Player Matchup

Artemis
Artemis
Wolf-Shadow_91
Artemis
Level 100
God Stats
2W - 1L
1,734 SR
Queue Stats
7W - 24L
1,104 Elo+
Party 1
Sobek
Sobek
gizmoyoda
Sobek
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Arachne
Arachne
kneb0s
Arachne
Level 48
God Stats
1W - 12L
1,338 SR
Queue Stats
7W - 26L
1,069 Elo+
Party 1
Team Averages
Level 50
1,524 SR
1,224 Elo+

VS

Team Averages
Level 25
1,500 SR
1,447 Elo+
Jormungandr
Jormungandr
SaltyDefaulty21
Jormungandr
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 16L
1,421 Elo+
Party 2
Ymir
Ymir
Whodatkidd-
Ymir
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 17L
1,421 Elo+
Party 2
Set
Set
banzali
Set
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 14
8,420
765
6,896
3,686
1,518
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
gizmoyoda
Sobek
12
1 / 0 / 12
7,924
720
2,385
5,503
4,381
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Arachne
kneb0s
Arachne
15
14 / 0 / 2
10,504
955
16,064
5,673
3,190
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
SaltyDefaulty21
Jormungandr
6
0 / 3 / 0
5,945
540
396
3,611
1,791
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 7 / 0
6,612
601
3,480
17,021
15,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Set
11
1 / 7 / 0
7,343
668
4,948
10,495
6,728
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
1
17
Kills
1
1
Deaths
17
28
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
SaltyDefaulty21
Jormungandr
0
3
0
0
L
0
7
0
0
W
2
1
14
9
L
Set
1
7
0
0.14
W
Sobek
gizmoyoda
Sobek
1
0
12
7
W
Arachne
kneb0s
Arachne
14
0
2
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,345
Damage
8,824
14,862
Taken
31,127
9,089
Mitigated
24,243
4,302
Healing
819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
SaltyDefaulty21
Jormungandr
396
168
0
8
3,611
1,791
0
197
3,394
6,911
0
L
3,480
542
0
294
17,021
15,724
0
1,491
15,495
20,563
0
W
6,896
2,809
0
531
3,686
1,518
601
992
2,694
0
21,665
L
Set
4,948
2,319
0
517
10,495
6,728
0
867
9,594
0
25,795
W
Sobek
gizmoyoda
Sobek
2,385
476
0
790
5,503
4,381
259
1,736
3,767
8,250
223
W
Arachne
kneb0s
Arachne
16,064
13,177
48
2,933
5,673
3,190
1,537
1,199
4,474
0
50,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,848
Gold Earned
19,900
123
Minions Killed
93
0
Camps Cleared
0
581,400
Distance Traveled
323,746
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,945
540
10
1
0
32,129
0
L
Ymir
6,612
601
36
3
0
151,627
0
W
Artemis
8,420
765
24
2
0
184,805
0
L
Set
7,343
668
47
4
0
139,990
0
W
Sobek
7,924
720
21
2
0
194,541
0
W
Arachne
10,504
955
78
7
0
202,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role