Player Matchup

Cthulhu
Cthulhu
FelipeXtream1
Cthulhu
Level 66
God Stats
4W - 0L
1,500 SR
Queue Stats
209W - 194L
1,491 Elo+
Party 1
Rama
Rama
JaviierxD
Rama
Level 157
God Stats
2W - 2L
1,766 SR
Queue Stats
16W - 4L
1,715 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
jaam27
Morgan Le Fay
Level 126
God Stats
1W - 1L
1,707 SR
Queue Stats
4W - 2L
1,715 Elo+
Party 1
Team Averages
Level 116
1,658 SR
1,641 Elo+

VS

Team Averages
Level 129
1,500 SR
1,604 Elo+
Charybdis
Charybdis
IronSumoGod1025
Charybdis
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 25L
1,579 Elo+
Solo
Athena
Athena
Maiar12
Athena
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,733 Elo+
Party 2
Hades
Hades
Nimeman22
Hades
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
1 / 0 / 11
10,570
661
9,833
12,644
13,413
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Rama
18
7 / 1 / 5
12,722
795
15,992
11,333
5,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morgan Le Fay
jaam27
Morgan Le Fay
16
4 / 0 / 7
11,086
693
17,247
9,093
4,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IronSumoGod1025
Charybdis
15
0 / 3 / 1
10,150
634
10,840
15,179
7,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Athena
Maiar12
Athena
13
0 / 3 / 1
9,117
570
4,947
19,335
21,996
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hades
Nimeman22
Hades
15
1 / 6 / 0
10,154
635
7,608
17,014
10,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
12
Kills
1
1
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
0
11
6.5
L
Charybdis
IronSumoGod1025
Charybdis
0
3
1
0.17
W
Rama
7
1
5
9.5
L
Athena
Maiar12
Athena
0
3
1
0.17
L
Hades
Nimeman22
Hades
1
6
0
0.17
W
Morgan Le Fay
jaam27
Morgan Le Fay
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,072
Damage
23,395
33,070
Taken
51,528
23,016
Mitigated
39,446
6,252
Healing
5,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
9,833
403
812
1,559
12,644
13,413
15
4,782
7,837
28,301
487
L
Charybdis
IronSumoGod1025
Charybdis
10,840
4,193
0
1,876
15,179
7,366
0
8,337
6,610
0
48,710
W
Rama
15,992
12,585
0
2,305
11,333
5,432
2,471
3,831
7,484
0
77,374
L
Athena
Maiar12
Athena
4,947
1,430
0
490
19,335
21,996
0
8,955
10,134
30,174
618
L
Hades
Nimeman22
Hades
7,608
254
566
2,657
17,014
10,084
0
9,111
7,792
43,347
732
W
Morgan Le Fay
jaam27
Morgan Le Fay
17,247
1,710
0
1,576
9,093
4,171
645
3,850
5,234
48,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,378
Gold Earned
29,421
201
Minions Killed
203
0
Camps Cleared
0
901,248
Distance Traveled
882,942
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,570
661
25
2
0
339,871
2
L
Charybdis
10,150
634
75
5
0
262,482
1
W
Rama
12,722
795
125
8
0
267,951
0
L
Athena
9,117
570
49
3
0
332,677
7
L
Hades
10,154
635
79
5
0
287,783
0
W
Morgan Le Fay
11,086
693
51
3
0
293,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role