Player Matchup

Shiva
Shiva
IHI-REZ
Shiva
Level 157
God Stats
8W - 2L
1,638 SR
Queue Stats
56W - 48L
1,547 Elo+
Party 4
Lancelot
Lancelot
JWLester
Lancelot
Level 142
God Stats
13W - 9L
1,518 SR
Queue Stats
39W - 45L
1,474 Elo+
Party 4
Neith
Neith
ONLYVoodoo
Neith
Level 159
God Stats
30W - 28L
1,465 SR
Queue Stats
204W - 180L
1,610 Elo+
Party 1
Poseidon
Poseidon
RARPK
Poseidon
Level 128
God Stats
7W - 2L
1,485 SR
Queue Stats
40W - 39L
1,520 Elo+
Party 4
Ra
Ra
Ravenous814
Ra
Level 128
God Stats
23W - 18L
1,591 SR
Queue Stats
120W - 107L
1,609 Elo+
Party 1
Team Averages
Level 143
1,539 SR
1,552 Elo+

VS

Team Averages
Level 127
1,650 SR
1,591 Elo+
Jormungandr
Jormungandr
TrashChewer
Jormungandr
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,662 Elo+
Party 3
Vulcan
Vulcan
Zihqos
Vulcan
Level 151
God Stats
1W - 1L
1,733 SR
Queue Stats
16W - 14L
1,542 Elo+
Party 2
Chernobog
Chernobog
gåsp
Chernobog
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,576 Elo+
Party 2
Gilgamesh
Gilgamesh
hawk4560
Gilgamesh
Level 117
God Stats
14W - 10L
1,752 SR
Queue Stats
369W - 345L
1,611 Elo+
Party 3
Rama
Rama
pkuh
Rama
Level 89
God Stats
1W - 1L
1,768 SR
Queue Stats
20W - 16L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
IHI-REZ
Shiva
14
1 / 2 / 6
9,298
581
7,107
15,078
11,283
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
JWLester
Lancelot
16
5 / 3 / 3
9,187
574
9,333
14,529
6,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
16
8 / 0 / 2
9,973
623
13,632
11,325
5,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
RARPK
Poseidon
15
2 / 4 / 5
9,101
569
10,067
12,012
4,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 1 / 4
8,780
549
4,832
9,376
3,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
TrashChewer
Jormungandr
11
1 / 1 / 5
7,261
454
5,723
11,722
9,691
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Zihqos
Vulcan
15
2 / 1 / 2
8,438
527
8,742
6,992
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
gåsp
Chernobog
14
4 / 5 / 3
7,891
493
5,868
14,416
5,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
hawk4560
Gilgamesh
13
3 / 4 / 3
8,401
525
12,399
19,800
23,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
pkuh
Rama
12
0 / 5 / 1
6,877
430
3,798
11,027
3,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
16
Kills
10
10
Deaths
16
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Shiva
IHI-REZ
Shiva
1
2
6
2
W
Lancelot
JWLester
Lancelot
5
3
3
2.17
W
Neith
8
0
2
9
W
Poseidon
RARPK
Poseidon
2
4
5
1.13
W
0
1
4
2
L
Jormungandr
TrashChewer
Jormungandr
1
1
5
3.5
L
Vulcan
Zihqos
Vulcan
2
1
2
3
L
Chernobog
gåsp
Chernobog
4
5
3
1.1
L
Gilgamesh
hawk4560
Gilgamesh
3
4
3
1.13
L
Rama
pkuh
Rama
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,971
Damage
36,530
62,320
Taken
63,957
31,737
Mitigated
44,886
26,588
Healing
10,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
IHI-REZ
Shiva
7,107
1,170
1,015
4,814
15,078
11,283
336
3,567
11,423
0
43,185
W
Lancelot
JWLester
Lancelot
9,333
2,761
0
6,726
14,529
6,919
443
2,903
11,351
0
64,893
W
Neith
13,632
4,131
0
3,293
11,325
5,326
2,087
1,993
9,283
0
91,017
W
Poseidon
RARPK
Poseidon
10,067
1,445
0
2,694
12,012
4,245
792
1,706
9,849
59,687
1,622
W
4,832
233
2,014
6,032
9,376
3,964
54
5,094
4,233
75,443
0
L
Jormungandr
TrashChewer
Jormungandr
5,723
899
0
2,653
11,722
9,691
0
1,304
10,312
30,776
0
L
Vulcan
Zihqos
Vulcan
8,742
3,727
0
527
6,992
2,801
0
3,008
3,772
69,076
1,470
L
Chernobog
gåsp
Chernobog
5,868
3,323
0
2,139
14,416
5,690
0
1,579
12,677
0
64,459
L
Gilgamesh
hawk4560
Gilgamesh
12,399
3,719
0
3,584
19,800
23,089
0
6,786
12,462
0
62,727
L
Rama
pkuh
Rama
3,798
2,564
0
2,062
11,027
3,615
0
968
10,045
0
46,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,339
Gold Earned
38,868
526
Minions Killed
449
0
Camps Cleared
0
1,663,859
Distance Traveled
1,502,620
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,298
581
78
5
0
339,723
0
W
Lancelot
9,187
574
89
6
0
375,383
0
W
Neith
9,973
623
116
7
0
319,471
0
W
Poseidon
9,101
569
117
7
0
288,990
0
W
Ra
8,780
549
126
8
0
340,292
2
L
Jormungandr
7,261
454
50
3
0
320,256
2
L
Vulcan
8,438
527
123
8
0
316,719
6
L
Chernobog
7,891
493
99
6
0
306,146
0
L
Gilgamesh
8,401
525
101
6
0
284,921
2
L
Rama
6,877
430
76
5
0
274,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role