Player Matchup

Danzaburou
Danzaburou
ImADumbRein
Danzaburou
Level 126
God Stats
5W - 7L
1,169 SR
Queue Stats
39W - 78L
1,233 Elo+
Party 2
Shiva
Shiva
Kittau
Shiva
Level 155
God Stats
14W - 22L
1,493 SR
Queue Stats
66W - 149L
1,427 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MrLewski
Kumbhakarna
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 20L
1,319 Elo+
Party 2
Bellona
Bellona
RK1Priest
Bellona
Level 139
God Stats
8W - 6L
1,823 SR
Queue Stats
29W - 29L
1,737 Elo+
Party 2
Nu Wa
Nu Wa
SpaceThunder18
Nu Wa
Level 123
God Stats
14W - 11L
1,683 SR
Queue Stats
194W - 188L
1,510 Elo+
Solo
Team Averages
Level 141
1,533 SR
1,445 Elo+

VS

Team Averages
Level 130
1,592 SR
1,513 Elo+
Mulan
Mulan
 
Mulan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
DarthWrecker328
Sylvanus
Level 123
God Stats
3W - 2L
1,855 SR
Queue Stats
72W - 67L
1,549 Elo+
Party 3
Camazotz
Camazotz
OAXACNEITOR
Camazotz
Level 142
God Stats
11W - 13L
1,657 SR
Queue Stats
171W - 147L
1,560 Elo+
Solo
Hades
Hades
Yaboi918434
Hades
Level 125
God Stats
178W - 121L
1,448 SR
Queue Stats
397W - 382L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ImADumbRein
Danzaburou
14
3 / 0 / 4
8,859
633
6,795
6,730
2,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
Kittau
Shiva
13
2 / 0 / 2
7,281
520
4,774
6,782
3,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
MrLewski
Kumbhakarna
11
3 / 0 / 5
7,518
537
5,127
9,674
8,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
RK1Priest
Bellona
14
3 / 0 / 0
8,665
619
9,364
10,131
11,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 2 / 5
6,783
485
8,903
8,992
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
0 / 3 / 0
6,398
457
4,889
14,414
8,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Horus
 
Horus
10
1 / 3 / 1
6,314
451
2,636
9,872
7,429
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
6
0 / 2 / 0
4,982
356
3,163
5,207
2,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Camazotz
OAXACNEITOR
Camazotz
13
0 / 2 / 0
6,395
457
2,664
13,694
5,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 1 / 1
7,132
509
8,343
12,001
5,718
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
11
Kills
2
2
Deaths
11
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
3
0
0
L
Horus
 
Horus
1
3
1
0.5
L
Sylvanus
0
2
0
0
W
Danzaburou
ImADumbRein
Danzaburou
3
0
4
5
W
Shiva
Kittau
Shiva
2
0
2
3
W
Kumbhakarna
MrLewski
Kumbhakarna
3
0
5
5.5
L
Camazotz
OAXACNEITOR
Camazotz
0
2
0
0
W
Bellona
RK1Priest
Bellona
3
0
0
3
W
0
2
5
1.25
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,963
Damage
21,695
42,309
Taken
55,188
29,023
Mitigated
29,464
10,606
Healing
20,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,889
897
0
3,296
14,414
8,156
0
508
12,728
0
43,438
L
Horus
 
Horus
2,636
1,525
314
3,856
9,872
7,429
0
3,026
6,846
0
13,978
L
Sylvanus
3,163
1,480
302
1,761
5,207
2,417
0
1,750
3,457
17,219
9,154
W
Danzaburou
ImADumbRein
Danzaburou
6,795
3,062
0
2,143
6,730
2,748
1,764
1,562
5,168
0
68,068
W
Shiva
Kittau
Shiva
4,774
818
110
498
6,782
3,595
309
755
6,027
0
60,288
W
Kumbhakarna
MrLewski
Kumbhakarna
5,127
858
0
2,318
9,674
8,167
0
2,605
7,069
24,473
0
L
Camazotz
OAXACNEITOR
Camazotz
2,664
1,089
0
3,136
13,694
5,744
0
2,541
11,069
0
64,830
W
Bellona
RK1Priest
Bellona
9,364
2,382
0
3,912
10,131
11,344
213
0
10,131
0
60,805
W
8,903
4,126
0
1,625
8,992
3,169
0
6,122
2,870
49,249
0
L
8,343
84
287
7,980
12,001
5,718
0
6,205
5,796
81,570
1,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,106
Gold Earned
31,221
414
Minions Killed
374
0
Camps Cleared
0
1,360,978
Distance Traveled
1,100,202
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,398
457
82
6
0
244,857
0
L
Horus
6,314
451
21
2
0
198,424
0
L
Sylvanus
4,982
356
42
3
0
103,458
0
W
Danzaburou
8,859
633
125
9
0
255,098
0
W
Shiva
7,281
520
96
7
0
314,140
0
W
Kumbhakarna
7,518
537
23
2
0
300,285
4
L
Camazotz
6,395
457
95
7
0
306,206
0
W
Bellona
8,665
619
109
8
0
249,457
0
W
Nu Wa
6,783
485
61
4
0
241,998
2
L
Hades
7,132
509
134
10
0
247,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role