Player Matchup

Scylla
Scylla
 
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Aqilix
Martichoras
Level 174
God Stats
1W - 3L
1,635 SR
Queue Stats
62W - 40L
1,642 Elo+
Solo
Bacchus
Bacchus
Tr0ysicelS
Bacchus
Level 67
God Stats
33W - 17L
1,620 SR
Queue Stats
133W - 113L
1,629 Elo+
Solo
Nemesis
Nemesis
beretv4
Nemesis
Level 178
God Stats
6W - 8L
1,500 SR
Queue Stats
278W - 257L
1,666 Elo+
Solo
Surtr
Surtr
robi1283
Surtr
Level 137
God Stats
1W - 1L
1,320 SR
Queue Stats
25W - 33L
1,512 Elo+
Solo
Team Averages
Level 137
1,515 SR
1,590 Elo+

VS

Team Averages
Level 110
1,591 SR
1,582 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Alex_96_22
Scylla
Level 163
God Stats
7W - 9L
1,473 SR
Queue Stats
71W - 65L
1,538 Elo+
Solo
Hachiman
Hachiman
BurningxDeath
Hachiman
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 34L
1,705 Elo+
Party 1
Osiris
Osiris
Drolletjes
Osiris
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,534 Elo+
Solo
Thanatos
Thanatos
TehShadow
Thanatos
Level 129
God Stats
23W - 6L
1,982 SR
Queue Stats
61W - 46L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
8 / 3 / 4
10,627
590
14,708
11,300
3,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
Aqilix
Martichoras
17
7 / 5 / 7
10,581
588
15,855
16,639
8,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Tr0ysicelS
Bacchus
14
1 / 4 / 9
8,492
472
6,635
14,653
16,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nemesis
beretv4
Nemesis
18
6 / 3 / 6
10,007
556
13,982
18,349
8,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Surtr
robi1283
Surtr
16
3 / 2 / 8
10,005
556
10,754
16,298
17,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
0 / 6 / 8
8,223
457
4,112
16,733
12,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Alex_96_22
Scylla
16
3 / 5 / 5
9,824
546
10,541
14,797
5,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
BurningxDeath
Hachiman
15
2 / 6 / 5
9,195
511
10,524
16,929
8,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Drolletjes
Osiris
16
4 / 4 / 6
10,325
574
18,175
22,229
27,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
TehShadow
Thanatos
16
8 / 5 / 5
9,988
555
12,233
20,214
9,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
46
25
Kills
17
17
Deaths
26
34
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
3
4
3.33
L
Aphrodite
 
Aphrodite
0
6
8
0.67
L
Scylla
Alex_96_22
Scylla
3
5
5
1.1
W
Martichoras
Aqilix
Martichoras
7
5
7
2.1
L
Hachiman
BurningxDeath
Hachiman
2
6
5
0.75
L
Osiris
Drolletjes
Osiris
4
4
6
1.75
L
Thanatos
TehShadow
Thanatos
8
5
5
2.1
W
Bacchus
Tr0ysicelS
Bacchus
1
4
9
1.38
W
Nemesis
beretv4
Nemesis
6
3
6
3
W
Surtr
robi1283
Surtr
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,934
Damage
55,585
77,239
Taken
90,902
54,651
Mitigated
63,168
14,939
Healing
32,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
14,708
1,198
0
1,066
11,300
3,784
329
3,000
8,105
80,500
0
L
Aphrodite
 
Aphrodite
4,112
373
4,190
6,701
16,733
12,896
86
5,780
10,820
27,723
0
L
Scylla
Alex_96_22
Scylla
10,541
1,808
0
3,480
14,797
5,435
0
5,017
9,588
73,518
0
W
Martichoras
Aqilix
Martichoras
15,855
5,798
0
2,830
16,639
8,752
360
1,427
15,011
0
93,968
L
Hachiman
BurningxDeath
Hachiman
10,524
6,298
0
2,519
16,929
8,045
0
2,079
14,746
0
77,916
L
Osiris
Drolletjes
Osiris
18,175
6,915
0
3,487
22,229
27,429
224
6,740
14,773
0
70,251
L
Thanatos
TehShadow
Thanatos
12,233
3,324
0
11,662
20,214
9,363
0
2,593
17,428
0
82,799
W
Bacchus
Tr0ysicelS
Bacchus
6,635
884
1,247
2,837
14,653
16,369
0
3,406
11,201
18,104
1,588
W
Nemesis
beretv4
Nemesis
13,982
7,642
0
3,044
18,349
8,704
0
2,908
15,169
0
99,415
W
Surtr
robi1283
Surtr
10,754
1,897
0
3,915
16,298
17,042
67
3,912
11,431
2,320
63,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,712
Gold Earned
47,555
530
Minions Killed
473
0
Camps Cleared
0
1,819,370
Distance Traveled
1,744,570
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,627
590
120
7
0
341,817
1
L
Aphrodite
8,223
457
37
2
0
339,402
8
L
Scylla
9,824
546
105
6
0
331,104
4
W
Martichoras
10,581
588
134
7
0
298,903
2
L
Hachiman
9,195
511
116
6
0
314,569
0
L
Osiris
10,325
574
113
6
0
343,868
0
L
Thanatos
9,988
555
102
6
0
415,627
0
W
Bacchus
8,492
472
10
1
0
375,777
1
W
Nemesis
10,007
556
139
8
0
417,488
0
W
Surtr
10,005
556
127
7
0
385,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role