Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Doug9598
Ares
Level 140
God Stats
3W - 1L
1,500 SR
Queue Stats
68W - 54L
1,581 Elo+
Party 1
Ra
Ra
GrandpaWally
Ra
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
242W - 195L
1,701 Elo+
Party 1
Cthulhu
Cthulhu
Hurmahgawd
Cthulhu
Level 195
God Stats
3W - 1L
1,500 SR
Queue Stats
385W - 269L
1,575 Elo+
Party 1
Cernunnos
Cernunnos
tt778
Cernunnos
Level 27
God Stats
7W - 2L
1,267 SR
Queue Stats
307W - 308L
1,564 Elo+
Party 1
Team Averages
Level 120
1,453 SR
1,584 Elo+

VS

Team Averages
Level 21
1,500 SR
1,471 Elo+
Danzaburou
Danzaburou
MajesticVelvet
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,407 Elo+
Solo
Terra
Terra
Natecaba
Terra
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
111W - 86L
1,500 Elo+
Solo
Merlin
Merlin
SheNot18Bro
Merlin
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
156W - 180L
1,554 Elo+
Solo
Charon
Charon
Shydritch
Charon
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,472 Elo+
Solo
Fenrir
Fenrir
mooo4mepig
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 55L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
2 / 0 / 6
6,242
1,248
3,736
2,463
1,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
9
1 / 2 / 7
5,926
1,185
1,447
4,584
3,222
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

13
4 / 0 / 6
7,453
1,491
6,987
2,985
1,457
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cthulhu
Hurmahgawd
Cthulhu
10
1 / 1 / 9
6,000
1,200
3,755
5,148
5,180
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
tt778
Cernunnos
11
3 / 0 / 5
6,305
1,261
5,228
4,648
2,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MajesticVelvet
Danzaburou
7
0 / 1 / 1
4,527
905
1,667
2,964
1,136
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
Natecaba
Terra
9
1 / 1 / 1
5,091
1,018
1,937
5,708
5,166
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
10
0 / 4 / 2
4,917
983
2,705
4,915
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
Shydritch
Charon
8
0 / 4 / 1
4,898
980
2,923
7,126
6,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
mooo4mepig
Fenrir
10
1 / 1 / 1
4,775
955
1,228
2,633
2,047
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
11
Kills
2
3
Deaths
11
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
2
0
6
5
W
Ares
1
2
7
2.25
W
4
0
6
7
W
Cthulhu
Hurmahgawd
Cthulhu
1
1
9
5.5
L
Danzaburou
MajesticVelvet
Danzaburou
0
1
1
0.5
L
Terra
Natecaba
Terra
1
1
1
1.5
L
Merlin
0
4
2
0.25
L
Charon
Shydritch
Charon
0
4
1
0.13
L
Fenrir
mooo4mepig
Fenrir
1
1
1
1.5
W
Cernunnos
tt778
Cernunnos
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,153
Damage
10,460
19,828
Taken
23,346
13,353
Mitigated
16,765
10,376
Healing
4,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
3,736
2,263
1,939
1,071
2,463
1,271
1,494
1,445
1,018
0
10,003
W
Ares
1,447
0
457
217
4,584
3,222
361
923
3,661
2,198
0
W
6,987
490
2,418
1,554
2,985
1,457
556
1,025
1,960
15,705
0
W
Cthulhu
Hurmahgawd
Cthulhu
3,755
350
756
594
5,148
5,180
0
1,575
3,573
8,348
238
L
Danzaburou
MajesticVelvet
Danzaburou
1,667
510
192
1,231
2,964
1,136
0
1,925
1,039
0
6,154
L
Terra
Natecaba
Terra
1,937
246
612
1,559
5,708
5,166
0
2,438
3,190
5,209
0
L
Merlin
2,705
284
0
250
4,915
2,109
0
2,544
2,317
9,351
230
L
Charon
Shydritch
Charon
2,923
54
334
402
7,126
6,307
0
3,513
3,547
4,077
0
L
Fenrir
mooo4mepig
Fenrir
1,228
104
0
230
2,633
2,047
0
1,396
1,237
0
1,904
W
Cernunnos
tt778
Cernunnos
5,228
1,669
0
1,370
4,648
2,223
1,531
2,487
2,161
0
11,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,926
Gold Earned
24,208
70
Minions Killed
28
0
Camps Cleared
0
478,917
Distance Traveled
428,395
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,242
1,248
11
2
0
87,866
0
W
Ares
5,926
1,185
1
0
0
79,457
0
W
Ra
7,453
1,491
31
6
0
101,487
0
W
Cthulhu
6,000
1,200
10
2
0
101,671
0
L
Danzaburou
4,527
905
5
1
0
54,968
0
L
Terra
5,091
1,018
4
1
0
85,991
0
L
Merlin
4,917
983
15
3
0
94,324
0
L
Charon
4,898
980
2
0
0
99,434
0
L
Fenrir
4,775
955
2
0
0
93,678
0
W
Cernunnos
6,305
1,261
17
3
0
108,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role