1,448 Elo+
Party 2
Zhong Kui
Zhong Kui
Gappar
Zhong Kui
Level 107
God Stats
1W - 2L
1,470 SR
Queue Stats
2W - 4L
1,791 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AinzOoalGown_3
Ah Muzen Cab
16
3 / 0 / 4
10,385
742
20,761
12,813
5,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
MooseOKnuckle198
Danzaburou
15
2 / 3 / 4
9,799
700
8,940
9,236
4,383
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
14
2 / 1 / 2
9,333
667
11,158
14,180
14,484
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BABYS hj
Izanami
13
0 / 3 / 4
8,910
636
12,351
12,724
5,205
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 2 / 2
8,803
629
7,459
20,415
27,329
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Gappar
Zhong Kui
14
2 / 2 / 2
9,648
689
8,867
16,377
12,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
7
Kills
4
4
Deaths
7
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AinzOoalGown_3
Ah Muzen Cab
3
0
4
5
L
Izanami
BABYS hj
Izanami
0
3
4
0.67
L
2
2
2
1.5
L
Zhong Kui
Gappar
Zhong Kui
2
2
2
1.5
W
Danzaburou
MooseOKnuckle198
Danzaburou
2
3
4
1.33
W
Cthulhu
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,859
Damage
28,677
36,229
Taken
49,516
24,615
Mitigated
45,150
3,789
Healing
16,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AinzOoalGown_3
Ah Muzen Cab
20,761
5,784
0
1,639
12,813
5,748
1,386
2,379
10,420
0
70,112
L
Izanami
BABYS hj
Izanami
12,351
7,540
0
1,718
12,724
5,205
996
2,323
10,391
0
58,786
L
7,459
989
3,734
6,082
20,415
27,329
155
5,507
14,883
3,123
13,326
L
Zhong Kui
Gappar
Zhong Kui
8,867
1,081
0
5,431
16,377
12,616
605
3,736
12,626
42,345
828
W
Danzaburou
MooseOKnuckle198
Danzaburou
8,940
4,050
0
807
9,236
4,383
1,346
3,600
5,636
0
22,378
W
Cthulhu
11,158
664
391
952
14,180
14,484
580
4,160
10,020
29,140
483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,517
Gold Earned
27,361
170
Minions Killed
183
0
Camps Cleared
0
783,031
Distance Traveled
714,570
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,385
742
103
7
0
280,693
0
L
Izanami
8,910
636
94
7
0
227,845
2
L
Guan Yu
8,803
629
14
1
0
252,595
0
L
Zhong Kui
9,648
689
75
5
0
234,130
4
W
Danzaburou
9,799
700
38
3
0
222,701
0
W
Cthulhu
9,333
667
29
2
0
279,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role